- Common event editor
- Script editor
- Sound test
- Properly render blend modes and opacity
- Load from rxdata
- Load projects
- Make new projects
- Create new maps
- Reorder maps
- Resize maps
- Open events
- Edit event commands
- View event commands
- Change tiles on map
- Multiple brush types
- Change autotiles on map
- Hardware accelerated tilemap
- Actor editor
- Class editor
- Skill editor
- Item editor
- Weapon editor
- Armor editor
- Enemy editor
- Troop editor
- State editor
- Animation editor
- Tileset editor
- Load from rvdata
- Load projects
- Make new projects
- Create new maps
- Reorder maps
- Resize maps
- Open events
- Edit event commands
- View event commands
- Change tiles on map
- Multiple brush types
- Hardware accelerated tilemap
- Actor editor
- Class editor
- Skill editor
- Item editor
- Weapon editor
- Armor editor
- Enemy editor
- Troop editor
- State editor
- Animation editor
- Tileset editor
- System editor
- Load from rvdata
- Load projects
- Make new projects
- Create new maps
- Reorder maps
- Resize maps
- Open events
- Edit event commands
- View event commands
- Change tiles on map
- Multiple brush types
- Hardware accelerated tilemap
- Actor editor
- Class editor
- Skill editor
- Item editor
- Weapon editor
- Armor editor
- Enemy editor
- Troop editor
- State editor
- Animation editor
- Tileset editor
- System editor
- Edit multiple maps at the same time
- Edit multiple events at the same time
- Edit multiple scripts
- Language server support for script editor?
- Custom event commands
- Procedural event commands
- Debugger support (via rdbg and integrated terminal)
- Custom data formats
- Extra layers
- Move route previews
- r48 style raw manipulation of values
- Custom themes (sorta implemented)
- Styling different from egui's
- Lua plugin API?
- Text based event editor based on keke
- Extra properties