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main.ts
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main.ts
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import { app, BrowserWindow, screen, ipcMain } from 'electron';
import * as path from 'path';
const mysql = require('mysql')
const connection = mysql.createConnection({
host : 'localhost',
user : 'root',
password : 'vacmackers',
database: 'fivecode'
});
connection.connect(function(err) {
if (err) {
console.log('connect', err);
}
});
ipcMain.on('query', function(e, sql) {
console.log('query received', sql);
connection.query(sql, function(err, rows, fields) {
if(err){
console.log('error executing', err);
return false;
}
console.log('success', rows);
});
});
let win, serve;
const args = process.argv.slice(1);
serve = args.some(val => val === '--serve');
if (serve) {
require('electron-reload')(__dirname, {
});
}
function createWindow() {
const electronScreen = screen;
const size = electronScreen.getPrimaryDisplay().workAreaSize;
// Create the browser window.
win = new BrowserWindow({
x: 0,
y: 0,
width: size.width,
height: size.height
});
// and load the index.html of the app.
win.loadURL('file://' + __dirname + '/index.html');
// Open the DevTools.
if (serve) {
win.webContents.openDevTools();
}
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store window
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null;
});
}
try {
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', () => {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow();
}
});
} catch (e) {
// Catch Error
// throw e;
}