-
Notifications
You must be signed in to change notification settings - Fork 0
/
menuroom.cpp
executable file
·50 lines (44 loc) · 1.46 KB
/
menuroom.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
/*
* Copyright (C) 2011-2011 Michal Hozza ([email protected])
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "menuroom.h"
#include "bitmapmodel.h"
#include "startbutton.h"
#include "settingsbutton.h"
#include "quitbutton.h"
#include "score.h"
#define MAGIN 10
MenuRoom::MenuRoom(Game *parent, int width, int height)
:Room(parent)
{
mode = MODE_2D;
//Navyrabam si objekty
//background
bgcolor.setColor(1.0/255,51.0/255,102.0/255);
//main logo
BitmapModel * logo = new BitmapModel("graphics/logo.png");
addObject(new GameObject(logo,(width-logo->getBlock().width)/2,height-logo->getBlock().height,0));
//buttons
//start
addObject(new StartButton(30, 300, getParent()));
//settins
addObject(new SettingsButton(30, 200, getParent()));
//quit
addObject(new QuitButton(30,100));
}
MenuRoom::~MenuRoom()
{
}