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When running in Debug mode, the following warning is created -
D3D12 ERROR: ID3D12CommandQueue::ExecuteCommandLists: Cannot Resolve query that has never been performed for Index [4-15] in QueryHeap (0x0000019A4434EB90:'GPUTimerBuffer') in command list (0x0000019A44422710:'m_commandLists[2]'). [ EXECUTION ERROR #1319: RESOLVE_QUERY_INVALID_QUERY_STATE]
In GPUTimer.cpp line 82 ResolveQueryData should have the range of SceneEnums::Timestamp::PostprocessPass (2) and SceneEnums::Timestamp::PostprocessPass + 1 (3). This is from GPUTimer.cpp line 119 and 130.
The text was updated successfully, but these errors were encountered:
When running in Debug mode, the following warning is created -
D3D12 ERROR: ID3D12CommandQueue::ExecuteCommandLists: Cannot Resolve query that has never been performed for Index [4-15] in QueryHeap (0x0000019A4434EB90:'GPUTimerBuffer') in command list (0x0000019A44422710:'m_commandLists[2]'). [ EXECUTION ERROR #1319: RESOLVE_QUERY_INVALID_QUERY_STATE]
In GPUTimer.cpp line 82 ResolveQueryData should have the range of SceneEnums::Timestamp::PostprocessPass (2) and SceneEnums::Timestamp::PostprocessPass + 1 (3). This is from GPUTimer.cpp line 119 and 130.
The text was updated successfully, but these errors were encountered: