Error code 0x838A0003 #61
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Closing this, I'm not seeing it anymore, I suspect it was issue with my wrapper signature. |
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I'm seeing this error when calling GameInput.GetCurrentReading. What does it mean?
All I know is that it is an error and that the facility 38A is not documented. And the error code is not mentioned on the error codes page...
https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/reference/errorcodes
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