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Flake8 Won't Turn Off #21973
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@manishrv123 Are you using if it is if it is |
@karthiknadig, I've tried both options and I still see flake8 warnings (along side the ruff warnings that i want so see).... ¯_(ツ)_/¯ Not sure what else to do/try... |
@manishrv123, OK, so that didn't last... after a restart the flake8 complaints are back... |
I'm having the same issue. Here's the output; I don't have flake8 enabled for my project or globally, and I even tried adding
My python extension version is |
Are you using a devcontainer by chance? It seems like all linters are enabled in the devcontainer's settings.json |
No, no containers for me. |
I can confirm the bug with latest versions. Setting |
I'm seeing the same issue FWIW! |
Also experiencing the same error. |
This is now addressed in pre-release |
Does this mean I'm also not going to get the |
Nice. Don't see any linked commits. Is it c3afea5 that provides the fix? |
This is the commit 5d7eb65 |
Type: Bug
Flake8 Won't Turn Off! Turned on the linter and then disabled it, and it still was finding problems in my code. Had to use Help: Start extension bisect to fix.
Extension version: 2023.16.0
VS Code version: Code 1.82.0 (8b617bd08fd9e3fc94d14adb8d358b56e3f72314, 2023-09-06T22:07:07.438Z)
OS version: Windows_NT x64 10.0.22621
Modes:
System Info
canvas_oop_rasterization: enabled_on
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
webgpu: enabled
A/B Experiments
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