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0.32.1

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@toomanybrians toomanybrians released this 02 Dec 16:25
· 24 commits to 0.32.x since this release

What's new in 0.32:

No config file changes needed, still uses config_version=4

  • Improved achievements and added achievement groups.
  • Added relay events and relay queues
  • Improved smart virtual platform
  • Improved support for System 11 and Gottlieb System 3 style troughs (including using the ball drain as a ball storage location to get one additional ball capacity with no hardware changes).
  • Verify that duplicate sections don’t exist in config files
  • Check that event handlers are properly formatted before they’re registered
  • Added conditional events (handlers that only fire if certain conditions are met)
  • You can set default values for player variables
  • Fixed the physical mono DMD and physical RGB (color) DMD
  • Added multiball lost event
  • Allow devices to have inline config specs
  • Added shots with events
  • Better OPP platform parsing
  • Fixed & improved the high score mode
  • Improved service mode
  • Added options for “random” events (force next, force all, save per-player, etc.)
  • Added events to the BCP monitor (meaning they can be viewed in the MPF Monitor app)
  • Added option to force all assets to load on boot for testing purposes
  • Added scoring options (add, replace, block)
  • Set starting values for player variables
  • Use color “on” for LED default colors
  • Refactored ball devices to use asyncio, to have specific ejectors and ball counters
  • Allow multiple config player entries to fire from the same event
  • Ensure that events created by the MC are sent to MPF
  • Added machine vars for P-ROC and FAST hardware revisions
  • Added combo switches (for “flipper cancel”, two-button skill shots, etc.)
  • Lots of little bug fixes...