diff --git a/mp/src/game/server/momentum/Timer.cpp b/mp/src/game/server/momentum/Timer.cpp index e067b2e6ea..db9b79aa42 100644 --- a/mp/src/game/server/momentum/Timer.cpp +++ b/mp/src/game/server/momentum/Timer.cpp @@ -279,7 +279,8 @@ void CTimer::SetGameModeConVars() DevWarning("[%i] GameMode not defined.\n", gm.GetInt()); break; } - DevMsg("CTimer set ::\nsv_maxvelocity: %i\nsv_airaccelerate: %i \nsv_maxspeed: %i", sv_maxvelocity.GetInt(), sv_airaccelerate.GetInt(), sv_maxspeed.GetInt()); + DevMsg("CTimer set values:\nsv_maxvelocity: %i\nsv_airaccelerate: %i \nsv_maxspeed: %i\n", + sv_maxvelocity.GetInt(), sv_airaccelerate.GetInt(), sv_maxspeed.GetInt()); } //Practice mode that stops the timer and allows the player to noclip. void CTimer::EnablePractice(CBasePlayer *pPlayer)