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ThreeSharp.csproj
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ThreeSharp.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{0EED316D-C3A2-408D-8F77-F8A3DE5B07A3}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>ThreeSharp</RootNamespace>
<AssemblyName>ThreeSharp</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="OpenTK">
<HintPath>OpenTK.dll</HintPath>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.ComponentModel.Composition" />
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyInfo.cs" />
<Compile Include="cameras\PerspectiveCamera.cs" />
<Compile Include="extras\geometries\CubeGeometry.cs" />
<Compile Include="materials\MeshFaceMaterial.cs" />
<Compile Include="math\Frustum.cs" />
<Compile Include="math\Plane.cs" />
<Compile Include="math\Sphere.cs" />
<Compile Include="scenes\Scene.cs" />
<Compile Include="extras\ImageUtils.cs" />
<Compile Include="materials\MeshBasicMaterial.cs" />
<Compile Include="objects\Mesh.cs" />
<Compile Include="loaders\ImageLoader.cs" />
<Compile Include="textures\Texture.cs" />
<Compile Include="Three.cs" />
<Compile Include="materials\Material.cs" />
<Compile Include="core\Object3D.cs" />
<Compile Include="cameras\Camera.cs" />
<Compile Include="Light\Light.cs" />
<Compile Include="objects\Bone.cs" />
<Compile Include="math\Math.cs" />
<Compile Include="core\Geometry.cs" />
<Compile Include="core\Face4.cs" />
<Compile Include="math\Color.cs" />
<Compile Include="core\Face3.cs" />
<Compile Include="core\EventDispatcher.cs" />
<Compile Include="renderers\OpenGLRenderer2.cs" />
<Compile Include="renderers\OpenGLRenderer.cs" />
<Compile Include="scenes\Fog.cs" />
<Compile Include="math\Matrix44.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup />
</Project>