Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Better UX for machines control logic unit item eject behavior #337

Open
S-S-X opened this issue Dec 7, 2023 · 1 comment
Open

Better UX for machines control logic unit item eject behavior #337

S-S-X opened this issue Dec 7, 2023 · 1 comment
Labels
Discussion Brainstorming or other extended discussion instead of well defined goal. Enhancement New feature or request
Milestone

Comments

@S-S-X
Copy link
Member

S-S-X commented Dec 7, 2023

This should be improved one way or another.

The machine that contains the control logic unit, ejects items in a way that is unnecessarily hard to understand at first.

It is a problem for the construction of pipeworks tube systems, which fail when the side from which the items are ejected is reversed.

Original issue got closed but contains some information, suggestions for improvement and some info about related issues:

@S-S-X S-S-X added Enhancement New feature or request Discussion Brainstorming or other extended discussion instead of well defined goal. labels Dec 7, 2023
@OgelGames
Copy link
Contributor

I think the best solution would be to allow players to choose the auto-eject side with a button, and have the default be the currently used direction so nothing breaks.

@OgelGames OgelGames added this to the 2.0.0 milestone Feb 9, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Discussion Brainstorming or other extended discussion instead of well defined goal. Enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants