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Makefile
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###############################################################################
# Global configurations. Protip: set your own overrides in a local.mk file. #
# #
# GAIA_DOMAIN : change that if you plan to use a different domain to update #
# your applications or want to use a local domain #
# #
# SYSTEM : url of the SYSTEM to start on #
# #
# ADB : if you use a device and plan to send update it with your work #
# you need to have adb in your path or you can edit this line to#
# specify its location. #
# #
# DEBUG : debug mode enables mode output on the console and disable the #
# the offline cache. This is mostly for desktop debugging. #
# #
# REPORTER : Mocha reporter to use for test output. #
# #
# MARIONETTE_RUNNER_HOST : ie marionette-device-host #
# #
# COVERAGE : Add blanket testing coverage report to use for test output. #
# #
# GAIA_APP_CONFIG : The app.list file representing applications to include in #
# Gaia #
# #
###############################################################################
# #
# Lint your code #
# #
# use "make hint" and "make gjslint" to lint using respectively jshint and #
# gjslint. #
# #
# Use "make lint" to lint using gjslint for blacklisted files, and jshint for #
# other files. #
# #
# APP=<app name> will hint/lint only this app. #
# LINTED_FILES=<list of files> will (h/l)int only these space-separated files #
# JSHINTRC=<path> will use this config file when running jshint #
# #
###############################################################################
# #
# b2g desktop download and location configuration (formerly xulrunner) #
# #
# USE_LOCAL_XULRUNNER_SDK : if you have a local b2g desktop installation #
# and want to use it #
# #
# XULRUNNER_DIRECTORY : if you use USE_LOCAL_XULRUNNER_SDK, this is #
# where your local b2g desktop installation is #
# Note: a full firefox build is good enough #
# #
# Submakes will get XULRUNNER_DIRECTORY and XPCSHELLSDK as absolute paths. #
# #
###############################################################################
# Eliminate use of the built-in implicit rules to get faster.
MAKEFLAGS=-r
# Rebuild when user specifying these config. If following config are specified,
# build system considers it will load exteranl resources and force rebuilding.
REBUILD?=0
ifdef GAIA_DISTRIBUTION_DIR
REBUILD=1
endif
ifdef LOCALE_BASEDIR
REBUILD=1
endif
ifdef LOCALES_FILE
REBUILD=1
endif
BUILD_RUNNER=run-js-command
-include local.mk
# Headless bot does not need the full output of wget
# and it can cause crashes in bot.io option is here so
# -nv can be passed and turn off verbose output.
WGET_OPTS?=-c -nv
GAIA_DOMAIN?=gaiamobile.org
DEBUG?=0
DEVICE_DEBUG?=0
NO_LOCK_SCREEN?=0
SCREEN_TIMEOUT?=-1
PRODUCTION?=0
GAIA_OPTIMIZE?=0
GAIA_DEV_PIXELS_PER_PX?=1
# Parallel build for multicores CPU
P?=1
# Alias
ifdef GAIA_DPPX
GAIA_DEV_PIXELS_PER_PX=$(GAIA_DPPX)
endif
DOGFOOD?=0
NODE_MODULES_SRC?=modules.tar
NODE_MODULES_CACHEDIR=modules_tar_cachedir
# GAIA_DEVICE_TYPE customization
# phone - default
# tablet
# tv
GAIA_DEVICE_TYPE?=phone
TEST_AGENT_PORT?=8789
GAIA_APP_TARGET?=engineering
# Enable compatibility to run in Firefox Desktop
DESKTOP?=$(DEBUG)
# Disable first time experience screen
NOFTU?=0
# Disable first time ping
NOFTUPING?=0
# Automatically enable remote debugger
REMOTE_DEBUGGER?=0
# Debug mode for build process
BUILD_DEBUG?=0
# Are we building for RAPTOR?
RAPTOR?=0
# Share performance and usage data
SHARE_PERF_USAGE?=1
ifeq ($(DEVICE_DEBUG),1)
REMOTE_DEBUGGER=1
NO_LOCK_SCREEN=1
SCREEN_TIMEOUT=300
endif
# We also disable FTU when running in Firefox or in debug mode
ifeq ($(DEBUG),1)
NOFTU=1
NOFTUPING=1
PROFILE_FOLDER?=profile-debug
else ifeq ($(DESKTOP),1)
NOFTU=1
NOFTUPING=1
PROFILE_FOLDER?=profile-debug
else ifeq ($(MAKECMDGOALS),test-integration)
PROFILE_FOLDER?=profile-test
endif
ifeq ($(NOFTUPING), 0)
FTU_PING_URL?=https://fxos.telemetry.mozilla.org/submit/telemetry
else
$(warning NO_FTU_PING=1)
endif
PROFILE_FOLDER?=profile
STAGE_DIR?=$(GAIA_DIR)$(SEP)build_stage
export STAGE_DIR
LOCAL_DOMAINS?=1
ADB?=adb
SCHEME=app://
SYSTEM?=$(SCHEME)system.$(GAIA_DOMAIN)
BUILD_APP_NAME?=*
ifneq ($(APP),)
ifneq ($(MAKECMDGOALS), test-integration)
BUILD_APP_NAME=$(APP)
endif
endif
# BUILDAPP variable defines the target b2g platform (eg desktop, device)
# and exports it for the gaia-marionette script
BUILDAPP?=desktop
export BUILDAPP
# Ensure that NPM only logs warnings and errors
export npm_config_loglevel=warn
ifneq ($(BUILDAPP),desktop)
REPORTER?=mocha-tbpl-reporter
endif
REPORTER?=spec
MARIONETTE_RUNNER_HOST?=marionette-b2gdesktop-host
TEST_MANIFEST?=./shared/test/integration/local-manifest.json
ifeq ($(MAKECMDGOALS), demo)
GAIA_DOMAIN=thisdomaindoesnotexist.org
GAIA_APP_TARGET=demo
else ifeq ($(MAKECMDGOALS), dogfood)
DOGFOOD=1
else ifeq ($(MAKECMDGOALS), production)
PRODUCTION=1
endif
ifeq ($(DOGFOOD), 1)
PRODUCTION=1
endif
# PRODUCTION is also set for user and userdebug B2G builds
ifeq ($(PRODUCTION), 1)
GAIA_OPTIMIZE=1
GAIA_APP_TARGET=production
endif
ifeq ($(DOGFOOD), 1)
GAIA_APP_TARGET=dogfood
endif
ifdef NODE_MODULES_GIT_URL
NODE_MODULES_SRC := git-gaia-node-modules
endif
###############################################################################
# The above rules generate the profile/ folder and all its content. #
# The profile folder content depends on different rules: #
# 1. webapp manifest #
# A directory structure representing the applications installed using the #
# Apps API. In Gaia all applications use this method. #
# See https://developer.mozilla.org/en/Apps/Apps_JavaScript_API #
# #
# 2. offline #
# An Application Cache database containing Gaia apps, so the phone can be #
# used offline and application can be updated easily. For details about it#
# see: https://developer.mozilla.org/en/Using_Application_Cache #
# #
# 3. preferences #
# A preference file used by the platform to configure permissions #
# #
###############################################################################
# In debug mode the offline cache is not used (even if it is generated) and
# Gaia is loaded by a built-in web server via port GAIA_PORT.
#
# XXX For now the name of the domain should be mapped to localhost manually
# by editing /etc/hosts on linux/mac. This steps would not be required
# anymore once https://bugzilla.mozilla.org/show_bug.cgi?id=722197 will land.
ifeq ($(DEBUG),1)
GAIA_PORT?=:8080
else
GAIA_PORT?=
endif
# Force bash for all shell commands since we depend on bash-specific syntax
SHELL := /bin/bash
GAIA_DIR := $(CURDIR)
# what OS are we on?
SYS=$(shell uname -s)
ARCH?=$(shell uname -m)
MSYS_FIX=
ifeq (${SYS}/${ARCH},Darwin/i386)
ARCH=x86_64
endif
SEP=/
SEP_FOR_SED=/
ifneq (,$(findstring MINGW32_,$(SYS)))
GAIA_DIR:=$(shell pwd -W | sed -e 's|/|\\\\|g')
SEP=\\
SEP_FOR_SED=\\\\
# Mingw mangle path and append c:\mozilla-build\msys\data in front of paths
MSYS_FIX=/
endif
# The b2g_sdk target arranges to get b2g desktop downloaded and set up.
# This is platform dependent code, so a mite complicated.
# Note: this used to be just xulrunner, hence the use of that name throughout,
# but xulrunner doesn't include everything we need
# Configuration for pre-built or already downloaded b2g (or alternative)
ifdef USE_LOCAL_XULRUNNER_SDK
ifndef XULRUNNER_DIRECTORY
$(error XULRUNNER_DIRECTORY must be set if USE_LOCAL_XULRUNNER_SDK is set)
endif
# Some guesswork to figure out where the xpcshell binary really is
# Most of this is to accommodate the variety of setups used
# by different platforms, build systems and TBPL configurations
# including Firefox, xulrunner and other builds
XPCSHELL_GUESS = $(firstword $(wildcard \
$(XULRUNNER_DIRECTORY)/B2G.app/Contents/MacOS/xpcshell \
$(XULRUNNER_DIRECTORY)/bin/XUL.framework/Versions/Current/xpcshell \
$(XULRUNNER_DIRECTORY)/bin/xpcshell* \
$(XULRUNNER_DIRECTORY)/b2g/xpcshell* \
))
ifneq (,$(XPCSHELL_GUESS))
XPCSHELLSDK := $(abspath $(XPCSHELL_GUESS))
XULRUNNERSDK := $(wildcard $(XPCSHELLSDK)/run-mozilla.sh)
endif
# Configuration for a downloaded b2g desktop
else
# Determine the host-dependent bundle to download
B2G_SDK_VERSION := 39.0a1
B2G_SDK_DATE := 2015/03/2015-03-05-16-02-02
XULRUNNER_BASE_DIR ?= b2g_sdk
XULRUNNER_DIRECTORY ?= $(XULRUNNER_BASE_DIR)/$(B2G_SDK_VERSION)-$(notdir $(B2G_SDK_DATE))
XULRUNNER_DIRECTORY := $(abspath $(XULRUNNER_DIRECTORY))
ifeq ($(SYS),Darwin)
B2G_SDK_EXT := dmg
B2G_SDK_OS := mac64
XPCSHELLSDK := $(abspath $(XULRUNNER_DIRECTORY)/B2G.app/Contents/MacOS/xpcshell)
else ifeq ($(findstring MINGW32,$(SYS)), MINGW32)
B2G_SDK_EXT := zip
B2G_SDK_OS := win32
XPCSHELLSDK := $(abspath $(XULRUNNER_DIRECTORY)/b2g/xpcshell.exe)
# Otherwise, assume linux
else
B2G_SDK_EXT := tar.bz2
ifeq ($(ARCH),x86_64)
B2G_SDK_OS := linux-x86_64
else
B2G_SDK_OS := linux-i686
endif
XPCSHELLSDK := $(abspath $(XULRUNNER_DIRECTORY)/b2g/xpcshell)
endif
B2G_SDK_URL_BASE := http://ftp.mozilla.org/pub/mozilla.org/b2g/nightly/$(B2G_SDK_DATE)-mozilla-central
B2G_SDK_FILE_NAME := b2g-$(B2G_SDK_VERSION).multi.$(B2G_SDK_OS).$(B2G_SDK_EXT)
B2G_SDK_URL := $(B2G_SDK_URL_BASE)/$(B2G_SDK_FILE_NAME)
B2G_SDK_URL_FILE := $(XULRUNNER_DIRECTORY)/.b2g.url
endif # Firefox build workaround
# XULRUNNERSDK used to be run-mozilla.sh, but some builds don't include it
# Without that, Linux needs to reference the directory containing libxul.so
ifeq (,$(XULRUNNERSDK)$(findstring Darwin,$(SYS))$(findstring MINGW32_,$(SYS)))
XULRUNNERSDK := LD_LIBRARY_PATH="$(dir $(XPCSHELLSDK))"
endif
# It's difficult to figure out XULRUNNERSDK in subprocesses; it's complex and
# some builders may want to override our find logic (ex: TBPL).
# So let's export these variables to external processes.
export XULRUNNER_DIRECTORY XULRUNNERSDK XPCSHELLSDK
export SYS
export GAIA_DIR
export SEP
export SEP_FOR_SED
# Need to predefine XULRUNNERSDK, XPCSHELLSDK, GAIA_DIR
include build/common.mk
ifndef GAIA_APP_CONFIG
GAIA_APP_CONFIG=$(GAIA_DIR)$(SEP)build$(SEP)config$(SEP)$(GAIA_DEVICE_TYPE)$(SEP)apps-$(GAIA_APP_TARGET).list
endif
ifndef GAIA_DISTRIBUTION_DIR
GAIA_DISTRIBUTION_DIR := $(GAIA_DIR)$(SEP)distribution
else
ifneq (,$(findstring MINGW32_,$(SYS)))
GAIA_DISTRIBUTION_DIR := $(shell pushd $(GAIA_DISTRIBUTION_DIR) > /dev/null; \
pwd -W | sed 's|/|\\\\|g'; popd > /dev/null;)
else
GAIA_DISTRIBUTION_DIR := $(realpath $(GAIA_DISTRIBUTION_DIR))
endif
endif
export GAIA_DISTRIBUTION_DIR
SETTINGS_PATH ?= build/config/custom-settings.json
KEYBOARD_LAYOUTS_PATH ?= build/config/keyboard-layouts.json
CONTACTS_IMPORT_SERVICES_PATH ?= build/config/communications_services.json
EMAIL_SERVICES_PATH ?=
DEFAULT_KEYBOAD_SYMBOLS_FONT ?= shared/style/keyboard_symbols/Keyboard-Symbols.ttf
DEFAULT_GAIA_ICONS_FONT ?= shared/elements/gaia-icons/fonts/gaia-icons.ttf
ifdef GAIA_DISTRIBUTION_DIR
DISTRIBUTION_SETTINGS := $(GAIA_DISTRIBUTION_DIR)$(SEP)settings.json
DISTRIBUTION_CONTACTS := $(GAIA_DISTRIBUTION_DIR)$(SEP)contacts.json
DISTRIBUTION_APP_CONFIG := $(GAIA_DISTRIBUTION_DIR)$(SEP)apps.list
DISTRIBUTION_VARIANT := $(GAIA_DISTRIBUTION_DIR)$(SEP)variant.json
DISTRIBUTION_KEYBOARD_LAYOUTS := $(GAIA_DISTRIBUTION_DIR)$(SEP)keyboard-layouts.json
DISTRIBUTION_CONTACTS_IMPORT_SERVICES := $(GAIA_DISTRIBUTION_DIR)$(SEP)communications_services.json
ifneq ($(wildcard $(DISTRIBUTION_SETTINGS)),)
SETTINGS_PATH := $(DISTRIBUTION_SETTINGS)
endif
ifneq ($(wildcard $(DISTRIBUTION_CONTACTS)),)
CONTACTS_PATH := $(DISTRIBUTION_CONTACTS)
endif
ifneq ($(wildcard $(DISTRIBUTION_APP_CONFIG)),)
GAIA_APP_CONFIG := $(DISTRIBUTION_APP_CONFIG)
endif
ifneq ($(wildcard $(DISTRIBUTION_VARIANT)),)
VARIANT_PATH := $(DISTRIBUTION_VARIANT)
endif
ifneq ($(wildcard $(DISTRIBUTION_KEYBOARD_LAYOUTS)),)
KEYBOARD_LAYOUTS_PATH := $(DISTRIBUTION_KEYBOARD_LAYOUTS)
endif
ifneq ($(wildcard $(DISTRIBUTION_CONTACTS_IMPORT_SERVICES)),)
CONTACTS_IMPORT_SERVICES_PATH := $(DISTRIBUTION_CONTACTS_IMPORT_SERVICES)
endif
ifneq ($(wildcard $(DISTRIBUTION_EMAIL_SERVICES)),)
EMAIL_SERVICES_PATH := $(DISTRIBUTION_EMAIL_SERVICES)
endif
endif
# Read the file specified in $GAIA_APP_CONFIG and turn them into $GAIA_APPDIRS,
# i.e., absolute path of each app.
# Path ending in wildcard (*) will be expanded, non-absolute path in the list will be matched against
# $GAIA_DISTRIBUTION_DIR and $GAIA_DIR.
# See MDN for more information.
#
# explain shell magic here:
# "$${LINE\#$${LINE%?}}": get last character
# sed 's/.\{2\}$$//': remove last two character
ifdef GAIA_APP_SRCDIRS
$(shell printf "`echo $(GAIA_APP_SRCDIRS) | sed 's| |/*\\\n|g'`/*\n" > /tmp/gaia-apps-temp.list)
GAIA_APP_CONFIG := /tmp/gaia-apps-temp.list
$(warning GAIA_APP_SRCDIRS is deprecated, please use GAIA_APP_CONFIG)
endif
GAIA_ALLAPPDIRS=$(shell find -L $(GAIA_DIR)$(SEP)apps $(GAIA_DIR)$(SEP)dev_apps $(GAIA_DIR)$(SEP)tv_apps -maxdepth 1 -mindepth 1 -type d | sed 's@[/\\]@$(SEP_FOR_SED)@g')
GAIA_APPDIRS?=$(shell $(call run-js-command,scan-appdir, \
GAIA_APP_CONFIG="$(GAIA_APP_CONFIG)" \
GAIA_DIR="$(GAIA_DIR)" \
GAIA_DISTRIBUTION_DIR="$(GAIA_DISTRIBUTION_DIR)" \
GAIA_APP_SRCDIRS="$(GAIA_APP_SRCDIRS)"))
ifneq ($(GAIA_OUTOFTREE_APP_SRCDIRS),)
$(shell mkdir -p outoftree_apps \
$(foreach dir,$(GAIA_OUTOFTREE_APP_SRCDIRS),\
$(foreach appdir,$(wildcard $(dir)/*),\
&& ln -sf $(appdir) outoftree_apps/)))
endif
GAIA_LOCALES_PATH?=locales
LOCALES_FILE?=shared/resources/languages.json
GAIA_LOCALE_SRCDIRS=$(GAIA_DIR)$(SEP)shared $(GAIA_APPDIRS)
GAIA_DEFAULT_LOCALE?=en-US
GAIA_PRETRANSLATE?=1
GAIA_CONCAT_LOCALES?=1
# This variable is for customizing the keyboard layouts in a build.
# Include the ID of the layout in this variable will make both the dictionary
# and the layout included in the package.
GAIA_KEYBOARD_LAYOUTS?=en,pt-BR,es,de,fr,fr-CA,pl,ko,zh-Hans-Pinyin,en-Dvorak
# We optionally offers downloading the dictionary from the CDN, instead of
# including it in the build.
# Include the ID of the layout in this variable will make it appear in the
# keyboard settings page, allowing user to download the dictionary.
# Any layout listed here that doesn't require a dictionary download and/or
# comes with its own dictionary will become a pre-installed layout,
# behaving the same way as if it is listed in the above variable.
GAIA_KEYBOARD_DOWNLOADABLE_LAYOUTS?=noPreloadDictRequired
# Enable user dictionary for built-in keyboard app by default
GAIA_KEYBOARD_ENABLE_USER_DICT?=1
ifeq ($(SYS),Darwin)
MD5SUM = md5 -r
SED_INPLACE_NO_SUFFIX = /usr/bin/sed -i ''
DOWNLOAD_CMD = /usr/bin/curl -OLsS
TAR_WILDCARDS = tar
else
MD5SUM = md5sum -b
SED_INPLACE_NO_SUFFIX = sed -i
DOWNLOAD_CMD = wget $(WGET_OPTS)
TAR_WILDCARDS = tar --wildcards
endif
# Test agent setup
TEST_COMMON=dev_apps/test-agent/common
ifeq ($(strip $(NODEJS)),)
NODEJS := `which node`
endif
ifeq ($(strip $(NPM)),)
NPM := `which npm`
endif
TEST_AGENT_CONFIG="./dev_apps/test-agent/config.json"
TEST_AGENT_COVERAGE="./build/config/test-agent-coverage.json"
#Marionette testing variables
#make sure we're python 2.7.x
ifeq ($(strip $(PYTHON_27)),)
PYTHON_27 := `which python`
endif
PYTHON_FULL := $(wordlist 2,4,$(subst ., ,$(shell $(PYTHON_27) --version 2>&1)))
PYTHON_MAJOR := $(word 1,$(PYTHON_FULL))
PYTHON_MINOR := $(word 2,$(PYTHON_FULL))
MARIONETTE_HOST ?= localhost
MARIONETTE_PORT ?= 2828
TEST_DIRS ?= $(GAIA_DIR)/tests
PROFILE_DIR?=$(GAIA_DIR)$(SEP)$(PROFILE_FOLDER)
COREWEBAPPS_DIR?=$(PROFILE_DIR)
define BUILD_CONFIG
{ \
"ADB" : "$(patsubst "%",%,$(ADB))", \
"GAIA_DIR" : "$(GAIA_DIR)", \
"PROFILE_DIR" : "$(PROFILE_DIR)", \
"PROFILE_FOLDER" : "$(PROFILE_FOLDER)", \
"COREWEBAPPS_DIR" : "$(COREWEBAPPS_DIR)", \
"GAIA_SCHEME" : "$(SCHEME)", \
"GAIA_DOMAIN" : "$(GAIA_DOMAIN)", \
"DEBUG" : "$(DEBUG)", \
"LOCAL_DOMAINS" : "$(LOCAL_DOMAINS)", \
"DESKTOP" : "$(DESKTOP)", \
"DEVICE_DEBUG" : "$(DEVICE_DEBUG)", \
"NO_LOCK_SCREEN" : "$(NO_LOCK_SCREEN)", \
"SCREEN_TIMEOUT" : "$(SCREEN_TIMEOUT)", \
"SYSTEM" : "$(SYSTEM)", \
"GAIA_PORT" : "$(GAIA_PORT)", \
"GAIA_LOCALES_PATH" : "$(GAIA_LOCALES_PATH)", \
"GAIA_INSTALL_PARENT" : "$(GAIA_INSTALL_PARENT)", \
"LOCALES_FILE" : "$(subst \,\\,$(LOCALES_FILE))", \
"GAIA_KEYBOARD_LAYOUTS" : "$(GAIA_KEYBOARD_LAYOUTS)", \
"GAIA_KEYBOARD_DOWNLOADABLE_LAYOUTS" : "$(GAIA_KEYBOARD_DOWNLOADABLE_LAYOUTS)", \
"GAIA_KEYBOARD_ENABLE_USER_DICT" : "$(GAIA_KEYBOARD_ENABLE_USER_DICT)", \
"LOCALE_BASEDIR" : "$(subst \,\\,$(LOCALE_BASEDIR))", \
"BUILD_APP_NAME" : "$(BUILD_APP_NAME)", \
"PRODUCTION" : "$(PRODUCTION)", \
"GAIA_OPTIMIZE" : "$(GAIA_OPTIMIZE)", \
"GAIA_DEVICE_TYPE" : "$(GAIA_DEVICE_TYPE)", \
"GAIA_DEV_PIXELS_PER_PX" : "$(GAIA_DEV_PIXELS_PER_PX)", \
"DOGFOOD" : "$(DOGFOOD)", \
"OFFICIAL" : "$(MOZILLA_OFFICIAL)", \
"GAIA_DEFAULT_LOCALE" : "$(GAIA_DEFAULT_LOCALE)", \
"GAIA_PRETRANSLATE" : "$(GAIA_PRETRANSLATE)", \
"GAIA_CONCAT_LOCALES" : "$(GAIA_CONCAT_LOCALES)", \
"GAIA_ENGINE" : "xpcshell", \
"GAIA_DISTRIBUTION_DIR" : "$(GAIA_DISTRIBUTION_DIR)", \
"GAIA_APPDIRS" : "$(GAIA_APPDIRS)", \
"GAIA_ALLAPPDIRS" : "$(GAIA_ALLAPPDIRS)", \
"GAIA_MEMORY_PROFILE" : "$(GAIA_MEMORY_PROFILE)", \
"NOFTU" : "$(NOFTU)", \
"REMOTE_DEBUGGER" : "$(REMOTE_DEBUGGER)", \
"TARGET_BUILD_VARIANT" : "$(TARGET_BUILD_VARIANT)", \
"SETTINGS_PATH" : "$(subst \,\\,$(SETTINGS_PATH))", \
"FTU_PING_URL": "$(FTU_PING_URL)", \
"KEYBOARD_LAYOUTS_PATH" : "$(KEYBOARD_LAYOUTS_PATH)", \
"CONTACTS_IMPORT_SERVICES_PATH" : "$(CONTACTS_IMPORT_SERVICES_PATH)", \
"EMAIL_SERVICES_PATH" : "$(EMAIL_SERVICES_PATH)", \
"STAGE_DIR" : "$(STAGE_DIR)", \
"GAIA_APP_TARGET" : "$(GAIA_APP_TARGET)", \
"BUILD_DEBUG" : "$(BUILD_DEBUG)", \
"VARIANT_PATH" : "$(VARIANT_PATH)", \
"REBUILD": "$(REBUILD)", \
"P" : "$(P)", \
"VERBOSE" : "$(VERBOSE)", \
"RAPTOR" : "$(RAPTOR)", \
"SHARE_PERF_USAGE": "$(SHARE_PERF_USAGE)", \
"DEFAULT_KEYBOAD_SYMBOLS_FONT": "$(DEFAULT_KEYBOAD_SYMBOLS_FONT)", \
"DEFAULT_GAIA_ICONS_FONT": "$(DEFAULT_GAIA_ICONS_FONT)" \
}
endef
export BUILD_CONFIG
# Generate profile/
$(PROFILE_FOLDER): profile-dir build-app test-agent-config contacts extensions b2g_sdk .git/hooks/pre-commit
ifeq ($(BUILD_APP_NAME),*)
@echo "Profile Ready: please run [b2g|firefox] -profile $(CURDIR)$(SEP)$(PROFILE_FOLDER)"
endif
$(STAGE_DIR):
mkdir -p $@
LANG=POSIX # Avoiding sort order differences between OSes
.PHONY: build-app
build-app: app
@$(call $(BUILD_RUNNER),update-webapps-json)
.PHONY: app
app: b2g_sdk profile-dir
@$(call $(BUILD_RUNNER),app)
.PHONY: pre-app
pre-app: b2g_sdk profile-dir
@$(call $(BUILD_RUNNER),pre-app)
# Keep old targets just for people/scripts still using it
.PHONY: post-manifest
post-manifest: app
.PHONY: copy-build-stage-data
copy-build-stage-data: app
.PHONY: webapp-optimize
webapp-optimize: app
.PHONY: webapp-zip
webapp-zip: app
# Get additional extensions
$(STAGE_DIR)/additional-extensions/downloaded.json: build/config/additional-extensions.json $(wildcard .build/config/custom-extensions.json)
ifeq ($(DESKTOP),1)
@$(call $(BUILD_RUNNER),additional-extensions)
endif
profile-dir:
@test -d $(PROFILE_FOLDER) || mkdir -p $(PROFILE_FOLDER)
# Copy preload contacts to profile
contacts: profile-dir
ifeq ($(BUILD_APP_NAME),*)
ifdef CONTACTS_PATH
@echo "Copying preload contacts to profile"
@cp $(CONTACTS_PATH) $(PROFILE_FOLDER)
@cp $(CONTACTS_PATH) $(PROFILE_FOLDER)/defaults/contacts.json
else
@rm -f $(PROFILE_FOLDER)/contacts.json
endif
endif
# Create webapps
offline: app
# Create an empty reference workload
.PHONY: reference-workload-empty
reference-workload-empty:
test_media/reference-workload/makeReferenceWorkload.sh empty
# Create a light reference workload
.PHONY: reference-workload-light
reference-workload-light:
test_media/reference-workload/makeReferenceWorkload.sh light
# Create a medium reference workload
.PHONY: reference-workload-medium
reference-workload-medium:
test_media/reference-workload/makeReferenceWorkload.sh medium
# Create a heavy reference workload
.PHONY: reference-workload-heavy
reference-workload-heavy:
test_media/reference-workload/makeReferenceWorkload.sh heavy
# Create an extra heavy reference workload
.PHONY: reference-workload-x-heavy
reference-workload-x-heavy:
test_media/reference-workload/makeReferenceWorkload.sh x-heavy
.PHONY: xpcshell_sdk xulrunner_sdk print-xulrunner-sdk
xpcshell_sdk:
@echo $(XPCSHELLSDK)
xulrunner_sdk:
@echo $(XULRUNNERSDK)
print-xulrunner-sdk:
@echo "$(XULRUNNER_DIRECTORY)"
B2G_SDK_TMP := .b2g.tmp
.INTERMEDIATES: $(B2G_SDK_TMP)
.PHONY: b2g_sdk
b2g_sdk:
@echo "Test SDK directory: $(XULRUNNER_DIRECTORY)"
ifndef USE_LOCAL_XULRUNNER_SDK
ifneq ($(B2G_SDK_URL),$(shell test -d $(XULRUNNER_DIRECTORY) && cat $(B2G_SDK_URL_FILE) 2> /dev/null))
rm -rf $(XULRUNNER_DIRECTORY)
mkdir -p "$(XULRUNNER_DIRECTORY)"
@echo "Downloading B2G SDK..."
$(DOWNLOAD_CMD) "$(B2G_SDK_URL)"
ifeq ($(B2G_SDK_EXT),dmg)
# it's a nasty mac disk image
@mkdir -p $(B2G_SDK_TMP)
hdiutil attach $(B2G_SDK_FILE_NAME) -readonly -nobrowse -mount required -mountpoint $(B2G_SDK_TMP)
cp -Rf $(B2G_SDK_TMP)/* "$(XULRUNNER_DIRECTORY)"
ln -sf "$(XULRUNNER_DIRECTORY)/B2G.app/Contents/MacOS" "$(XULRUNNER_DIRECTORY)/b2g"
umount $(B2G_SDK_TMP)
else ifeq ($(B2G_SDK_EXT),tar.bz2)
tar xjf "$(B2G_SDK_FILE_NAME)" -C "$(XULRUNNER_DIRECTORY)"
else
unzip -q "$(B2G_SDK_FILE_NAME)" -d "$(XULRUNNER_DIRECTORY)"
endif
@rm -rf $(B2G_SDK_TMP) $(B2G_SDK_FILE_NAME)
@echo $(B2G_SDK_URL) > $(B2G_SDK_URL_FILE)
endif # B2G SDK is up to date
endif # USE_LOCAL_XULRUNNER_SDK
test -f $(XPCSHELLSDK)
# Generate profile/prefs.js
preferences: profile-dir b2g_sdk
@$(call $(BUILD_RUNNER),preferences)
# Generate profile/settings.json
settings: pre-app
# Generate $(PROFILE_FOLDER)/extensions
EXT_DIR=$(PROFILE_FOLDER)/extensions
extensions: $(STAGE_DIR)/additional-extensions/downloaded.json
ifeq ($(BUILD_APP_NAME),*)
@rm -rf $(EXT_DIR)
@mkdir -p $(EXT_DIR)
ifeq ($(DESKTOP),1)
cp -r $(STAGE_DIR)/additional-extensions/* $(EXT_DIR)/
endif
ifeq ($(DEBUG),1)
cp -r tools/extensions/{httpd,[email protected]} $(EXT_DIR)/
endif
@echo "Finished: Generating extensions"
endif
# this lists the programs we need in the Makefile and that are installed by npm
NPM_INSTALLED_PROGRAMS = node_modules/.bin/mozilla-download node_modules/.bin/jshint node_modules/.bin/mocha
$(NPM_INSTALLED_PROGRAMS): package.json node_modules
NODE_MODULES_REV=$(shell cat gaia_node_modules.revision)
# modules.tar and git-gaia-node-modules are the possible values for
# $(NODE_MODULES_SRC). See the node_modules target.
modules.tar: gaia_node_modules.revision $(NODE_MODULES_CACHEDIR)/$(NODE_MODULES_REV)
-cp -f "$(NODE_MODULES_CACHEDIR)/$(NODE_MODULES_REV)" "$(NODE_MODULES_SRC)"
$(NODE_MODULES_CACHEDIR)/$(NODE_MODULES_REV): gaia_node_modules.revision
@echo Downloading latest node_modules package. This may take several minutes...
mkdir -p "$(NODE_MODULES_CACHEDIR)"
-cd "$(NODE_MODULES_CACHEDIR)" && $(DOWNLOAD_CMD) https://github.com/mozilla-b2g/gaia-node-modules/tarball/$(NODE_MODULES_REV)
gaia.zip: $(DEFAULT_KEYBOAD_SYMBOLS_FONT) $(DEFAULT_GAIA_ICONS_FONT) $(PROFILE_FOLDER)
@mkdir -p tmp/gaia tmp/gonk/system/fonts/hidden && cp -r $(PROFILE_FOLDER) tmp/gaia && \
cp $(DEFAULT_GAIA_ICONS_FONT) tmp/gonk/system/fonts/hidden && \
cp $(DEFAULT_KEYBOAD_SYMBOLS_FONT) tmp/gonk/system/fonts/hidden
@cd tmp/ && zip -r -9 -u ../gaia.zip . && cd ../ && rm -r tmp/
git-gaia-node-modules: gaia_node_modules.revision
if [ ! -d "$(NODE_MODULES_SRC)" ] ; then \
git clone "$(NODE_MODULES_GIT_URL)" "$(NODE_MODULES_SRC)" ; \
fi
(cd "$(NODE_MODULES_SRC)" && git fetch && git reset --hard "$(NODE_MODULES_REV)" )
# npm-cache target is run when our node modules source is set to npm-cache
# which is a pre-built set of node modules for the current platform +
# node version present. The node modules selected for come from package.json.
#
# we run npm rebuild on marionette-js-runner to ensure that our python bits are
# setup properly (it's a postinstall script that runs only when we rebuild).
#
# calling npm install ensures that local in tree modules get installed. these
# are not part of the pre-built node modules at this time.
#
npm-cache:
@echo "Using pre-deployed cache."
npm rebuild marionette-js-runner
npm install
touch -c node_modules
node_modules: gaia_node_modules.revision
# Running make without using a dependency ensures that we can run
# "make node_modules" with a custom NODE_MODULES_GIT_URL variable, and then
# run another target without specifying the variable
$(MAKE) $(NODE_MODULES_SRC)
ifeq "$(NODE_MODULES_SRC)" "modules.tar"
$(TAR_WILDCARDS) --strip-components 1 -x -m -f $(NODE_MODULES_SRC) "mozilla-b2g-gaia-node-modules-*/node_modules"
else ifeq "$(NODE_MODULES_SRC)" "git-gaia-node-modules"
rm -fr node_modules
cp -R $(NODE_MODULES_SRC)/node_modules node_modules
endif
ifneq "$(NODE_MODULES_SRC)" "npm-cache"
node --version
npm --version
VIRTUALENV_EXISTS=$(VIRTUALENV_EXISTS) npm install && npm rebuild
@echo "node_modules installed."
touch -c $@
endif
ifeq ($(BUILDAPP),device)
export LANG=en_US.UTF-8;
endif
###############################################################################
# Tests #
###############################################################################
MOZ_TESTS = "$(MOZ_OBJDIR)/_tests/testing/mochitest"
INJECTED_GAIA = "$(MOZ_TESTS)/browser/gaia"
TEST_PATH=gaia/tests/${TEST_FILE}
ifndef APPS
ifdef APP
APPS=$(APP)
else
APPS=template $(shell find apps -type d -name 'test' | sed -e 's|^apps/||' -e 's|/test$$||' | sort )
endif
endif
b2g: node_modules
DEBUG=* ./node_modules/.bin/mozilla-download \
--product b2g-desktop \
--branch mozilla-central \
$(shell pwd)
touch -c $@
.PHONY: test-integration
# $(PROFILE_FOLDER) should be `profile-test` when we do `make test-integration`.
test-integration: clean $(PROFILE_FOLDER) test-integration-test
# XXX Because bug-969215 is not finished, if we are going to run too many
# marionette tests for 30 times at the same time, we may easily get timeout.
#
# In this way, we decide to separate building process with running marionette
# tests so that we won't get into this problem.
#
# Remember to remove this target after bug-969215 is finished !
.PHONY: test-integration-test
test-integration-test: b2g
TEST_MANIFEST=$(TEST_MANIFEST) \
./bin/gaia-marionette \
--reporter $(REPORTER) \
--buildapp $(BUILDAPP)
.PHONY: jsmarionette-unit-tests
jsmarionette-unit-tests: b2g node_modules $(PROFILE_FOLDER) tests/jsmarionette/runner/marionette-js-runner/venv
PROFILE_FOLDER=$(PROFILE_FOLDER) ./tests/jsmarionette/run_tests.js
tests/jsmarionette/runner/marionette-js-runner/venv:
# Install virtualenv
cd tests/jsmarionette/runner/marionette-js-runner && npm install
# Still want to use $GAIA/node_modules
rm -rf tests/jsmarionette/runner/marionette-js-runner/node_modules
.PHONY: caldav-server-install
caldav-server-install:
source tests/ci/venv.sh; \
export LC_ALL=en_US.UTF-8; \
export LANG=en_US.UTF-8; \
pip install radicale;
.PHONY: raptor
raptor: node_modules
RAPTOR=1 GAIA_OPTIMIZE=1 NO_LOCK_SCREEN=1 NOFTU=1 SCREEN_TIMEOUT=0 GAIA_DISTRIBUTION_DIR=node_modules/raptor/dist PROFILE_FOLDER=profile-raptor make reset-gaia
.PHONY: tests
tests: app offline
echo "Checking if the mozilla build has tests enabled..."
test -d $(MOZ_TESTS) || (echo "Please ensure you don't have |ac_add_options --disable-tests| in your mozconfig." && exit 1)
echo "Checking the injected Gaia..."
test -L $(INJECTED_GAIA) || ln -s $(CURDIR) $(INJECTED_GAIA)
TEST_PATH=$(TEST_PATH) make -C $(MOZ_OBJDIR) mochitest-browser-chrome EXTRA_TEST_ARGS="--browser-arg=\"\" --extra-profile-file=$(CURDIR)/$(PROFILE_FOLDER)/webapps --extra-profile-file=$(CURDIR)/$(PROFILE_FOLDER)/user.js"
.PHONY: common-install
common-install:
@test -x "$(NODEJS)" || (echo "Please Install NodeJS -- (use aptitude on linux or homebrew on osx)" && exit 1 )
@test -x "$(NPM)" || (echo "Please install NPM (node package manager) -- http://npmjs.org/" && exit 1 )
.PHONY: update-common
update-common: common-install
# common testing tools
mkdir -p $(TEST_COMMON)/vendor/test-agent/
rm -f $(TEST_COMMON)/vendor/test-agent/test-agent.js
rm -f $(TEST_COMMON)/vendor/test-agent/test-agent.css
cp node_modules/test-agent/test-agent.js $(TEST_COMMON)/vendor/test-agent/
cp node_modules/test-agent/test-agent.css $(TEST_COMMON)/vendor/test-agent/
# Create the json config file
# for use with the test agent GUI
test-agent-config:
ifeq ($(BUILD_APP_NAME),*)
@rm -f $(TEST_AGENT_CONFIG)
@touch $(TEST_AGENT_CONFIG)
@rm -f /tmp/test-agent-config;
@# Build json array of all test files
@for d in ${GAIA_ALLAPPDIRS}; \
do \
parent="`dirname $$d`"; \
pathlen=`expr $${#parent} + 2`; \
find -L "$$d" -name '*_test.js' -path '*/test/unit/*' | awk '{print substr($$0,'$${pathlen}')}' >> /tmp/test-agent-config; \
done;
@echo '{"tests": [' >> $(TEST_AGENT_CONFIG)
@cat /tmp/test-agent-config | \
sed 's:\(.*\):"\1":' | \
sed -e ':a' -e 'N' -e '$$!ba' -e 's/\n/,\
/g' >> $(TEST_AGENT_CONFIG);
@echo ' ]}' >> $(TEST_AGENT_CONFIG);
@echo "Finished: test ui config file: $(TEST_AGENT_CONFIG)"
@rm -f /tmp/test-agent-config
endif
# For test coverage report
COVERAGE?=0
ifeq ($(COVERAGE), 1)
TEST_ARGS=--coverage
endif
# Temp make file method until we can switch
# over everything in test
ifneq ($(strip $(APP)),)
APP_TEST_LIST=$(shell find -L $(GAIA_DIR)$(SEP)apps$(SEP)$(APP) $(GAIA_DIR)$(SEP)dev_apps$(SEP)$(APP) $(GAIA_DIR)$(SEP)tv_apps$(SEP)$(APP) -name '*_test.js' 2> /dev/null | grep '/test/unit/')
endif
.PHONY: test-agent-test
test-agent-test: node_modules
ifneq ($(strip $(APP)),)
@echo 'Running tests for $(APP)';
./node_modules/test-agent/bin/js-test-agent test $(TEST_ARGS) --server ws://localhost:$(TEST_AGENT_PORT) -t "$(TEST_AGENT_COVERAGE)" -m "://([a-zA-Z-_]+)\." --reporter $(REPORTER) $(APP_TEST_LIST)
else
@echo 'Running all tests';
./node_modules/test-agent/bin/js-test-agent test $(TEST_ARGS) --server ws://localhost:$(TEST_AGENT_PORT) -t "$(TEST_AGENT_COVERAGE)" -m "://([a-zA-Z-_]+)\." --reporter $(REPORTER)
endif
.PHONY: test-agent-server
test-agent-server: common-install node_modules
./node_modules/test-agent/bin/js-test-agent server --port $(TEST_AGENT_PORT) -c ./build/config/test-agent-server.js -t "$(TEST_AGENT_COVERAGE)" -m "://([a-zA-Z-_]+)\." --http-path . --growl
.PHONY: marionette
marionette:
#need the profile
test -d $(GAIA)/$(PROFILE_FOLDER) || $(MAKE) $(PROFILE_FOLDER)
ifneq ($(PYTHON_MAJOR), 2)
@echo "Python 2.7.x is needed for the marionette client. You can set the PYTHON_27 variable to your python2.7 path." && exit 1
endif
ifneq ($(PYTHON_MINOR), 7)
@echo "Python 2.7.x is needed for the marionette client. You can set the PYTHON_27 variable to your python2.7 path." && exit 1
endif
ifeq ($(strip $(MC_DIR)),)
@echo "Please have the MC_DIR environment variable point to the top of your mozilla-central tree." && exit 1
endif
#if B2G_BIN is defined, we will run the b2g binary, otherwise, we assume an instance is running
ifneq ($(strip $(B2G_BIN)),)
cd $(MC_DIR)/testing/marionette/client/marionette && \
sh venv_test.sh $(PYTHON_27) --address=$(MARIONETTE_HOST):$(MARIONETTE_PORT) --b2gbin=$(B2G_BIN) $(TEST_DIRS)
else
cd $(MC_DIR)/testing/marionette/client/marionette && \
sh venv_test.sh $(PYTHON_27) --address=$(MARIONETTE_HOST):$(MARIONETTE_PORT) $(TEST_DIRS)
endif
###############################################################################
# Utils #
###############################################################################
.PHONY: lint gjslint hint csslint
# Lint apps
## only gjslint files from build/jshint-xfail.list - files not yet safe to jshint
## "ls" is used to filter the existing files only, in case the xfail.list is not maintained well enough.
ifndef LINTED_FILES
ifdef APP
JSHINTED_PATH = apps/$(APP)
GJSLINTED_PATH = $(shell grep "^apps/$(APP)" build/jshint/xfail.list | ( while read file ; do test -f "$$file" && echo $$file ; done ) )
else
JSHINTED_PATH = apps shared build tests tv_apps
GJSLINTED_PATH = $(shell ( while read file ; do test -f "$$file" && echo $$file ; done ) < build/jshint/xfail.list )
endif
endif
lint:
NO_XFAIL=1 $(MAKE) -k gjslint hint jsonlint csslint
gjslint: GJSLINT_EXCLUDED_DIRS = $(shell grep '\/\*\*$$' .jshintignore | sed 's/\/\*\*$$//' | paste -s -d, -)
gjslint: GJSLINT_EXCLUDED_FILES = $(shell egrep -v '(\/\*\*|^\s*)$$' .jshintignore | paste -s -d, -)
gjslint:
# gjslint --disable 210,217,220,225 replaces --nojsdoc because it's broken in closure-linter 2.3.10
# http://code.google.com/p/closure-linter/issues/detail?id=64
@echo Running gjslint...
@gjslint --disable 210,217,220,225 --custom_jsdoc_tags="prop,borrows,memberof,augments,exports,global,event,example,mixes,mixin,fires,inner,todo,access,namespace,listens,module,memberOf,property,requires,alias,returns" -e '$(GJSLINT_EXCLUDED_DIRS)' -x '$(GJSLINT_EXCLUDED_FILES)' $(GJSLINTED_PATH) $(LINTED_FILES)
@echo Note: gjslint only checked the files that are xfailed for jshint.
JSHINT_ARGS := --reporter=build/jshint/xfail $(JSHINT_ARGS)
ifdef JSHINTRC
JSHINT_ARGS := $(JSHINT_ARGS) --config $(JSHINTRC)
endif
ifdef VERBOSE
JSHINT_ARGS := $(JSHINT_ARGS) --verbose
VERBOSE=1
endif
hint: node_modules/.bin/jshint
@echo Running jshint...
@./node_modules/.bin/jshint $(JSHINT_ARGS) $(JSHINTED_PATH) $(LINTED_FILES) || (echo Please consult https://github.com/mozilla-b2g/gaia/tree/master/build/jshint/README.md to get some information about how to fix jshint issues. && exit 1)
csslint: b2g_sdk
@$(call $(BUILD_RUNNER),csslint)
jsonlint: b2g_sdk
@$(call $(BUILD_RUNNER),jsonlint)
# Erase all the indexedDB databases on the phone, so apps have to rebuild them.
delete-databases:
@echo 'Stopping b2g'
@$(ADB) shell stop b2g
@$(ADB) shell rm -r $(MSYS_FIX)/data/local/indexedDB/*
@echo 'Starting b2g'
@$(ADB) shell start b2g
# Take a screenshot of the device and put it in screenshot.png
screenshot:
mkdir -p screenshotdata
$(ADB) pull $(MSYS_FIX)/dev/graphics/fb0 screenshotdata/fb0
dd bs=1920 count=800 if=screenshotdata/fb0 of=screenshotdata/fb0b
ffmpeg -vframes 1 -vcodec rawvideo -f rawvideo -pix_fmt rgb32 -s 480x800 -i screenshotdata/fb0b -f image2 -vcodec png screenshot.png
rm -rf screenshotdata
# Forward port to use the RIL daemon from the device
forward:
$(ADB) shell touch $(MSYS_FIX)/data/local/rilproxyd
$(ADB) shell killall rilproxy
$(ADB) forward tcp:6200 localreserved:rilproxyd