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secretservice.go
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secretservice.go
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//go:build linux
// +build linux
package keyring
import (
"encoding/hex"
"encoding/json"
"errors"
"strings"
"github.com/godbus/dbus"
"github.com/gsterjov/go-libsecret"
)
func init() {
// silently fail if dbus isn't available
_, err := dbus.SessionBus()
if err != nil {
return
}
supportedBackends[SecretServiceBackend] = opener(func(cfg Config) (Keyring, error) {
if cfg.ServiceName == "" {
cfg.ServiceName = "secret-service"
}
if cfg.LibSecretCollectionName == "" {
cfg.LibSecretCollectionName = cfg.ServiceName
}
service, err := libsecret.NewService()
if err != nil {
return &secretsKeyring{}, err
}
ring := &secretsKeyring{
name: cfg.LibSecretCollectionName,
service: service,
}
return ring, ring.openSecrets()
})
}
type secretsKeyring struct {
name string
service *libsecret.Service
collection *libsecret.Collection
session *libsecret.Session
}
type secretsError struct {
message string
}
func (e *secretsError) Error() string {
return e.message
}
var errCollectionNotFound = errors.New("The collection does not exist. Please add a key first")
func decodeKeyringString(src string) string {
var dst strings.Builder
for i := 0; i < len(src); i++ {
if src[i] != '_' {
dst.WriteString(string(src[i]))
} else {
if i+3 > len(src) {
return src
}
hexstring := src[i+1 : i+3]
decoded, err := hex.DecodeString(hexstring)
if err != nil {
return src
}
dst.Write(decoded)
i += 2
}
}
return dst.String()
}
func (k *secretsKeyring) openSecrets() error {
session, err := k.service.Open()
if err != nil {
return err
}
k.session = session
// get the collection if it already exists
collections, err := k.service.Collections()
if err != nil {
return err
}
path := libsecret.DBusPath + "/collection/" + k.name
for _, collection := range collections {
if decodeKeyringString(string(collection.Path())) == path {
k.collection = &collection
return nil
}
}
return nil
}
func (k *secretsKeyring) openCollection() error {
if err := k.openSecrets(); err != nil {
return err
}
if k.collection == nil {
return errCollectionNotFound
// return &secretsError{fmt.Sprintf(
// "The collection %q does not exist. Please add a key first",
// k.name,
// )}
}
return nil
}
func (k *secretsKeyring) Get(key string) (Item, error) {
if err := k.openCollection(); err != nil {
if err == errCollectionNotFound {
return Item{}, ErrKeyNotFound
}
return Item{}, err
}
items, err := k.collection.SearchItems(key)
if err != nil {
return Item{}, err
}
if len(items) == 0 {
return Item{}, ErrKeyNotFound
}
// use the first item whenever there are multiples
// with the same profile name
item := items[0]
locked, err := item.Locked()
if err != nil {
return Item{}, err
}
if locked {
if err := k.service.Unlock(item); err != nil {
return Item{}, err
}
}
secret, err := item.GetSecret(k.session)
if err != nil {
return Item{}, err
}
// pack the secret into the item
var ret Item
if err = json.Unmarshal(secret.Value, &ret); err != nil {
return Item{}, err
}
return ret, err
}
// GetMetadata for libsecret returns an error indicating that it's unsupported
// for this backend.
//
// libsecret actually implements a metadata system which we could use, "Secret
// Attributes"; I found no indication in documentation of anything like an
// automatically maintained last-modification timestamp, so to use this we'd
// need to have a SetMetadata API too. Which we're not yet doing, but feel
// free to contribute patches.
func (k *secretsKeyring) GetMetadata(key string) (Metadata, error) {
return Metadata{}, ErrMetadataNeedsCredentials
}
func (k *secretsKeyring) Set(item Item) error {
err := k.openSecrets()
if err != nil {
return err
}
// create the collection if it doesn't already exist
if k.collection == nil {
collection, err := k.service.CreateCollection(k.name)
if err != nil {
return err
}
k.collection = collection
}
if err := k.ensureCollectionUnlocked(); err != nil {
return err
}
// create the new item
data, err := json.Marshal(item)
if err != nil {
return err
}
secret := libsecret.NewSecret(k.session, []byte{}, data, "application/json")
if _, err := k.collection.CreateItem(item.Key, secret, true); err != nil {
return err
}
return nil
}
func (k *secretsKeyring) Remove(key string) error {
if err := k.openCollection(); err != nil {
if err == errCollectionNotFound {
return ErrKeyNotFound
}
return err
}
items, err := k.collection.SearchItems(key)
if err != nil {
return err
}
// nothing to delete
if len(items) == 0 {
return nil
}
// we dont want to delete more than one anyway
// so just get the first item found
item := items[0]
locked, err := item.Locked()
if err != nil {
return err
}
if locked {
if err := k.service.Unlock(item); err != nil {
return err
}
}
if err := item.Delete(); err != nil {
return err
}
return nil
}
func (k *secretsKeyring) Keys() ([]string, error) {
if err := k.openCollection(); err != nil {
if err == errCollectionNotFound {
return []string{}, nil
}
return nil, err
}
if err := k.ensureCollectionUnlocked(); err != nil {
return nil, err
}
items, err := k.collection.Items()
if err != nil {
return nil, err
}
keys := []string{}
for _, item := range items {
label, err := item.Label()
if err == nil {
keys = append(keys, label)
} else {
// err is being silently ignored here, not sure if that's good or bad
}
}
return keys, nil
}
// deleteCollection deletes the keyring's collection if it exists. This is mainly to support testing.
func (k *secretsKeyring) deleteCollection() error {
if err := k.openCollection(); err != nil {
return err
}
return k.collection.Delete()
}
// unlock the collection if it's locked
func (k *secretsKeyring) ensureCollectionUnlocked() error {
locked, err := k.collection.Locked()
if err != nil {
return err
}
if !locked {
return nil
}
return k.service.Unlock(k.collection)
}