Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Support for non-SDL mouse injection #74

Open
extherian opened this issue Dec 18, 2018 · 1 comment
Open

Support for non-SDL mouse injection #74

extherian opened this issue Dec 18, 2018 · 1 comment

Comments

@extherian
Copy link

Hello, I opened this issue already on mupen64plus/core but I believe this is a better place for it.

According to this post on the M64P github, Mupen64Plus has no API for injecting mouse input in the same way as it does for keyboard input.

This means that none of the current Mupen64Plus frontends (M64P and M64Py) can capture mouse input because the frontends use Qt, not SDL.

Please consider adding an API to support this feature. At the moment I have to use PJ64 to get mouse input for shooting games, and I'd rather use a Mupen64Plus frontend if possible.

@StenApp
Copy link

StenApp commented Jan 31, 2019

I like to have mouse support too.
I use OpenEmu which uses Mupen64plus for N64 emulation.
What is needed that we can use the mouse?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants