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main.js
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main.js
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var colors = genramColourArr(6);
var squares = document.querySelectorAll(".square");
var pickedColor = ranColor();
var colorDisplay = document.querySelector("#colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetbutton = document.querySelector("#reset");
var easybtn = document.querySelector("#easybtn");
var hardbtn = document.querySelector("#hardbtn");
colorDisplay.textContent = pickedColor;
for (var i = 0; i < squares.length; i++) {
// To set color
squares[i].style.backgroundColor = colors[i];
// To react on the user click
squares[i].addEventListener("click", function () {
// identify the clicked color
var clickedColor = this.style.backgroundColor;
// compare the clicked color
if (clickedColor === pickedColor) {
messageDisplay.textContent = " Well done ";
resetbutton.textContent = "another round? " ;
changeColors(clickedColor);
h1.style.backgroundColor = clickedColor;
messageDisplay.style.color = clickedColor;
} else {
this.style.backgroundColor = "#000000";
messageDisplay.textContent = "Try again!";
}
});
}
easybtn.addEventListener("click", function () {
easybtn.classList.add("selected");
hardbtn.classList.remove("selected");
colors = genramColourArr(3);
pickedColor = ranColor();
colorDisplay.textContent = pickedColor;
messageDisplay.textContent = "";
for (var i = 0; i < 3; i++) {
// To set color
squares[i].style.backgroundColor = colors[i];
}
for (var i = 3; i < 6; i++) {
// To set color
squares[i].style.backgroundColor = "#000000";
}
})
hardbtn.addEventListener("click", hardreset)
// Function to change all square colour to correct answer
function changeColors(color) {
for (var i = 0; i < colors.length; i++) {
squares[i].style.backgroundColor = color;
}
}
// Function to select random colour
function ranColor() {
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
// Function to generate random colour array
function genramColourArr(num) {
var arr = [];
for (var i = 0; i < num; i++) {
arr.push(ranColorGen());
}
return arr;
}
// Function to generate random color
function ranColorGen() {
var r = Math.floor(Math.random() * 256);
var g = Math.floor(Math.random() * 256);
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}
// Function to reset the Palettes
resetbutton.addEventListener("click", function () {
resetbutton.textContent = "Different Palette!" ;
hardreset();
h1.style.backgroundColor = "red" ;
messageDisplay.style.color = "red";
});
function hardreset () {
hardbtn.classList.add("selected");
easybtn.classList.remove("selected");
colors = genramColourArr(6);
pickedColor = ranColor();
colorDisplay.textContent = pickedColor;
for (var i = 0; i < 6; i++) {
// To set color
squares[i].style.backgroundColor = colors[i];
}
messageDisplay.textContent = "";
}