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There are a couple TODO notes for refactoring the casting logic in RGBMatrix.Animation.Config. @amclain, I think you had a suggestion for how we could do this, didn't you?
There are a couple TODO notes for refactoring the casting logic in
RGBMatrix.Animation.Config
. @amclain, I think you had a suggestion for how we could do this, didn't you?The text was updated successfully, but these errors were encountered: