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Updated RAM (markdown)
Added info for the "relative" bit of the MOUSE block
change textri by ttri
Add a small section about the gamepad mappings
Updated RAM layout to include address 0x14E04's ability to see player gamepad mappings
Elaborating on transparency
correcting BPP link
update RAM maps again
add WASM memory table
update hardware specs
fix broken BPP linksg
updates
1 byte, not 8
first attempt at vbank docs
reverted CLIP info
clarify BLIT/border
new RAM takes CLIP into account
clarify persistent memory
pattern changes that happened in 0.80