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I'm currently working on porting this ECS approach to the VFX graph. It should be more performant, entities are not required to draw big amounts of glyphs on the screen.
So I don't think that I'll support this repo. I'll put an update on the front page when VFX is ready.
Hi, it works fine on Android, but I am getting crash on iOS with this crash log:
Unity version 2022.2.21f1
Entities version 1.0.8
The text was updated successfully, but these errors were encountered: