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hulkbuster.html
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hulkbuster.html
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<!DOCTYPE html>
<html>
<head lang="en">
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, shrink-to-fit=0, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<title></title>
<style>
head, body{
width:100%;
height:100%;
overflow: hidden;
top:0;
left:0;
margin:0;
padding:0;
}
</style>
</head>
<body>
<script src="vendor/three.min.js"></script>
<script src="vendor/controls/OrbitControls.js"></script>
<script src="raymarcher.js"></script>
<script>
var rm;
var c;
function init() {
rm = new RayMarcher();
rm.loadFragmentShader("glsl/hulkbuster.glsl", function (scope) {
scope.setTexture( "map", "img/env.png" );
animate();
} );
document.body.appendChild( rm.domElement );
c = new THREE.OrbitControls( rm.camera );
c.minDistance = 6;
c.maxDistance = 8;
c.minPolarAngle = Math.PI / 4;
c.maxPolarAngle = Math.PI / 2;
rm.camera.position.set( -10, 10, -10 );
window.addEventListener( "resize", onResize, false );
onResize();
}
function onResize(e){
rm.setSize( window.innerWidth, window.innerHeight );
}
function animate() {
requestAnimationFrame( animate );
c.update();
rm.distance = rm.camera.position.length() * 4;
rm.update();
rm.render();
}
init();
</script>
</body>
</html>