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XarusSS.lua
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XarusSS.lua
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--[[
__ __ _____ _____ __ __ _______ ______ _ __
\ \ / / / ___/ ___| / | / | / / ___ \ | ___ \ | | \ \
\ V / __ _ _ __ _ _ ___ \ `--.\ `--. __ __`| | `| | | || |_/ / __ ___ ______| |_/ / ___| |_ __ _| |
/ \ / _` | '__| | | / __| `--. \`--. \ \ \ / / | | | | | || __/ '__/ _ \______| ___ \/ _ \ __/ _` | |
/ /^\ \ (_| | | | |_| \__ \ /\__/ /\__/ / \ V / _| |___| |_ | || | | | | __/ | |_/ / __/ || (_| | |
\/ \/\__,_|_| \__,_|___/ \____/\____/ \_(_)\___(_)___/ | |\_| |_| \___| \____/ \___|\__\__,_| |
\_\ /_/
_ _ _ _ _ _ _ _
| | | | (_) (_) | | | | (_) (_)
| |_| |__ _ ___ _ ___ | |_ ___ ___| |_ _ _ __ __ _ __ _____ _ __ ___ _ ___ _ __
| __| '_ \| / __| | / __| | __/ _ \/ __| __| | '_ \ / _` | \ \ / / _ \ '__/ __| |/ _ \| '_ \
| |_| | | | \__ \ | \__ \ | || __/\__ \ |_| | | | | (_| | \ V / __/ | \__ \ | (_) | | | |
\__|_| |_|_|___/ |_|___/ \__\___||___/\__|_|_| |_|\__, | \_/ \___|_| |___/_|\___/|_| |_|
__/ |
|___/
by: NikPlayer14th (@NikitaPlayer14th)
github: NikSavchenko3
]]
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local Frame1 = Instance.new("Frame")
local Frame3 = Instance.new("Frame")
local UIGradient = Instance.new("UIGradient")
local ImageButton = Instance.new("ImageButton")
local MainIcon = Instance.new("ImageLabel")
local MainName = Instance.new("TextLabel")
local _0version = Instance.new("TextLabel")
local FPS = Instance.new("TextLabel")
local Frame2 = Instance.new("Frame")
local Execute = Instance.new("TextButton")
local Circle = Instance.new("ImageLabel")
local UICorner = Instance.new("UICorner")
local HideCode = Instance.new("TextButton")
local Circle_2 = Instance.new("ImageLabel")
local UICorner_2 = Instance.new("UICorner")
local R6 = Instance.new("TextButton")
local Circle_3 = Instance.new("ImageLabel")
local UICorner_3 = Instance.new("UICorner")
local Outline = Instance.new("Frame")
local Respawn = Instance.new("TextButton")
local Circle_4 = Instance.new("ImageLabel")
local UICorner_4 = Instance.new("UICorner")
local Rejoin = Instance.new("TextButton")
local Circle_5 = Instance.new("ImageLabel")
local UICorner_5 = Instance.new("UICorner")
local Circle_6 = Instance.new("ImageLabel")
local Hidden = Instance.new("TextBox")
local UIPadding = Instance.new("UIPadding")
local Clear = Instance.new("TextButton")
local UICorner_6 = Instance.new("UICorner")
local Circle_7 = Instance.new("ImageLabel")
local TextBox = Instance.new("TextBox")
local UIPadding_2 = Instance.new("UIPadding")
local RejoinCheck = Instance.new("ImageLabel")
local InfoCover1 = Instance.new("ImageLabel")
local InfoCover = Instance.new("ImageLabel")
local InfoCover3 = Instance.new("Frame")
local Yes = Instance.new("TextButton")
local Circle_8 = Instance.new("ImageLabel")
local UICorner_7 = Instance.new("UICorner")
local No = Instance.new("TextButton")
local Circle_9 = Instance.new("ImageLabel")
local UICorner_8 = Instance.new("UICorner")
local Text = Instance.new("TextLabel")
--Properties:
ScreenGui.Parent = game.CoreGui
ScreenGui.Name = "XarusSS"
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(34, 34, 34)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.291970789, 0, 0.256238133, 0)
Frame.Size = UDim2.new(0.415510952, 0, 0.48453173, 0)
Frame.Visible = true
Frame.Active = true
Frame.Draggable = true
Frame1.Name = "Frame1"
Frame1.Parent = Frame
Frame1.BackgroundColor3 = Color3.fromRGB(34, 34, 34)
Frame1.BackgroundTransparency = 1.000
Frame1.BorderSizePixel = 0
Frame1.Position = UDim2.new(0, 0, 0.134615391, 0)
Frame1.Size = UDim2.new(1, 0, 0.653846145, 0)
Frame3.Name = "Frame3"
Frame3.Parent = Frame
Frame3.BackgroundColor3 = Color3.fromRGB(255, 255, 0)
Frame3.BorderSizePixel = 0
Frame3.Position = UDim2.new(0, 0, -0.00311759557, 0)
Frame3.Size = UDim2.new(1, 0, 0.134615391, 0)
UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(0, 255, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 170, 0))}
UIGradient.Rotation = 90
UIGradient.Parent = Frame3
ImageButton.Parent = Frame
ImageButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton.BackgroundTransparency = 1.000
ImageButton.Position = UDim2.new(0.902999997, 0, -5.60655096e-08, 0)
ImageButton.Size = UDim2.new(0.0900000036, 0, 0.134615406, 0)
ImageButton.Image = "rbxassetid://7072725299"
ImageButton.ImageColor3 = Color3.fromRGB(0, 0, 0)
MainIcon.Name = "MainIcon"
MainIcon.Parent = Frame
MainIcon.BackgroundTransparency = 1.000
MainIcon.Position = UDim2.new(0.0153846461, 0, -5.60655096e-08, 0)
MainIcon.Size = UDim2.new(0.0897435918, 0, 0.134615406, 0)
MainIcon.Image = "rbxassetid://7072723389"
MainIcon.ImageColor3 = Color3.fromRGB(0, 0, 0)
MainName.Name = "MainName"
MainName.Parent = Frame
MainName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
MainName.BackgroundTransparency = 1.000
MainName.Position = UDim2.new(0.103, 0, 0.00899999961, 0)
MainName.Size = UDim2.new(0.153513953, 0, 0.071873948, 0)
MainName.Font = Enum.Font.GothamBlack
MainName.Text = "Xarus SS"
MainName.TextColor3 = Color3.fromRGB(0, 0, 0)
MainName.TextScaled = true
MainName.TextSize = 14.000
MainName.TextWrapped = true
_0version.Name = "0version"
_0version.Parent = Frame
_0version.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
_0version.BackgroundTransparency = 1.000
_0version.Position = UDim2.new(0.100000001, 0, 0.0649999976, 0)
_0version.Size = UDim2.new(0.266666591, 0, 0.0627413914, 0)
_0version.Font = Enum.Font.Gotham
_0version.Text = "v.1.1 (pre-beta)"
_0version.TextColor3 = Color3.fromRGB(0, 0, 0)
_0version.TextScaled = true
_0version.TextSize = 14.000
_0version.TextWrapped = true
FPS.Name = "FPS"
FPS.Parent = Frame
FPS.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
FPS.BackgroundTransparency = 1.000
FPS.Position = UDim2.new(0.686896384, 0, 0.017533537, 0)
FPS.Size = UDim2.new(0, 79, 0, 31)
FPS.Font = Enum.Font.Gotham
FPS.Text = "FPS = 46"
FPS.TextColor3 = Color3.fromRGB(0, 0, 0)
FPS.TextScaled = true
FPS.TextSize = 25.000
FPS.TextWrapped = true
Frame2.Name = "Frame2"
Frame2.Parent = Frame
Frame2.BackgroundColor3 = Color3.fromRGB(46, 46, 46)
Frame2.BorderSizePixel = 0
Frame2.Position = UDim2.new(0, 0, 0.788461566, 0)
Frame2.Size = UDim2.new(1, 0, 0.211538464, 0)
Execute.Name = "Execute"
Execute.Parent = Frame
Execute.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
Execute.BorderSizePixel = 0
Execute.Position = UDim2.new(0.0153846461, 0, 0.817593753, 0)
Execute.Size = UDim2.new(0.25937748, 0, 0.134098366, 0)
Execute.Font = Enum.Font.GothamSemibold
Execute.Text = "EXECUTE"
Execute.TextColor3 = Color3.fromRGB(255, 255, 255)
Execute.TextSize = 18.000
Circle.Name = "Circle"
Circle.Parent = game.StarterGui.Model.ScreenGui.Frame.Execute.RippleEffect
Circle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Circle.BackgroundTransparency = 1.000
Circle.ZIndex = 10
Circle.Image = "rbxassetid://266543268"
Circle.ImageColor3 = Color3.fromRGB(0, 0, 0)
Circle.ImageTransparency = 0.500
UICorner.CornerRadius = UDim.new(0.200000003, 0)
UICorner.Parent = Execute
HideCode.Name = "Hide-Code"
HideCode.Parent = Frame
HideCode.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
HideCode.BorderColor3 = Color3.fromRGB(255, 255, 255)
HideCode.ClipsDescendants = true
HideCode.Position = UDim2.new(0.288448274, 0, 0.817593753, 0)
HideCode.Size = UDim2.new(0.179229841, 0, 0.140304208, 0)
HideCode.ZIndex = 2
HideCode.Font = Enum.Font.GothamSemibold
HideCode.Text = "HIDE"
HideCode.TextColor3 = Color3.fromRGB(255, 255, 255)
HideCode.TextSize = 24.000
HideCode.TextWrapped = true
Circle_2.Name = "Circle"
Circle_2.Parent = game.StarterGui.Model.ScreenGui.Frame["Hide-Code"].RippleEffect
Circle_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Circle_2.BackgroundTransparency = 1.000
Circle_2.ZIndex = 10
Circle_2.Image = "rbxassetid://266543268"
Circle_2.ImageColor3 = Color3.fromRGB(0, 0, 0)
Circle_2.ImageTransparency = 0.500
UICorner_2.CornerRadius = UDim.new(0.200000003, 0)
UICorner_2.Parent = HideCode
R6.Name = "R6"
R6.Parent = Frame
R6.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
R6.BorderSizePixel = 0
R6.Position = UDim2.new(0.902999997, 0, 0.820711315, 0)
R6.Size = UDim2.new(0.0884749293, 0, 0.138230264, 0)
R6.Font = Enum.Font.GothamSemibold
R6.Text = "R6"
R6.TextColor3 = Color3.fromRGB(255, 255, 255)
R6.TextSize = 18.000
Circle_3.Name = "Circle"
Circle_3.Parent = game.StarterGui.Model.ScreenGui.Frame["R6"].RippleEffect
Circle_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Circle_3.BackgroundTransparency = 1.000
Circle_3.ZIndex = 10
Circle_3.Image = "rbxassetid://266543268"
Circle_3.ImageColor3 = Color3.fromRGB(0, 0, 0)
Circle_3.ImageTransparency = 0.500
UICorner_3.CornerRadius = UDim.new(0.200000003, 0)
UICorner_3.Parent = R6
Outline.Name = "Outline"
Outline.Parent = Frame
Outline.BackgroundColor3 = Color3.fromRGB(34, 34, 34)
Outline.BorderSizePixel = 0
Outline.Position = UDim2.new(0.679487228, 0, 0.788461506, 0)
Outline.Size = UDim2.new(0.0074092024, 0, 0.210726023, 0)
Respawn.Name = "Respawn"
Respawn.Parent = Frame
Respawn.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
Respawn.BorderSizePixel = 0
Respawn.Position = UDim2.new(0.701981485, 0, 0.817593753, 0)
Respawn.Size = UDim2.new(0.086632885, 0, 0.140304148, 0)
Respawn.Font = Enum.Font.GothamSemibold
Respawn.Text = "RE"
Respawn.TextColor3 = Color3.fromRGB(255, 255, 255)
Respawn.TextSize = 18.000
Circle_4.Name = "Circle"
Circle_4.Parent = game.StarterGui.Model.ScreenGui.Frame.Respawn.RippleEffect
Circle_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Circle_4.BackgroundTransparency = 1.000
Circle_4.ZIndex = 10
Circle_4.Image = "rbxassetid://266543268"
Circle_4.ImageColor3 = Color3.fromRGB(0, 0, 0)
Circle_4.ImageTransparency = 0.500
UICorner_4.CornerRadius = UDim.new(0.200000003, 0)
UICorner_4.Parent = Respawn
Rejoin.Name = "Rejoin"
Rejoin.Parent = Frame
Rejoin.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
Rejoin.BorderColor3 = Color3.fromRGB(255, 255, 255)
Rejoin.Position = UDim2.new(0.801789641, 0, 0.817593753, 0)
Rejoin.Size = UDim2.new(0.0866701826, 0, 0.14134787, 0)
Rejoin.ZIndex = 2
Rejoin.Font = Enum.Font.GothamSemibold
Rejoin.Text = "REJ"
Rejoin.TextColor3 = Color3.fromRGB(255, 255, 255)
Rejoin.TextSize = 15.000
Rejoin.TextWrapped = true
Circle_5.Name = "Circle"
Circle_5.Parent = game.StarterGui.Model.ScreenGui.Frame.Rejoin.RippleEffect
Circle_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Circle_5.BackgroundTransparency = 1.000
Circle_5.ZIndex = 10
Circle_5.Image = "rbxassetid://266543268"
Circle_5.ImageColor3 = Color3.fromRGB(0, 0, 0)
Circle_5.ImageTransparency = 0.500
UICorner_5.CornerRadius = UDim.new(0.200000003, 0)
UICorner_5.Parent = Rejoin
Circle_6.Name = "Circle"
Circle_6.Parent = game.StarterGui.Model.ScreenGui.Frame.ButtonScripts.CircleClick
Circle_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Circle_6.BackgroundTransparency = 1.000
Circle_6.ZIndex = 10
Circle_6.Image = "rbxassetid://266543268"
Circle_6.ImageTransparency = 0.800
Hidden.Name = "Hidden"
Hidden.Parent = Frame
Hidden.BackgroundColor3 = Color3.fromRGB(54, 154, 255)
Hidden.BackgroundTransparency = 1.000
Hidden.BorderColor3 = Color3.fromRGB(0, 85, 127)
Hidden.BorderSizePixel = 0
Hidden.ClipsDescendants = true
Hidden.Position = UDim2.new(0.0525359362, 0, 0.134615332, 0)
Hidden.Size = UDim2.new(0.947220147, 0, 0.650352716, 0)
Hidden.Visible = false
Hidden.ClearTextOnFocus = false
Hidden.Font = Enum.Font.Code
Hidden.MultiLine = true
Hidden.PlaceholderColor3 = Color3.fromRGB(178, 178, 178)
Hidden.Text = ""
Hidden.TextColor3 = Color3.fromRGB(255, 255, 255)
Hidden.TextSize = 20.000
Hidden.TextWrapped = true
Hidden.TextXAlignment = Enum.TextXAlignment.Left
Hidden.TextYAlignment = Enum.TextYAlignment.Top
UIPadding.Parent = Hidden
UIPadding.PaddingLeft = UDim.new(0, 5)
UIPadding.PaddingTop = UDim.new(0, 5)
Clear.Name = "Clear"
Clear.Parent = Frame
Clear.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
Clear.BorderSizePixel = 0
Clear.Position = UDim2.new(0.485760778, 0, 0.820711315, 0)
Clear.Size = UDim2.new(0.1779899, 0, 0.138230264, 0)
Clear.Font = Enum.Font.GothamSemibold
Clear.Text = "CLEAR"
Clear.TextColor3 = Color3.fromRGB(255, 255, 255)
Clear.TextSize = 18.000
UICorner_6.CornerRadius = UDim.new(0.200000003, 0)
UICorner_6.Parent = Clear
Circle_7.Name = "Circle"
Circle_7.Parent = game.StarterGui.Model.ScreenGui.Frame.Clear.RippleEffect
Circle_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Circle_7.BackgroundTransparency = 1.000
Circle_7.ZIndex = 10
Circle_7.Image = "rbxassetid://266543268"
Circle_7.ImageColor3 = Color3.fromRGB(0, 0, 0)
Circle_7.ImageTransparency = 0.500
TextBox.Parent = Frame
TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextBox.BackgroundTransparency = 1.000
TextBox.BorderSizePixel = 0
TextBox.Position = UDim2.new(0.0525359362, 0, 0.134615332, 0)
TextBox.Size = UDim2.new(0.947220147, 0, 0.650352716, 0)
TextBox.Font = Enum.Font.Code
TextBox.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
TextBox.PlaceholderText = "print(\"Welcome to Xarus SS!\")"
TextBox.Text = ""
TextBox.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox.TextSize = 19.000
TextBox.TextWrapped = true
TextBox.TextXAlignment = Enum.TextXAlignment.Left
TextBox.TextYAlignment = Enum.TextYAlignment.Top
UIPadding_2.Parent = TextBox
UIPadding_2.PaddingLeft = UDim.new(0, 5)
UIPadding_2.PaddingTop = UDim.new(0, 5)
RejoinCheck.Name = "RejoinCheck"
RejoinCheck.Parent = ScreenGui
RejoinCheck.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
RejoinCheck.BackgroundTransparency = 1.000
RejoinCheck.Position = UDim2.new(0.400593758, 0, 0.417175621, 0)
RejoinCheck.Size = UDim2.new(0, 216, 0, 109)
RejoinCheck.Visible = false
RejoinCheck.Image = "rbxassetid://3570695787"
RejoinCheck.ImageColor3 = Color3.fromRGB(35, 35, 35)
RejoinCheck.ScaleType = Enum.ScaleType.Slice
RejoinCheck.SliceCenter = Rect.new(100, 100, 100, 100)
RejoinCheck.SliceScale = 0.120
InfoCover1.Name = "InfoCover1"
InfoCover1.Parent = RejoinCheck
InfoCover1.AnchorPoint = Vector2.new(0.5, 0.5)
InfoCover1.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
InfoCover1.BackgroundTransparency = 1.000
InfoCover1.BorderColor3 = Color3.fromRGB(27, 42, 53)
InfoCover1.BorderSizePixel = 0
InfoCover1.Position = UDim2.new(0.669499159, 0, 0.0505547486, 0)
InfoCover1.Size = UDim2.new(0, 141, 0, 12)
InfoCover1.ZIndex = 0
InfoCover1.Image = "rbxassetid://3570695787"
InfoCover1.ImageColor3 = Color3.fromRGB(25, 25, 25)
InfoCover1.ScaleType = Enum.ScaleType.Slice
InfoCover1.SliceCenter = Rect.new(100, 100, 100, 100)
InfoCover1.SliceScale = 0.120
InfoCover.Name = "InfoCover"
InfoCover.Parent = RejoinCheck
InfoCover.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
InfoCover.BackgroundTransparency = 1.000
InfoCover.Size = UDim2.new(0, 141, 0, 9)
InfoCover.ZIndex = 0
InfoCover.Image = "rbxassetid://3570695787"
InfoCover.ImageColor3 = Color3.fromRGB(25, 25, 25)
InfoCover.ImageRectOffset = Vector2.new(1, 1)
InfoCover.ImageRectSize = Vector2.new(10, 10)
InfoCover.ScaleType = Enum.ScaleType.Slice
InfoCover.SliceCenter = Rect.new(100, 100, 100, 100)
InfoCover.SliceScale = 0.120
InfoCover3.Name = "InfoCover3"
InfoCover3.Parent = RejoinCheck
InfoCover3.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
InfoCover3.BorderSizePixel = 0
InfoCover3.Position = UDim2.new(0.742999971, 0, 0.057, 0)
InfoCover3.Size = UDim2.new(0, 55, 0, 5)
InfoCover3.ZIndex = 0
Yes.Name = "Yes"
Yes.Parent = RejoinCheck
Yes.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
Yes.BorderColor3 = Color3.fromRGB(255, 255, 255)
Yes.Position = UDim2.new(0.114666708, 0, 0.648816526, 0)
Yes.Size = UDim2.new(0, 70, 0, 24)
Yes.ZIndex = 2
Yes.Font = Enum.Font.Gotham
Yes.Text = "Yes"
Yes.TextColor3 = Color3.fromRGB(255, 255, 255)
Yes.TextSize = 18.000
Yes.TextWrapped = true
Circle_8.Name = "Circle"
Circle_8.Parent = game.StarterGui.Model.ScreenGui.RejoinCheck.Yes.RippleEffect
Circle_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Circle_8.BackgroundTransparency = 1.000
Circle_8.ZIndex = 10
Circle_8.Image = "rbxassetid://266543268"
Circle_8.ImageColor3 = Color3.fromRGB(0, 0, 0)
Circle_8.ImageTransparency = 0.500
UICorner_7.CornerRadius = UDim.new(0.200000003, 0)
UICorner_7.Parent = Yes
No.Name = "No"
No.Parent = RejoinCheck
No.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
No.BorderColor3 = Color3.fromRGB(255, 255, 255)
No.Position = UDim2.new(0.56374073, 0, 0.648816526, 0)
No.Size = UDim2.new(0, 70, 0, 24)
No.ZIndex = 2
No.Font = Enum.Font.Gotham
No.Text = "No"
No.TextColor3 = Color3.fromRGB(255, 255, 255)
No.TextSize = 18.000
No.TextWrapped = true
Circle_9.Name = "Circle"
Circle_9.Parent = game.StarterGui.Model.ScreenGui.RejoinCheck.No.RippleEffect
Circle_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Circle_9.BackgroundTransparency = 1.000
Circle_9.ZIndex = 10
Circle_9.Image = "rbxassetid://266543268"
Circle_9.ImageColor3 = Color3.fromRGB(0, 0, 0)
Circle_9.ImageTransparency = 0.500
UICorner_8.CornerRadius = UDim.new(0.200000003, 0)
UICorner_8.Parent = No
Text.Name = "Text"
Text.Parent = RejoinCheck
Text.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Text.BackgroundTransparency = 1.000
Text.Position = UDim2.new(-0.00179121224, 0, 0.165137619, 0)
Text.Size = UDim2.new(0, 215, 0, 38)
Text.Font = Enum.Font.Gotham
Text.Text = "Are you sure you want to rejoin the game?"
Text.TextColor3 = Color3.fromRGB(255, 255, 255)
Text.TextScaled = true
Text.TextSize = 25.000
Text.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
Text.TextWrapped = true
-- Scripts:
local function ZKOHZ_fake_script() -- Frame.SmoothScroll
local script = Instance.new('LocalScript', Frame)
local content = script.Parent.ScriptHub
content.ScrollingEnabled = not script.SmoothingEnabled.Value
local input = content:Clone()
input:ClearAllChildren()
input.BackgroundTransparency = 1
input.ScrollBarImageTransparency = 1
input.ZIndex = content.ZIndex + 1
input.Name = "_smoothinputframe"
input.ScrollingEnabled = script.SmoothingEnabled.Value
input.Parent = content.Parent
script.SmoothingEnabled:GetPropertyChangedSignal("Value"):Connect(function()
if script.SmoothingEnabled.Value then
input.CanvasPosition = content.CanvasPosition
end
content.ScrollingEnabled = not script.SmoothingEnabled.Value
input.ScrollingEnabled = script.SmoothingEnabled.Value
end)
input:GetPropertyChangedSignal("CanvasPosition"):Connect(function()
if not script.SmoothingEnabled.Value then
content.CanvasPosition = input.CanvasPosition
end
end)
script.InputFrame.Value = input
local function syncProperty(prop)
content:GetPropertyChangedSignal(prop):Connect(function()
if prop == "ZIndex" then
input[prop] = content[prop] + 1
else
input[prop] = content[prop]
end
end)
end
syncProperty "CanvasSize"
syncProperty "Position"
syncProperty "Rotation"
syncProperty "ScrollingDirection"
syncProperty "ScrollBarThickness"
syncProperty "BorderSizePixel"
syncProperty "ElasticBehavior"
syncProperty "SizeConstraint"
syncProperty "ZIndex"
syncProperty "BorderColor3"
syncProperty "Size"
syncProperty "AnchorPoint"
syncProperty "Visible"
local smoothConnection = game:GetService("RunService").RenderStepped:Connect(function()
if script.SmoothingEnabled.Value then
local a = content.CanvasPosition
local b = input.CanvasPosition
local c = script.SmoothingFactor.Value
local d = (b - a) * c + a
content.CanvasPosition = d
end
end)
content.AncestryChanged:Connect(function()
if content.Parent == nil then
input:Destroy()
smoothConnection:Disconnect()
end
end)
end
coroutine.wrap(ZKOHZ_fake_script)()
local function UJJRSA_fake_script() -- ImageButton.LocalScript
local script = Instance.new('LocalScript', ImageButton)
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Visible = false
end)
end
coroutine.wrap(UJJRSA_fake_script)()
local function TWQOA_fake_script() -- Frame.Dragify
local script = Instance.new('LocalScript', Frame)
local UIS = game:GetService("UserInputService")
function dragify(Frame)
dragToggle = nil
local dragSpeed = 0.50
dragInput = nil
dragStart = nil
local dragPos = nil
function updateInput(input)
local Delta = input.Position - dragStart
local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.30), {Position = Position}):Play()
end
Frame.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
dragToggle = true
dragStart = input.Position
startPos = Frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
Frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if input == dragInput and dragToggle then
updateInput(input)
end
end)
end
dragify(script.Parent)
end
coroutine.wrap(TWQOA_fake_script)()
local function RSTPDT_fake_script() -- FPS.LocalScript
local script = Instance.new('LocalScript', FPS)
local RunService = game:GetService('RunService')
local fps = 0
RunService.Heartbeat:connect(function(step)
fps = fps + 1
end)
while wait(1) do
script.Parent.Text = "FPS = " .. fps
fps = 0
end
end
coroutine.wrap(RSTPDT_fake_script)()
local function CQXBUH_fake_script() -- Execute.LocalScript
local script = Instance.new('LocalScript', Execute)
local Button = script.Parent
Button.MouseEnter:Connect(function()
game:GetService("TweenService"):Create(Button, TweenInfo.new(0.2), {
['TextColor3'] = Color3.fromRGB(160,160,160);
}):Play();
end)
Button.MouseLeave:Connect(function()
game:GetService("TweenService"):Create(Button, TweenInfo.new(0.2), {
['TextColor3'] = Color3.fromRGB(255,255,255);
}):Play();
end)
end
coroutine.wrap(CQXBUH_fake_script)()
local function GPVDG_fake_script() -- Execute.LocalScript
local script = Instance.new('LocalScript', Execute)
local Execute = script.Parent
Execute.MouseButton1Down:Connect(function()
Execute.Text = "EXECUTED!"
wait(1.5)
Execute.Text = "EXECUTE"
end)
end
coroutine.wrap(CQXBUH_fake_script)()
local function HFWSF_fake_script() -- Execute.LocalScript
local script = Instance.new('ModuleScript', Execute)
local compile = require(script:WaitForChild("Yueliang"))
local createExecutable = require(script:WaitForChild("FiOne"))
getfenv().script = nil
return function(source, env)
local executable
local env = env or getfenv(2)
local name = (env.script and env.script:GetFullName())
local ran, failureReason = pcall(function()
local compiledBytecode = compile(source, name)
executable = createExecutable(compiledBytecode)
end)
if ran then
return executable
end
return nil, failureReason
end
end
coroutine.wrap(HFWSF_fake_script)()
local function JFOAW_fake_script() -- Execute.LocalScript
local script = Instance.new('ModuleScript', Execute)
local bit = bit or bit32 or require('bit')
local unpack = table.unpack or unpack
local stm_lua_bytecode
local wrap_lua_func
local stm_lua_func
-- SETLIST config
local FIELDS_PER_FLUSH = 50
-- opcode types for getting values
local opcode_t = {
[0] = 'ABC',
'ABx',
'ABC',
'ABC',
'ABC',
'ABx',
'ABC',
'ABx',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'AsBx',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'ABC',
'AsBx',
'AsBx',
'ABC',
'ABC',
'ABC',
'ABx',
'ABC',
}
local opcode_m = {
[0] = {b = 'OpArgR', c = 'OpArgN'},
{b = 'OpArgK', c = 'OpArgN'},
{b = 'OpArgU', c = 'OpArgU'},
{b = 'OpArgR', c = 'OpArgN'},
{b = 'OpArgU', c = 'OpArgN'},
{b = 'OpArgK', c = 'OpArgN'},
{b = 'OpArgR', c = 'OpArgK'},
{b = 'OpArgK', c = 'OpArgN'},
{b = 'OpArgU', c = 'OpArgN'},
{b = 'OpArgK', c = 'OpArgK'},
{b = 'OpArgU', c = 'OpArgU'},
{b = 'OpArgR', c = 'OpArgK'},
{b = 'OpArgK', c = 'OpArgK'},
{b = 'OpArgK', c = 'OpArgK'},
{b = 'OpArgK', c = 'OpArgK'},
{b = 'OpArgK', c = 'OpArgK'},
{b = 'OpArgK', c = 'OpArgK'},
{b = 'OpArgK', c = 'OpArgK'},
{b = 'OpArgR', c = 'OpArgN'},
{b = 'OpArgR', c = 'OpArgN'},
{b = 'OpArgR', c = 'OpArgN'},
{b = 'OpArgR', c = 'OpArgR'},
{b = 'OpArgR', c = 'OpArgN'},
{b = 'OpArgK', c = 'OpArgK'},
{b = 'OpArgK', c = 'OpArgK'},
{b = 'OpArgK', c = 'OpArgK'},
{b = 'OpArgR', c = 'OpArgU'},
{b = 'OpArgR', c = 'OpArgU'},
{b = 'OpArgU', c = 'OpArgU'},
{b = 'OpArgU', c = 'OpArgU'},
{b = 'OpArgU', c = 'OpArgN'},
{b = 'OpArgR', c = 'OpArgN'},
{b = 'OpArgR', c = 'OpArgN'},
{b = 'OpArgN', c = 'OpArgU'},
{b = 'OpArgU', c = 'OpArgU'},
{b = 'OpArgN', c = 'OpArgN'},
{b = 'OpArgU', c = 'OpArgN'},
{b = 'OpArgU', c = 'OpArgN'},
}
-- int rd_int_basic(string src, int s, int e, int d)
-- @src - Source binary string
-- @s - Start index of a little endian integer
-- @e - End index of the integer
-- @d - Direction of the loop
local function rd_int_basic(src, s, e, d)
local num = 0
-- if bb[l] > 127 then -- signed negative
-- num = num - 256 ^ l
-- bb[l] = bb[l] - 128
-- end
for i = s, e, d do num = num + string.byte(src, i, i) * 256 ^ (i - s) end
return num
end
-- float rd_flt_basic(byte f1..8)
-- @f1..4 - The 4 bytes composing a little endian float
local function rd_flt_basic(f1, f2, f3, f4)
local sign = (-1) ^ bit.rshift(f4, 7)
local exp = bit.rshift(f3, 7) + bit.lshift(bit.band(f4, 0x7F), 1)
local frac = f1 + bit.lshift(f2, 8) + bit.lshift(bit.band(f3, 0x7F), 16)
local normal = 1
if exp == 0 then
if frac == 0 then
return sign * 0
else
normal = 0
exp = 1
end
elseif exp == 0x7F then
if frac == 0 then
return sign * (1 / 0)
else
return sign * (0 / 0)
end
end
return sign * 2 ^ (exp - 127) * (1 + normal / 2 ^ 23)
end
-- double rd_dbl_basic(byte f1..8)
-- @f1..8 - The 8 bytes composing a little endian double
local function rd_dbl_basic(f1, f2, f3, f4, f5, f6, f7, f8)
local sign = (-1) ^ bit.rshift(f8, 7)
local exp = bit.lshift(bit.band(f8, 0x7F), 4) + bit.rshift(f7, 4)
local frac = bit.band(f7, 0x0F) * 2 ^ 48
local normal = 1
frac = frac + (f6 * 2 ^ 40) + (f5 * 2 ^ 32) + (f4 * 2 ^ 24) + (f3 * 2 ^ 16) + (f2 * 2 ^ 8) + f1 -- help
if exp == 0 then
if frac == 0 then
return sign * 0
else
normal = 0
exp = 1
end
elseif exp == 0x7FF then
if frac == 0 then
return sign * (1 / 0)
else
return sign * (0 / 0)
end
end
return sign * 2 ^ (exp - 1023) * (normal + frac / 2 ^ 52)
end
-- int rd_int_le(string src, int s, int e)
-- @src - Source binary string
-- @s - Start index of a little endian integer
-- @e - End index of the integer
local function rd_int_le(src, s, e) return rd_int_basic(src, s, e - 1, 1) end
-- int rd_int_be(string src, int s, int e)
-- @src - Source binary string
-- @s - Start index of a big endian integer
-- @e - End index of the integer
local function rd_int_be(src, s, e) return rd_int_basic(src, e - 1, s, -1) end
-- float rd_flt_le(string src, int s)
-- @src - Source binary string
-- @s - Start index of little endian float
local function rd_flt_le(src, s) return rd_flt_basic(string.byte(src, s, s + 3)) end
-- float rd_flt_be(string src, int s)
-- @src - Source binary string
-- @s - Start index of big endian float
local function rd_flt_be(src, s)
local f1, f2, f3, f4 = string.byte(src, s, s + 3)
return rd_flt_basic(f4, f3, f2, f1)
end
-- double rd_dbl_le(string src, int s)
-- @src - Source binary string
-- @s - Start index of little endian double
local function rd_dbl_le(src, s) return rd_dbl_basic(string.byte(src, s, s + 7)) end
-- double rd_dbl_be(string src, int s)
-- @src - Source binary string
-- @s - Start index of big endian double
local function rd_dbl_be(src, s)
local f1, f2, f3, f4, f5, f6, f7, f8 = string.byte(src, s, s + 7) -- same
return rd_dbl_basic(f8, f7, f6, f5, f4, f3, f2, f1)
end
-- to avoid nested ifs in deserializing
local float_types = {
[4] = {little = rd_flt_le, big = rd_flt_be},
[8] = {little = rd_dbl_le, big = rd_dbl_be},
}
-- byte stm_byte(Stream S)
-- @S - Stream object to read from
local function stm_byte(S)
local idx = S.index
local bt = string.byte(S.source, idx, idx)
S.index = idx + 1
return bt
end
-- string stm_string(Stream S, int len)
-- @S - Stream object to read from
-- @len - Length of string being read
local function stm_string(S, len)
local pos = S.index + len
local str = string.sub(S.source, S.index, pos - 1)
S.index = pos
return str
end
-- string stm_lstring(Stream S)
-- @S - Stream object to read from
local function stm_lstring(S)
local len = S:s_szt()
local str
if len ~= 0 then str = string.sub(stm_string(S, len), 1, -2) end
return str
end
-- fn cst_int_rdr(string src, int len, fn func)
-- @len - Length of type for reader
-- @func - Reader callback
local function cst_int_rdr(len, func)
return function(S)
local pos = S.index + len
local int = func(S.source, S.index, pos)
S.index = pos
return int
end
end
-- fn cst_flt_rdr(string src, int len, fn func)
-- @len - Length of type for reader
-- @func - Reader callback
local function cst_flt_rdr(len, func)
return function(S)
local flt = func(S.source, S.index)
S.index = S.index + len
return flt
end
end
local function stm_instructions(S)
local size = S:s_int()
local code = {}
for i = 1, size do
local ins = S:s_ins()
local op = bit.band(ins, 0x3F)
local args = opcode_t[op]
local mode = opcode_m[op]
local data = {value = ins, op = op, A = bit.band(bit.rshift(ins, 6), 0xFF)}
if args == 'ABC' then
data.B = bit.band(bit.rshift(ins, 23), 0x1FF)
data.C = bit.band(bit.rshift(ins, 14), 0x1FF)
data.is_KB = mode.b == 'OpArgK' and data.B > 0xFF -- post process optimization
data.is_KC = mode.c == 'OpArgK' and data.C > 0xFF
elseif args == 'ABx' then
data.Bx = bit.band(bit.rshift(ins, 14), 0x3FFFF)
data.is_K = mode.b == 'OpArgK'
elseif args == 'AsBx' then
data.sBx = bit.band(bit.rshift(ins, 14), 0x3FFFF) - 131071
end
code[i] = data
end
return code
end
local function stm_constants(S)
local size = S:s_int()
local consts = {}
for i = 1, size do
local tt = stm_byte(S)
local k
if tt == 1 then
k = stm_byte(S) ~= 0
elseif tt == 3 then
k = S:s_num()
elseif tt == 4 then
k = stm_lstring(S)
end
consts[i] = k -- offset +1 during instruction decode
end
return consts
end
local function stm_subfuncs(S, src)
local size = S:s_int()
local sub = {}
for i = 1, size do
sub[i] = stm_lua_func(S, src) -- offset +1 in CLOSURE
end