Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Preserve Feature Angles when remeshing sharp objects #199

Open
P4T0U opened this issue Oct 23, 2024 · 0 comments
Open

Preserve Feature Angles when remeshing sharp objects #199

P4T0U opened this issue Oct 23, 2024 · 0 comments

Comments

@P4T0U
Copy link

P4T0U commented Oct 23, 2024

I've been trying out the remeshing for the Stanford bunny and there seems to be a general loss of sharp features:

image

Are there any mechanisms I can implement to conserve these? I would assume the smoothing part is agnostic to these features.

If I leverage the MutationManager to set the vertices forming the feature edges as "Non-Repositionable", I assume it won't be able to improve the mesh quality at its interface.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant