This folder contains sample projects demonstrating the use of various aspects of the Android Game Development Kit (AGDK).
- agdktunnel/ AGDKTunnel - An example game derived from the NDK
Endless Tunnel
sample that demonstrates integration of multiple AGDK libraries. - adpf/ ADPF - A sample demonstrating use of the Adaptive performance APIs.
- game_controller/gameactivity Game Controller sample - A sample demonstrating use of the Game Controller library using the GameActivity library. Useful for visualizing how a paired controller interacts on your device.
- game_controller/nativeactivity Game Controller sample - A sample demonstrating use of the Game Controller library using NativeActivity. Useful for visualizing how a paired controller interacts on your device.
- game_mode/ Game Mode - A sample derived from the ADPF sample to demonstrate adjusting a game's graphic fidelity according to the user's selected Game Mode.
(requires Microsoft Visual Studio)
agde/AssemblyCode-Link-Objects
- An example of using linked assembly in AGDE.agde/endlesstunnel
- A version of the NDK sampleEndless Tunnel
as an AGDE project.agde/HelloJNI
- A minimal hello world JNI example.agde/Teapot
- An example of a multiplatform project that has build targets for both Android and Microsoft Windows.