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reverb.js
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reverb.js
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// License at https://github.com/web-audio-components/simple-reverb
/**
* Simple Reverb constructor.
*
* @param {AudioContext} context
* @param {object} opts
* @param {number} opts.seconds
* @param {number} opts.decay
* @param {boolean} opts.reverse
*/
function SimpleReverb (context, opts) {
this.input = this.output = context.createConvolver();
this._context = context;
var p = this.meta.params;
opts = opts || {};
this._seconds = opts.seconds || p.seconds.defaultValue;
this._decay = opts.decay || p.decay.defaultValue;
this._reverse = opts.reverse || p.reverse.defaultValue;
this._buildImpulse();
}
SimpleReverb.prototype = Object.create(null, {
/**
* AudioNode prototype `connect` method.
*
* @param {AudioNode} dest
*/
connect: {
value: function (dest) {
this.output.connect( dest.input ? dest.input : dest );
}
},
/**
* AudioNode prototype `disconnect` method.
*/
disconnect: {
value: function () {
this.output.disconnect();
}
},
/**
* Utility function for building an impulse response
* from the module parameters.
*/
_buildImpulse: {
value: function () {
var rate = this._context.sampleRate
, length = rate * this.seconds
, decay = this.decay
, impulse = this._context.createBuffer(2, length, rate)
, impulseL = impulse.getChannelData(0)
, impulseR = impulse.getChannelData(1)
, n, i;
for (i = 0; i < length; i++) {
n = this.reverse ? length - i : i;
impulseL[i] = (Math.random() * 2 - 1) * Math.pow(1 - n / length, decay);
impulseR[i] = (Math.random() * 2 - 1) * Math.pow(1 - n / length, decay);
}
this.input.buffer = impulse;
}
},
/**
* Module parameter metadata.
*/
meta: {
value: {
name: "SimpleReverb",
params: {
seconds: {
min: 1,
max: 50,
defaultValue: 3,
type: "float"
},
decay: {
min: 0,
max: 100,
defaultValue: 2,
type: "float"
},
reverse: {
min: 0,
max: 1,
defaultValue: 0,
type: "bool"
}
}
}
},
/**
* Public parameters.
*/
seconds: {
enumerable: true,
get: function () { return this._seconds; },
set: function (value) {
this._seconds = value;
this._buildImpulse();
}
},
decay: {
enumerable: true,
get: function () { return this._decay; },
set: function (value) {
this._decay = value;
this._buildImpulse();
}
},
reverse: {
enumerable: true,
get: function () { return this._reverse; },
set: function (value) {
this._reverse = value;
this._buildImpulse();
}
}
});