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Alexandru Dan edited this page Aug 29, 2017
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AI:MMO consists of five main components, separated into their own directories. The UI runs in Google App Engine, the others run in [Google Container Engine](Google Cloud) as separate Docker containers under Kubernetes.
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The UI (
players
directory): a Django app used for the front-end and database interaction (one globally). The UI is in the process of being transitioned to Unity. - Games: holds and updates the game state (one per game).
- The Game Creator: responsible for creating games (one globally).
- Workers: containers the code for an avatar which is given a game state and returns the avatar's action for that turn.
- The reverse proxy: nginx (behind an Ingress) which allows web browsers to connect to games to receive the game state.
- Avatar: a user's in-game representation. A user can have up to one per game.
- Level: a game which is created (semi-)deterministically with a set goal. Intended to be used as part of the tutorial/teaching.
- User: a single person with an account.