Add another way to stop the crypto currency token #126
Replies: 7 comments 3 replies
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I think the coins are important for the game balance. They prevent you from building a long chain of ACC chips and intercepting the accumulated attackers in MEM at the end. It also ensures that you have to be careful when you secure very rarely travelled paths exclusively with MEM. But anyway, you're right. The fact that only two chips affect the coins has also bothered me. Especially when the coins are hidden among many attackers. Sometimes the chips only attack the normal attackers and the SHL and SUB don't attack the coin at all. |
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Well, the fact that the coins are immune to MEM and ACC in fact is an attempt to create balance. Otherwise the combination ACC - ACC - ACC - MEM would be unbeatable. And I'm a bit at a loss among the discussions: Is the MEM overpowered? Or are crypto-coins to strong? The game oscillates between these two poles ... I think that maybe a chip that slows down attackers could make sense. This would also affect the coins. Only that I can't think of a logical chip that has the effect of slowing down electric signals. Perhaps a resistor? That would mean stretching the analogy really, really far. But it's just a game, so that's probably fine. By the way, are you a native French speaker (or is only your phone set to French)? Do you prefer "coin" or "écu" as translation? "Ecu" seems somewhat old-fashioned, but "coin" normally has a different meaning. |
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Yes i'm a native french speaker, and well, i've never seen "écu" used for cryptocoins anywhere before 😄 but i liked it that way, and it worked well enough.
We either use "crypto" as an undefinite "j'ai de la crypto" but never to quantify specific amounts of it. we mostly prefer to use the coin official name for definites "j'ai 3 bitcoins". could we use "token" ? would that be a sufficiently correct term ? if not, you could use "Coin" capitalized, as to not mistake it for the french word for corner which is written the same way.
Or even the basic translated term that should be "pièce", which would technically be correct… whatever you prefer.
Le 20 mars 2024 22:16:51 GMT+01:00, ochadenas ***@***.***> a écrit :
…Well, the fact that the coins are immune to MEM and ACC in fact _is_ an attempt to create balance. Otherwise the combination ACC - ACC - ACC - MEM would be unbeatable.
And I'm a bit at a loss among the discussions: Is the MEM overpowered? Or are crypto-coins to strong? The game oscillates between these two poles ...
I think that maybe a chip that slows down attackers could make sense. This would also affect the coins. Only that I can't think of a logical chip that has the effect of slowing down electric signals. Perhaps a resistor? That would mean stretching the analogy really, really far. But it's just a game, so that's probably fine.
By the way, are you a native French speaker (or is only your phone set to French)? Do you prefer "coin" or "écu" as translation? "Ecu" seems somewhat old-fashioned, but "coin" normally has a different meaning.
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To add to the discussion: MEM are indeed overpowered, and it's by design: when you build all your early and mid-game game upon progressive value reduction, with bit-wise and hexadecimal calculus, and then suddenly introduce a chip that negates all of this, because it kills an attacker regardless of value, then of course it's going to rock the boat a little bit.
Even ACC chips that merge two attackers into one account for attacker value as an operation involving both will determine the merged attacker's value, so whether it will be beneficial or not for your line of defense.
We've tried several ideas to accomodate for MEM chips but none worked. Seeing how i talk about it, i'm realising maybe they should disapear from chips available to the player for now, until we find an interesting mechanic or concept to take its place.
Cryptocoins… seemed like a good idea to counter the MEM chip, but seem now to only exist because MEM chips were unbalanced in the first place. But if you fight gameplay exceptions with gameplay exceptions, your beautiful interaction of systems is going to fall appart and evolve into a glorified game of rock-paper-scissors where X counters Y, but is weak to Z which is itself weak against Y…
Yeah, the more i think about it the more i believe MEM chips should be removed right now, until we find something more interesting.
Le 20 mars 2024 22:16:51 GMT+01:00, ochadenas ***@***.***> a écrit :
…Well, the fact that the coins are immune to MEM and ACC in fact _is_ an attempt to create balance. Otherwise the combination ACC - ACC - ACC - MEM would be unbeatable.
And I'm a bit at a loss among the discussions: Is the MEM overpowered? Or are crypto-coins to strong? The game oscillates between these two poles ...
I think that maybe a chip that slows down attackers could make sense. This would also affect the coins. Only that I can't think of a logical chip that has the effect of slowing down electric signals. Perhaps a resistor? That would mean stretching the analogy really, really far. But it's just a game, so that's probably fine.
By the way, are you a native French speaker (or is only your phone set to French)? Do you prefer "coin" or "écu" as translation? "Ecu" seems somewhat old-fashioned, but "coin" normally has a different meaning.
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#126 (comment)
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I disagree with @Cwpute. The MEM chips are strong but not so overpowered that they should be removed from the game. The idea discussed in #124 to hide them behind a high level hero should be enough to make the two normal game modes not too easy. Also, I see little need for another way to fight the Cryptocoins. At the moment they fulfil their purpose. Maybe their strength could scale a bit better in endless mode. But because they are quite rare, I see no urgent need for action. |
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I think its fine to have enemies that are very different to the usual wave you get and I like their mechanics and they force the player to not just rely on mem chips. I think both complement each other quite well. I just think it would be interesting to have an unique way to defeat the crypto token. Like some unique chip that would fulfill this purpose but be ignored by other attackers. I think its always nice to offer to players various way to defeat an enemy and it adds one more type of tower / chip. |
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Perhaps not a definitive solution, but in 1.40 there is a new hero, Whit Diffie, that reduces the strength of Coins. |
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Currently when you are dealing with cryptocurrency token there are only two "towers" that can destroy / weaken them. The SHF and the SUB.
Maybe we could have another option that target only the crypto token, maybe something to reveal its value and turn it into a normal high level attacker.
I think it would be nice and give the player a potential "tradeoff" between destroying some of his network by selling chips or trying to directly hit the cryptotoken like we have now.
I wonder what other thinks about this
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