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channel_layout.h
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channel_layout.h
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#include <libavutil/channel_layout.h>
// Calling C.AV_CHANNEL_LAYOUT_* in Go gives a "could not determine kind of name for X" error
// therefore we need to bridge the channel layout values
AVChannelLayout *astiavChannelLayoutMono = &(AVChannelLayout)AV_CHANNEL_LAYOUT_MONO;
AVChannelLayout *astiavChannelLayoutStereo = &(AVChannelLayout)AV_CHANNEL_LAYOUT_STEREO;
AVChannelLayout *astiavChannelLayout2Point1 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_2POINT1;
AVChannelLayout *astiavChannelLayout21 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_2_1;
AVChannelLayout *astiavChannelLayoutSurround = &(AVChannelLayout)AV_CHANNEL_LAYOUT_SURROUND;
AVChannelLayout *astiavChannelLayout3Point1 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_3POINT1;
AVChannelLayout *astiavChannelLayout4Point0 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_4POINT0;
AVChannelLayout *astiavChannelLayout4Point1 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_4POINT1;
AVChannelLayout *astiavChannelLayout22 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_2_2;
AVChannelLayout *astiavChannelLayoutQuad = &(AVChannelLayout)AV_CHANNEL_LAYOUT_QUAD;
AVChannelLayout *astiavChannelLayout5Point0 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_5POINT0;
AVChannelLayout *astiavChannelLayout5Point1 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_5POINT1;
AVChannelLayout *astiavChannelLayout5Point0Back = &(AVChannelLayout)AV_CHANNEL_LAYOUT_5POINT0_BACK;
AVChannelLayout *astiavChannelLayout5Point1Back = &(AVChannelLayout)AV_CHANNEL_LAYOUT_5POINT1_BACK;
AVChannelLayout *astiavChannelLayout6Point0 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_6POINT0;
AVChannelLayout *astiavChannelLayout6Point0Front = &(AVChannelLayout)AV_CHANNEL_LAYOUT_6POINT0_FRONT;
AVChannelLayout *astiavChannelLayoutHexagonal = &(AVChannelLayout)AV_CHANNEL_LAYOUT_HEXAGONAL;
AVChannelLayout *astiavChannelLayout3Point1Point2 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_3POINT1POINT2;
AVChannelLayout *astiavChannelLayout6Point1 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_6POINT1;
AVChannelLayout *astiavChannelLayout6Point1Back = &(AVChannelLayout)AV_CHANNEL_LAYOUT_6POINT1_BACK;
AVChannelLayout *astiavChannelLayout6Point1Front = &(AVChannelLayout)AV_CHANNEL_LAYOUT_6POINT1_FRONT;
AVChannelLayout *astiavChannelLayout7Point0 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_7POINT0;
AVChannelLayout *astiavChannelLayout7Point0Front = &(AVChannelLayout)AV_CHANNEL_LAYOUT_7POINT0_FRONT;
AVChannelLayout *astiavChannelLayout7Point1 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_7POINT1;
AVChannelLayout *astiavChannelLayout7Point1Wide = &(AVChannelLayout)AV_CHANNEL_LAYOUT_7POINT1_WIDE;
AVChannelLayout *astiavChannelLayout7Point1WideBack = &(AVChannelLayout)AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK;
AVChannelLayout *astiavChannelLayout5Point1Point2Back = &(AVChannelLayout)AV_CHANNEL_LAYOUT_5POINT1POINT2_BACK;
AVChannelLayout *astiavChannelLayoutOctagonal = &(AVChannelLayout)AV_CHANNEL_LAYOUT_OCTAGONAL;
AVChannelLayout *astiavChannelLayoutCube = &(AVChannelLayout)AV_CHANNEL_LAYOUT_CUBE;
AVChannelLayout *astiavChannelLayout5Point1Point4Back = &(AVChannelLayout)AV_CHANNEL_LAYOUT_5POINT1POINT4_BACK;
AVChannelLayout *astiavChannelLayout7Point1Point2 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_7POINT1POINT2;
AVChannelLayout *astiavChannelLayout7Point1Point4Back = &(AVChannelLayout)AV_CHANNEL_LAYOUT_7POINT1POINT4_BACK;
AVChannelLayout *astiavChannelLayoutHexadecagonal = &(AVChannelLayout)AV_CHANNEL_LAYOUT_HEXADECAGONAL;
AVChannelLayout *astiavChannelLayoutStereoDownmix = &(AVChannelLayout)AV_CHANNEL_LAYOUT_STEREO_DOWNMIX;
AVChannelLayout *astiavChannelLayout22Point2 = &(AVChannelLayout)AV_CHANNEL_LAYOUT_22POINT2;
AVChannelLayout *astiavChannelLayout7Point1TopBack = &(AVChannelLayout)AV_CHANNEL_LAYOUT_7POINT1_TOP_BACK;