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I started implementing support for ETC1 texture compression. Made a little script to build pk4 file with etc1 textures made from original tga's located on Doom 3 pk4 files.
Sadly it's not working as expected for now. I will push my changes soon.
Great that ETC2 textures compression is comming on GLES 3.0.
Script to convert tga's from pk4's to pkm (format used by etc1 texture) :)
If anyone wants to use that script, please remember that you need to copy all pk4 files into ./paks/ directory, please also remember that you need to adjust paths in those variables:
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