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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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Functions: FnDouble</title>
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<div class="section"><h2>Functions: FnDouble<a name="Functions:_FnDouble"></a></h2>
<div class="section"><h3>1. Overview<a name="a1._Overview"></a></h3>
<p>
<b><a class="externalLink" href="https://www.op4j.org/apidocs/org/op4j/functions/FnDouble.html">FnDouble</a></b> is a <i>function hub class</i>
containing a lot of static methods to work with Double objects. Those static methods return functions that take
an <b>Double</b> object either as its input or output (depending on the function). It includes
conversions to String, to an String representing a currency and logical operations between Double objects among others.
</p>
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<div class="section"><h3>2. Functions<a name="a2._Functions"></a></h3>
<table class="bodyTable" border="0">
<thead><tr class="a"><th>Function name</th><th>Type</th><th width="240px">Params</th><th>Description</th></tr></thead>
<tbody>
<tr class="b"><td><b>abs</b></td><td>Function<Double, Double></td><td></td><td><p> It returns the absolute value of the input </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>add</b></td><td>Function<Double, Double></td><td>Number add</td><td><p> It adds the given number to the target and returns the result </p></td></tr>
<tr class="b"><td><b>add</b></td><td>Function<Double, Double></td><td>byte add</td><td><p> It adds the given number to the target and returns the result </p></td></tr>
<tr class="a"><td><b>add</b></td><td>Function<Double, Double></td><td>short add</td><td><p> It adds the given number to the target and returns the result </p></td></tr>
<tr class="b"><td><b>add</b></td><td>Function<Double, Double></td><td>int add</td><td><p> It adds the given number to the target and returns the result </p></td></tr>
<tr class="a"><td><b>add</b></td><td>Function<Double, Double></td><td>long add</td><td><p> It adds the given number to the target and returns the result </p></td></tr>
<tr class="b"><td><b>add</b></td><td>Function<Double, Double></td><td>float add</td><td><p> It adds the given number to the target and returns the result </p></td></tr>
<tr class="a"><td><b>add</b></td><td>Function<Double, Double></td><td>double add</td><td><p> It adds the given number to the target and returns the result </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>avg</b></td><td>Function<Iterable<Double>, Double></td><td></td><td><p> It returns the average of all the numbers in the Iterable input object </p></td></tr>
<tr class="a"><td><b>avg</b></td><td>Function<Iterable<Double>, Double></td><td>MathContext mathContext</td><td><p> It returns the average of all the numbers in the Iterable input object. The given MathContext will be used to round and set the output precision </p></td></tr>
<tr class="b"><td><b>avg</b></td><td>Function<Iterable<Double>, Double></td><td>RoundingMode roundingMode</td><td><p> It returns the average of all the numbers in the Iterable input object. The given RoundingMode will be used to round the output </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>avgArray</b></td><td>Function<Double[], Double></td><td></td><td><p> It returns the average of all the numbers in the input array </p></td></tr>
<tr class="b"><td><b>avgArray</b></td><td>Function<Double[], Double></td><td>MathContext mathContext</td><td><p> It returns the average of all the numbers in the input array. The given MathContext will be used to round and set the output precision </p></td></tr>
<tr class="a"><td><b>avgArray</b></td><td>Function<Double[], Double></td><td>RoundingMode roundingMode</td><td><p> It returns the average of all the numbers in the input array. The given RoundingMode will be used to round the output </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>between</b></td><td>Function<Double,Boolean></td><td>Number min<br />Number max</td><td><p> Determines whether the target object is between min and max in value, this is, whether <tt>target.compareTo(min) >= 0 && target.compareTo(max) <= 0</tt>. The target and the specified min and max have to implement Comparable. </p></td></tr>
<tr class="a"><td><b>between</b></td><td>Function<Double,Boolean></td><td>double min<br />double max</td><td><p> Determines whether the target object is between min and max in value, this is, whether <tt>target.compareTo(min) >= 0 && target.compareTo(max) <= 0</tt>. The target and the specified min and max have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>Number divisor</td><td><p> It divides the target element by the given divisor and returns its result </p></td></tr>
<tr class="a"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>byte divisor</td><td><p> It divides the target element by the given divisor and returns its result </p></td></tr>
<tr class="b"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>short divisor</td><td><p> It divides the target element by the given divisor and returns its result </p></td></tr>
<tr class="a"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>int divisor</td><td><p> It divides the target element by the given divisor and returns its result </p></td></tr>
<tr class="b"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>long divisor</td><td><p> It divides the target element by the given divisor and returns its result </p></td></tr>
<tr class="a"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>float divisor</td><td><p> It divides the target element by the given divisor and returns its result </p></td></tr>
<tr class="b"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>double divisor</td><td><p> It divides the target element by the given divisor and returns its result </p></td></tr>
<tr class="a"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>Number divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns its result with the precision and rounding mode specified by mathContext </p></td></tr>
<tr class="b"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>byte divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns its result with the precision and rounding mode specified by mathContext </p></td></tr>
<tr class="a"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>short divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns its result with the precision and rounding mode specified by mathContext </p></td></tr>
<tr class="b"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>int divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns its result with the precision and rounding mode specified by mathContext </p></td></tr>
<tr class="a"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>long divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns its result with the precision and rounding mode specified by mathContext </p></td></tr>
<tr class="b"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>float divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns its result with the precision and rounding mode specified by mathContext </p></td></tr>
<tr class="a"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>double divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns its result with the precision and rounding mode specified by mathContext </p></td></tr>
<tr class="b"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>Number divisor<br />RoundingMode roundingMode</td><td><p> It divides the target element by the given divisor and returns its result rounded based on the specified rounding mode </p></td></tr>
<tr class="a"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>byte divisor<br />RoundingMode roundingMode</td><td><p> It divides the target element by the given divisor and returns its result rounded based on the specified rounding mode </p></td></tr>
<tr class="b"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>short divisor<br />RoundingMode roundingMode</td><td><p> It divides the target element by the given divisor and returns its result rounded based on the specified rounding mode </p></td></tr>
<tr class="a"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>int divisor<br />RoundingMode roundingMode</td><td><p> It divides the target element by the given divisor and returns its result rounded based on the specified rounding mode </p></td></tr>
<tr class="b"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>long divisor<br />RoundingMode roundingMode</td><td><p> It divides the target element by the given divisor and returns its result rounded based on the specified rounding mode </p></td></tr>
<tr class="a"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>float divisor<br />RoundingMode roundingMode</td><td><p> It divides the target element by the given divisor and returns its result rounded based on the specified rounding mode </p></td></tr>
<tr class="b"><td><b>divideBy</b></td><td>Function<Double, Double></td><td>double divisor<br />RoundingMode roundingMode</td><td><p> It divides the target element by the given divisor and returns its result rounded based on the specified rounding mode </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>eq</b></td><td>Function<Double,Boolean></td><td>Double object</td><td><p> Determines whether the target object and the specified object are equal by calling the <tt>equals</tt> method on the target object. </p></td></tr>
<tr class="b"><td><b>eq</b></td><td>Function<Double,Boolean></td><td>double object</td><td><p> Determines whether the target object and the specified object are equal by calling the <tt>equals</tt> method on the target object. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>eqBy</b></td><td>Function<Double,Boolean></td><td>IFunction<Double,?> by<br />Object object</td><td><p> Determines whether the result of executing the specified function on the target object and the specified object parameter are equal by calling the <tt>equals</tt> method. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>eqValue</b></td><td>Function<Double,Boolean></td><td>Number object</td><td><p> Determines whether the target object and the specified object are equal in value, this is, whether <tt>target.compareTo(object) == 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="a"><td><b>eqValue</b></td><td>Function<Double,Boolean></td><td>double object</td><td><p> Determines whether the target object and the specified object are equal in value, this is, whether <tt>target.compareTo(object) == 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>eqValueBy</b></td><td>Function<Double,Boolean></td><td>IFunction<Double,?> by<br />Object object</td><td><p> Determines whether the result of executing the specified function on the target object and the specified object parameter are equal in value, this is, whether <tt>functionResult.compareTo(object) == 0</tt>. Both the function result and the specified object have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>greaterOrEqTo</b></td><td>Function<Double,Boolean></td><td>Number object</td><td><p> Determines whether the target object is greater or equal to the specified object in value, this is, whether <tt>target.compareTo(object) >= 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="b"><td><b>greaterOrEqTo</b></td><td>Function<Double,Boolean></td><td>double object</td><td><p> Determines whether the target object is greater or equal to the specified object in value, this is, whether <tt>target.compareTo(object) >= 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>greaterOrEqToBy</b></td><td>Function<Double,Boolean></td><td>IFunction<Double,?> by<br />Object object</td><td><p> Determines whether the result of executing the specified function on the target object is greater or equal to the specified object parameter in value, this is, whether <tt>functionResult.compareTo(object) >= 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>greaterThan</b></td><td>Function<Double,Boolean></td><td>Number object</td><td><p> Determines whether the target object is greater than the specified object in value, this is, whether <tt>target.compareTo(object) > 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="a"><td><b>greaterThan</b></td><td>Function<Double,Boolean></td><td>double object</td><td><p> Determines whether the target object is greater than the specified object in value, this is, whether <tt>target.compareTo(object) > 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>greaterThanBy</b></td><td>Function<Double,Boolean></td><td>IFunction<Double,?> by<br />Object object</td><td><p> Determines whether the result of executing the specified function on the target object is greater than the specified object parameter in value, this is, whether <tt>functionResult.compareTo(object) > 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>isNotNull</b></td><td>Function<Double,Boolean></td><td></td><td><p> Determines whether the target object is null or not. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>isNull</b></td><td>Function<Double,Boolean></td><td></td><td><p> Determines whether the target object is null or not. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>lessOrEqTo</b></td><td>Function<Double,Boolean></td><td>Number object</td><td><p> Determines whether the target object is less or equal to the specified object in value, this is, whether <tt>target.compareTo(object) <= 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="b"><td><b>lessOrEqTo</b></td><td>Function<Double,Boolean></td><td>double object</td><td><p> Determines whether the target object is less or equal to the specified object in value, this is, whether <tt>target.compareTo(object) <= 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>lessOrEqToBy</b></td><td>Function<Double,Boolean></td><td>IFunction<Double,?> by<br />Object object</td><td><p> Determines whether the result of executing the specified function on the target object is less or equal to the specified object parameter in value, this is, whether <tt>functionResult.compareTo(object) <= 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>lessThan</b></td><td>Function<Double,Boolean></td><td>Number object</td><td><p> Determines whether the target object is less than the specified object in value, this is, whether <tt>target.compareTo(object) < 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="a"><td><b>lessThan</b></td><td>Function<Double,Boolean></td><td>double object</td><td><p> Determines whether the target object is less than the specified object in value, this is, whether <tt>target.compareTo(object) < 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>lessThanBy</b></td><td>Function<Double,Boolean></td><td>IFunction<Double,?> by<br />Object object</td><td><p> Determines whether the result of executing the specified function on the target object is less than the specified object parameter in value, this is, whether <tt>functionResult.compareTo(object) < 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>max</b></td><td>Function<Iterable<Double>, Double></td><td></td><td><p> It returns the maximum number from an Iterable input object </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>maxArray</b></td><td>Function<Double[], Double></td><td></td><td><p> It returns the maximum number from the input array </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>min</b></td><td>Function<Iterable<Double>, Double></td><td></td><td><p> It returns the minimum number from an Iterable input object </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>minArray</b></td><td>Function<Double[], Double></td><td></td><td><p> It returns the minimum number from the input array </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>Number multiplicand</td><td><p> It multiplies target by multiplicand and returns its value </p></td></tr>
<tr class="b"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>byte multiplicand</td><td><p> It multiplies target by multiplicand and returns its value </p></td></tr>
<tr class="a"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>short multiplicand</td><td><p> It multiplies target by multiplicand and returns its value </p></td></tr>
<tr class="b"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>int multiplicand</td><td><p> It multiplies target by multiplicand and returns its value </p></td></tr>
<tr class="a"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>long multiplicand</td><td><p> It multiplies target by multiplicand and returns its value </p></td></tr>
<tr class="b"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>float multiplicand</td><td><p> It multiplies target by multiplicand and returns its value </p></td></tr>
<tr class="a"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>double multiplicand</td><td><p> It multiplies target by multiplicand and returns its value </p></td></tr>
<tr class="b"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>Number multiplicand<br />MathContext mathContext</td><td><p> It multiplies target by multiplicand and returns its value. The result precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="a"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>byte multiplicand<br />MathContext mathContext</td><td><p> It multiplies target by multiplicand and returns its value. The result precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="b"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>short multiplicand<br />MathContext mathContext</td><td><p> It multiplies target by multiplicand and returns its value. The result precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="a"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>int multiplicand<br />MathContext mathContext</td><td><p> It multiplies target by multiplicand and returns its value. The result precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="b"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>long multiplicand<br />MathContext mathContext</td><td><p> It multiplies target by multiplicand and returns its value. The result precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="a"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>float multiplicand<br />MathContext mathContext</td><td><p> It multiplies target by multiplicand and returns its value. The result precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="b"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>double multiplicand<br />MathContext mathContext</td><td><p> It multiplies target by multiplicand and returns its value. The result precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="a"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>Number multiplicand<br />RoundingMode roundingMode</td><td><p> It multiplies target by multiplicand and returns its value. The result is rounded based on the given RoundingMode </p></td></tr>
<tr class="b"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>byte multiplicand<br />RoundingMode roundingMode</td><td><p> It multiplies target by multiplicand and returns its value. The result is rounded based on the given RoundingMode </p></td></tr>
<tr class="a"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>short multiplicand<br />RoundingMode roundingMode</td><td><p> It multiplies target by multiplicand and returns its value. The result is rounded based on the given RoundingMode </p></td></tr>
<tr class="b"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>int multiplicand<br />RoundingMode roundingMode</td><td><p> It multiplies target by multiplicand and returns its value. The result is rounded based on the given RoundingMode </p></td></tr>
<tr class="a"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>long multiplicand<br />RoundingMode roundingMode</td><td><p> It multiplies target by multiplicand and returns its value. The result is rounded based on the given RoundingMode </p></td></tr>
<tr class="b"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>float multiplicand<br />RoundingMode roundingMode</td><td><p> It multiplies target by multiplicand and returns its value. The result is rounded based on the given RoundingMode </p></td></tr>
<tr class="a"><td><b>multiplyBy</b></td><td>Function<Double, Double></td><td>double multiplicand<br />RoundingMode roundingMode</td><td><p> It multiplies target by multiplicand and returns its value. The result is rounded based on the given RoundingMode </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>notEq</b></td><td>Function<Double,Boolean></td><td>Double object</td><td><p> Determines whether the target object and the specified object are NOT equal by calling the <tt>equals</tt> method on the target object. </p></td></tr>
<tr class="a"><td><b>notEq</b></td><td>Function<Double,Boolean></td><td>double object</td><td><p> Determines whether the target object and the specified object are NOT equal by calling the <tt>equals</tt> method on the target object. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>notEqBy</b></td><td>Function<Double,Boolean></td><td>IFunction<Double,?> by<br />Object object</td><td><p> Determines whether the result of executing the specified function on the target object and the specified object parameter are NOT equal by calling the <tt>equals</tt> method. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>notEqValue</b></td><td>Function<Double,Boolean></td><td>Number object</td><td><p> Determines whether the target object and the specified object are NOT equal in value, this is, whether <tt>target.compareTo(object) != 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="b"><td><b>notEqValue</b></td><td>Function<Double,Boolean></td><td>double object</td><td><p> Determines whether the target object and the specified object are NOT equal in value, this is, whether <tt>target.compareTo(object) != 0</tt>. Both the target and the specified object have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>notEqValueBy</b></td><td>Function<Double,Boolean></td><td>IFunction<Double,?> by<br />Object object</td><td><p> Determines whether the result of executing the specified function on the target object and the specified object parameter are NOT equal in value, this is, whether <tt>functionResult.compareTo(object) != 0</tt>. Both the function result and the specified object have to implement Comparable. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>pow</b></td><td>Function<Double, Double></td><td>int power</td><td><p> It performs the operation target<sup>power</sup> and returns its value </p></td></tr>
<tr class="a"><td><b>pow</b></td><td>Function<Double, Double></td><td>int power<br />MathContext mathContext</td><td><p> It performs the operation target<sup>power</sup> and returns its value. The result precision and rounding mode is specified by the given MathContext </p></td></tr>
<tr class="b"><td><b>pow</b></td><td>Function<Double, Double></td><td>int power<br />RoundingMode roundingMode</td><td><p> It performs the operation target<sup>power</sup> and returns its value. The result rounding mode is specified by the given RoundingMode </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>remainder</b></td><td>Function<Double, Double></td><td>Number divisor</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor) </p></td></tr>
<tr class="b"><td><b>remainder</b></td><td>Function<Double, Double></td><td>byte divisor</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor) </p></td></tr>
<tr class="a"><td><b>remainder</b></td><td>Function<Double, Double></td><td>short divisor</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor) </p></td></tr>
<tr class="b"><td><b>remainder</b></td><td>Function<Double, Double></td><td>int divisor</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor) </p></td></tr>
<tr class="a"><td><b>remainder</b></td><td>Function<Double, Double></td><td>long divisor</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor) </p></td></tr>
<tr class="b"><td><b>remainder</b></td><td>Function<Double, Double></td><td>float divisor</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor) </p></td></tr>
<tr class="a"><td><b>remainder</b></td><td>Function<Double, Double></td><td>double divisor</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor) </p></td></tr>
<tr class="b"><td><b>remainder</b></td><td>Function<Double, Double></td><td>Number divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor). The remainder precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="a"><td><b>remainder</b></td><td>Function<Double, Double></td><td>byte divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor). The remainder precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="b"><td><b>remainder</b></td><td>Function<Double, Double></td><td>short divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor). The remainder precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="a"><td><b>remainder</b></td><td>Function<Double, Double></td><td>int divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor). The remainder precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="b"><td><b>remainder</b></td><td>Function<Double, Double></td><td>long divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor). The remainder precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="a"><td><b>remainder</b></td><td>Function<Double, Double></td><td>float divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor). The remainder precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="b"><td><b>remainder</b></td><td>Function<Double, Double></td><td>double divisor<br />MathContext mathContext</td><td><p> It divides the target element by the given divisor and returns the remainder (target % divisor). The remainder precision and RoundingMode is specified by the given MathContext </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>round</b></td><td>Function<Double, Double></td><td>MathContext mathContext</td><td><p> It rounds the input number with the given MathContext </p></td></tr>
<tr class="b"><td><b>round</b></td><td>Function<Double, Double></td><td>RoundingMode roundingMode</td><td><p> It rounds the input number with the given RoundingMode </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>roundDouble</b></td><td>Function<Double,Double></td><td>int scale<br />RoundingMode roundingMode</td><td></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>subtract</b></td><td>Function<Double, Double></td><td>Number subtract</td><td><p> It subtracts the given number from the target and returns the result </p></td></tr>
<tr class="a"><td><b>subtract</b></td><td>Function<Double, Double></td><td>byte subtract</td><td><p> It subtracts the given number from the target and returns the result </p></td></tr>
<tr class="b"><td><b>subtract</b></td><td>Function<Double, Double></td><td>short subtract</td><td><p> It subtracts the given number from the target and returns the result </p></td></tr>
<tr class="a"><td><b>subtract</b></td><td>Function<Double, Double></td><td>int subtract</td><td><p> It subtracts the given number from the target and returns the result </p></td></tr>
<tr class="b"><td><b>subtract</b></td><td>Function<Double, Double></td><td>long subtract</td><td><p> It subtracts the given number from the target and returns the result </p></td></tr>
<tr class="a"><td><b>subtract</b></td><td>Function<Double, Double></td><td>float subtract</td><td><p> It subtracts the given number from the target and returns the result </p></td></tr>
<tr class="b"><td><b>subtract</b></td><td>Function<Double, Double></td><td>double subtract</td><td><p> It subtracts the given number from the target and returns the result </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>sum</b></td><td>Function<Iterable<Double>, Double></td><td></td><td><p> It returns the sum of all the numbers in the Iterable input object </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="b"><td><b>sumArray</b></td><td>Function<Double[], Double></td><td></td><td><p> It returns the sum of all the numbers in the input array </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>toCurrencyStr</b></td><td>Function<Double,String></td><td></td><td><p> It returns the String representation of the target as a currency in the default Locale </p></td></tr>
<tr class="b"><td><b>toCurrencyStr</b></td><td>Function<Double,String></td><td>boolean groupingUsed</td><td><p> It returns the String representation of the target as a currency in the default Locale </p></td></tr>
<tr class="a"><td><b>toCurrencyStr</b></td><td>Function<Double,String></td><td>Locale locale</td><td><p> It returns the String representation of the target as a currency in the given Locale </p></td></tr>
<tr class="b"><td><b>toCurrencyStr</b></td><td>Function<Double,String></td><td>String locale</td><td><p> It returns the String representation of the target as a currency in the given locale </p></td></tr>
<tr class="a"><td><b>toCurrencyStr</b></td><td>Function<Double,String></td><td>Locale locale<br />boolean groupingUsed</td><td><p> It returns the String representation of the target as a currency in the given Locale </p></td></tr>
<tr class="b"><td><b>toCurrencyStr</b></td><td>Function<Double,String></td><td>String locale<br />boolean groupingUsed</td><td><p> It returns the String representation of the target as a currency in the given locale </p></td></tr>
<tr class="a"><td><b>toCurrencyStr</b></td><td>Function<Double,String></td><td>Locale locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />boolean groupingUsed</td><td><p> It returns the String representation of the target as a currency in the given Locale. If necessary, it will add leading or trailing zeros to the string based on the given parameters. So, </p> <tt>toCurrencyStr(Locale.UK, 3, 2, 2, true) would return 1,000.00 if target number is 1000</tt> <br /> <tt>toCurrencyStr(Locale.UK, 2, 2, 4, true) would return 00.00 if target number is 0</tt></td></tr>
<tr class="b"><td><b>toCurrencyStr</b></td><td>Function<Double,String></td><td>String locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />boolean groupingUsed</td><td><p> It returns the String representation of the target as a currency in the given locale taking into account the given parameters. If necessary, it will add leading or trailing zeros to the string based on the given parameters. So, </p> <tt>toCurrencyStr(Locale.UK.toString(), 3, 2, 2, true) would return 1,000.00 if target number is 1000</tt> <br /> <tt>toCurrencyStr(Locale.UK.toString(), 2, 2, 4, true) would return 00.00 if target number is 0</tt></td></tr>
<tr class="a"><td><b>toCurrencyStr</b></td><td>Function<Double,String></td><td>Locale locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />char groupingSeparator<br />char decimalSeparator<br />boolean decimalSeparatorAlwaysShown</td><td><p> It returns the String representation of the target as a currency in the given Locale taking into account the given parameters. If necessary, it will add leading or trailing zeros to the string based on the given parameters. So, </p> <tt>toCurrencyStr(Locale.UK, 3, 2, 2, ',', ',', true) would return 1,000,00 if target number is 1000</tt> <br /> <tt>toCurrencyStr(Locale.UK, 2, 2, 4, ',', ',', true) would return 00,00 if target number is 0</tt></td></tr>
<tr class="b"><td><b>toCurrencyStr</b></td><td>Function<Double,String></td><td>Locale locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />boolean groupingUsed<br />char decimalSeparator<br />boolean decimalSeparatorAlwaysShown</td><td><p> It returns the String representation of the target as a currency in the given Locale taking into account the given parameters. If necessary, it will add leading or trailing zeros to the string based on the given parameters. So, </p> <tt>toCurrencyStr(Locale.UK.toString(), 3, 2, 2, ',', ',', true) would return 1,000,00 if target number is 1000</tt> <br /> <tt>toCurrencyStr(Locale.UK.toString(), 2, 2, 4, ',', ',', true) would return 00,00 if target number is 0</tt></td></tr>
<tr class="a"><td><b>toCurrencyStr</b></td><td>Function<Double,String></td><td>String locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />char groupingSeparator<br />char decimalSeparator<br />boolean decimalSeparatorAlwaysShown</td><td><p> It returns the String representation of the target as a currency in the given locale taking into account the given parameters. If necessary, it will add leading or trailing zeros to the string based on the given parameters. So, </p> <tt>toCurrencyStr(Locale.UK, 3, 2, 2, ',', ',', true) would return 1,000,00 if target number is 1000</tt> <br /> <tt>toCurrencyStr(Locale.UK, 2, 2, 4, ',', ',', true) would return 00,00 if target number is 0</tt></td></tr>
<tr class="b"><td><b>toCurrencyStr</b></td><td>Function<Double,String></td><td>String locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />boolean groupingUsed<br />char decimalSeparator<br />boolean decimalSeparatorAlwaysShown</td><td><p> It returns the String representation of the target as a currency in the given locale taking into account the given parameters. If necessary, it will add leading or trailing zeros to the string based on the given parameters. So, </p> <tt>toCurrencyStr(Locale.UK.toString(), 3, 2, 2, ',', ',', true) would return 1,000,00 if target number is 1000</tt> <br /> <tt>toCurrencyStr(Locale.UK.toString(), 2, 2, 4, ',', ',', true) would return 00,00 if target number is 0</tt></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>toPercentStr</b></td><td>Function<Double,String></td><td></td><td><p> A String representing a percentage is created from the target number. </p></td></tr>
<tr class="b"><td><b>toPercentStr</b></td><td>Function<Double,String></td><td>boolean groupingUsed</td><td><p> A String representing a percentage is created from the target number either using grouping or not depending on the given parameter. So, </p> <tt>toPercentStr(true) would return 100,000% if target number is 1000</tt> <br /> <tt>toPercentStr(false) would return 100000% if target number is 1000</tt></td></tr>
<tr class="a"><td><b>toPercentStr</b></td><td>Function<Double,String></td><td>Locale locale</td><td><p> A String representing a percentage is created from the target number in the given Locale </p></td></tr>
<tr class="b"><td><b>toPercentStr</b></td><td>Function<Double,String></td><td>String locale</td><td><p> A String representing a percentage is created from the target number in the given locale </p></td></tr>
<tr class="a"><td><b>toPercentStr</b></td><td>Function<Double,String></td><td>Locale locale<br />boolean groupingUsed</td><td><p> A String representing a percentage is created from the target number in the given Locale. Grouping will be used depending on the value of the groupingUsed parameter. </p></td></tr>
<tr class="b"><td><b>toPercentStr</b></td><td>Function<Double,String></td><td>String locale<br />boolean groupingUsed</td><td><p> A String representing a percentage is created from the target number in the given locale. Grouping will be used depending on the value of the groupingUsed parameter. </p></td></tr>
<tr class="a"><td><b>toPercentStr</b></td><td>Function<Double,String></td><td>Locale locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />boolean groupingUsed</td><td><p> A String representing a percentage is created from the target number in the given Locale. If necessary, it will add leading or trailing zeros to the string based on the given parameters. </p></td></tr>
<tr class="b"><td><b>toPercentStr</b></td><td>Function<Double,String></td><td>String locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />boolean groupingUsed</td><td><p> A String representing a percentage is created from the target number in the given locale. If necessary, it will add leading or trailing zeros to the string based on the given parameters. </p></td></tr>
<tr class="a"><td><b>toPercentStr</b></td><td>Function<Double,String></td><td>Locale locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />char groupingSeparator<br />char decimalSeparator<br />boolean decimalSeparatorAlwaysShown</td><td><p> A String representing a percentage is created from the target number in the given Locale and using the other given parameters as well. If necessary, it will add leading or trailing zeros to the string based on the given parameters. </p></td></tr>
<tr class="b"><td><b>toPercentStr</b></td><td>Function<Double,String></td><td>Locale locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />boolean groupingUsed<br />char decimalSeparator<br />boolean decimalSeparatorAlwaysShown</td><td><p> A String representing a percentage is created from the target number in the given locale and using the other given parameters as well. If necessary, it will add leading or trailing zeros to the string based on the given parameters. </p></td></tr>
<tr class="a"><td><b>toPercentStr</b></td><td>Function<Double,String></td><td>String locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />char groupingSeparator<br />char decimalSeparator<br />boolean decimalSeparatorAlwaysShown</td><td><p> A String representing a percentage is created from the target number in the given locale and using the other given parameters as well. If necessary, it will add leading or trailing zeros to the string based on the given parameters. </p></td></tr>
<tr class="b"><td><b>toPercentStr</b></td><td>Function<Double,String></td><td>String locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />boolean groupingUsed<br />char decimalSeparator<br />boolean decimalSeparatorAlwaysShown</td><td><p> A String representing a percentage is created from the target number in the given locale and using the other given parameters as well. If necessary, it will add leading or trailing zeros to the string based on the given parameters. </p></td></tr>
<tr class="" bgcolor="#A4A4A4"><td bgcolor="#A4A4A4" colspan="4"></td></tr>
<tr class="a"><td><b>toStr</b></td><td>Function<Double,String></td><td></td><td><p> It returns the String representation of the input number </p></td></tr>
<tr class="b"><td><b>toStr</b></td><td>Function<Double,String></td><td>boolean groupingUsed</td><td><p> It returns the String representation of the input number either using or not using grouping </p></td></tr>
<tr class="a"><td><b>toStr</b></td><td>Function<Double,String></td><td>Locale locale</td><td><p> It returns the String representation of the target number in the given Locale </p></td></tr>
<tr class="b"><td><b>toStr</b></td><td>Function<Double,String></td><td>String locale</td><td><p> It returns the String representation of the target number in the given locale </p></td></tr>
<tr class="a"><td><b>toStr</b></td><td>Function<Double,String></td><td>Locale locale<br />boolean groupingUsed</td><td><p> It returns the String representation of the target number in the given Locale. Grouping will be used depending on the value of the groupingUsed parameter </p></td></tr>
<tr class="b"><td><b>toStr</b></td><td>Function<Double,String></td><td>String locale<br />boolean groupingUsed</td><td><p> It returns the String representation of the target number in the given locale. Grouping will be used depending on the value of the groupingUsed parameter </p></td></tr>
<tr class="a"><td><b>toStr</b></td><td>Function<Double,String></td><td>Locale locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />boolean groupingUsed</td><td><p> It returns the String representation of the target number in the given Locale. If necessary, it will add leading or trailing zeros to the string based on the given parameters. So, </p> <tt>toStr(Locale.ENGLISH, 3, 2, 2, true) would return 010.00 if target number is 10</tt> <br /> <tt>toStr(Locale.ENGLISH, 2, 2, 4, true) would return 00.00 if target number is 0</tt></td></tr>
<tr class="b"><td><b>toStr</b></td><td>Function<Double,String></td><td>String locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />boolean groupingUsed</td><td><p> It returns the String representation of the target number in the given locale. If necessary, it will add leading or trailing zeros to the string based on the given parameters. So, </p> <tt>toStr(Locale.ENGLISH.toString(), 3, 2, 2, true) would return 010.00 if target number is 10</tt> <br /> <tt>toStr(Locale.ENGLISH.toString(), 2, 2, 4, true) would return 00.00 if target number is 0</tt></td></tr>
<tr class="a"><td><b>toStr</b></td><td>Function<Double,String></td><td>Locale locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />char groupingSeparator<br />char decimalSeparator<br />boolean decimalSeparatorAlwaysShown</td><td><p> It returns the String representation of the target number in the given Locale. If necessary, it will add leading or trailing zeros to the string based on the given parameters. So, </p> <tt>toStr(Locale.ENGLISH, 3, 2, 2, ',', '.', true) would return 1,000.00 if target number is 1000</tt> <br /> <tt>toStr(Locale.ENGLISH, 2, 2, 4, ',', '.', true) would return 00.00 if target number is 0</tt></td></tr>
<tr class="b"><td><b>toStr</b></td><td>Function<Double,String></td><td>Locale locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />boolean groupingUsed<br />char decimalSeparator<br />boolean decimalSeparatorAlwaysShown</td><td><p> It returns the String representation of the target number in the given Locale. If necessary, it will add leading or trailing zeros to the string based on the given parameters. So, </p> <tt>toStr(Locale.ENGLISH, 3, 2, 2, true, ',', true) would return 1,000,00 if target number is 1000</tt> <br /> <tt>toStr(Locale.ENGLISH, 2, 2, 4, true, ',', true) would return 00,00 if target number is 0</tt></td></tr>
<tr class="a"><td><b>toStr</b></td><td>Function<Double,String></td><td>String locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />char groupingSeparator<br />char decimalSeparator<br />boolean decimalSeparatorAlwaysShown</td><td><p> It returns the String representation of the target number in the given locale. If necessary, it will add leading or trailing zeros to the string based on the given parameters. So, </p> <tt>toStr(Locale.ENGLISH.toString(), 3, 2, 2, ',', '.', true) would return 1,000.00 if target number is 1000</tt> <br /> <tt>toStr(Locale.ENGLISH.toString(), 2, 2, 4, ',', '.', true) would return 00.00 if target number is 0</tt></td></tr>
<tr class="b"><td><b>toStr</b></td><td>Function<Double,String></td><td>String locale<br />int minIntegerDigits<br />int minFractionDigits<br />int maxFractionDigits<br />boolean groupingUsed<br />char decimalSeparator<br />boolean decimalSeparatorAlwaysShown</td><td><p> It returns the String representation of the target number in the given locale. If necessary, it will add leading or trailing zeros to the string based on the given parameters. So, </p> <tt>toStr(Locale.ENGLISH.toString(), 3, 2, 2, true, ',', true) would return 1,000,00 if target number is 1000</tt> <br /> <tt>toStr(Locale.ENGLISH.toString(), 2, 2, 4, true, ',', true) would return 00,00 if target number is 0</tt></td></tr>
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