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# Reset game to starting stateobs=env.reset()
# Set flag to flasedone=Falseforgameinrange(1):
whilenotdone:
ifdone:
obs=env.reset()
env.render()
obs, reward, done, info=env.step(env.action_space.sample())
time.sleep(0.01)
print(reward)
env.close()
print(info)
you just have to start the env before with this code
# Starts up the game environmentenv=retro.make(game='StreetFighterIISpecialChampionEdition-Genesis')
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