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Standalone ALAC package #22
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I'm travelling right now, but it should be easy to do. I'll see if I can 2014-04-27 16:59 GMT-07:00 Stephen Wan [email protected]:
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Thanks! Let me know if I can help. (Though unfortunately, I don't have much experience with node-gyp) |
Hey sorry, my startup is going through Y Combinator and I don't have much I did start to work on it though. If you just need ALAC encryption, it 2014-07-09 10:31 GMT-07:00 Drew Stephens [email protected]:
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Hi All! I am posting a new issue into this thread, so that all of you guys will receive a notification about that, hopefully. I am interested in building an airplay-hub with a GUI for Raspberry Pi. I found this project, which uses your projects "node_airtunes" and "nodetunes" implicitly. https://github.com/noelhibbard/node-airplayhub This already works quite well. I detected 2 problems on the node_airtunes side: 1st problem: On songs with a very wide/intensive sound spectrum I get some debug notices of this kind: "compressed frame too big: 13340 vs. 11280". Usually this is not a problem, the playback continues. On some specific songs these messages are printed very frequently, and after a short period the process crashes:
This error can be reproduced very constantly with following song: I figured out that the "compressed frame too big" messages are thrown from ALACEncoder.cpp. Is there a newer version available or is there any way to avoid this crash? 2nd problem: When Music is stopped for some while I cannot restart playback. This problem seems to be on the node_airtunes side, since the playback on the iOS device works (song is "running" on iPhone, so nodetunes seems to be functional), but there is no output on any target device. Is there any way to debug / get more verbose output? Thank you! |
Hi, I'm interested in using the ALAC encoder/decoder bindings for a project I'm working on for AirTunes server support. (https://github.com/stephen/nodetunes/).
Would you be able to put your ALAC bindings into a separate npm module available for use?
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