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service_linux.go
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service_linux.go
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// Copyright 2015 Daniel Theophanes.
// Use of this source code is governed by a zlib-style
// license that can be found in the LICENSE file.
package service
import (
"os"
"strings"
)
type linuxSystemService struct {
name string
detect func() bool
interactive func() bool
new func(i Interface, c *Config) (Service, error)
}
func (sc linuxSystemService) String() string {
return sc.name
}
func (sc linuxSystemService) Detect() bool {
return sc.detect()
}
func (sc linuxSystemService) Interactive() bool {
return sc.interactive()
}
func (sc linuxSystemService) New(i Interface, c *Config) (Service, error) {
return sc.new(i, c)
}
func init() {
ChooseSystem(linuxSystemService{
name: "linux-systemd",
detect: isSystemd,
interactive: func() bool {
is, _ := isInteractive()
return is
},
new: newSystemdService,
},
linuxSystemService{
name: "linux-upstart",
detect: isUpstart,
interactive: func() bool {
is, _ := isInteractive()
return is
},
new: newUpstartService,
},
linuxSystemService{
name: "unix-systemv",
detect: func() bool { return true },
interactive: func() bool {
is, _ := isInteractive()
return is
},
new: newSystemVService,
},
)
}
func isInteractive() (bool, error) {
// TODO: This is not true for user services.
return os.Getppid() != 1, nil
}
var tf = map[string]interface{}{
"cmd": func(s string) string {
return `"` + strings.Replace(s, `"`, `\"`, -1) + `"`
},
"cmdEscape": func(s string) string {
return strings.Replace(s, " ", `\x20`, -1)
},
}