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server.js
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server.js
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/*
* OS.js - JavaScript Cloud/Web Desktop Platform
*
* Copyright (c) Anders Evenrud <[email protected]>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @author Anders Evenrud <[email protected]>
* @licence Simplified BSD License
*/
// Methods OS.js server requires
module.exports = (core, proc) => {
const {routeAuthenticated} = core.make('osjs/express');
return {
// When server initializes
async init() {
// HTTP Route example (see index.js)
routeAuthenticated('POST', proc.resource('/test'), (req, res) => {
res.json({hello: 'World'});
});
// WebSocket Route example (see index.js)
// NOTE: This creates a new connection. You can use a core bound socket instead
core.app.ws(proc.resource('/socket'), (ws, req) => {
ws.send('Hello World');
});
},
// When server starts
async start() {
},
// When server goes down
destroy() {
},
// When using an internally bound websocket, messages comes here
onmessage(ws, respond, args) {
respond('Pong');
}
};
};