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webpack.dev.config.js
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webpack.dev.config.js
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const webpack = require('webpack');
const path = require('path');
const HtmlWebpackPlugin = require('html-webpack-plugin');
const { spawn } = require('child_process');
// Any directories you will be adding code/files into, need to be added to this array so webpack will pick them up
const defaultInclude = path.resolve(__dirname, 'src');
module.exports = {
module: {
// specifies rules to transpile frontend code
rules: [
{
// condition to match files using regex
test: /\.s?css$/,
// loaders to use
use: ['style-loader', 'css-loader', 'sass-loader'],
// An array of path or directories that have the files to be transformed by the loader
include: defaultInclude,
},
{
test: /\.jsx?$/,
use: [
{
loader: 'babel-loader',
options: {
presets: ['@babel/preset-env', '@babel/preset-react'],
},
},
],
include: defaultInclude,
},
{
test: /\.(jpe?g|png|gif)$/,
use: [{ loader: 'file-loader?name=img/[name]__[hash:base64:5].[ext]' }],
include: defaultInclude,
},
{
test: /\.(eot|svg|ttf|woff|woff2)$/,
use: [{ loader: 'file-loader?name=font/[name]__[hash:base64:5].[ext]' }],
include: defaultInclude,
},
],
},
// Webpack can compile for multiple environments aka targets.
// 'electron-renderer' instructs webpack to compile for Electron for renderer process
target: 'electron-renderer',
plugins: [
new HtmlWebpackPlugin({
template: './src/index.html',
}),
new webpack.DefinePlugin({
'process.env.NODE_ENV': JSON.stringify('development'),
}),
],
// chooses a style of source mapping to enhance the debugging process
// a source map maps the code a in a compressed file back to its original position in the source file.
// major browsers have built-in support for source maps.
devtool: 'cheap-source-map',
devServer: {
// specifies the directory of static files to be served
contentBase: path.resolve(__dirname, 'dist'),
stats: {
colors: true,
chunks: false,
children: false,
},
// the before hook runs before the devServer starts and can be used to run node js code
before() {
spawn('electron', ['.'], { shell: true, env: process.env, stdio: 'inherit' })
.on('close', code => process.exit(0))
.on('error', spawnError => console.error(spawnError));
},
},
};