Skip to content

Latest commit

 

History

History
27 lines (21 loc) · 1.06 KB

CHANGELOG.md

File metadata and controls

27 lines (21 loc) · 1.06 KB

Changelog

0.3.0 (2023-04-21)

  • Add zone shrinking to improve game balance
    • Zones will now shrink constantly instead of staying at their max radius until round end
    • The larger the zone, the faster it shrinks, and vice versa
    • Shrink speed is doubled when the zone's team is carrying the ball
  • Force overtime to always occur regardless of goals scored
  • Increase round time to 10 minutes
  • Flash the carrier's screen when they are leaving the zone
  • Add a white outline to the carrier
  • Block the interception condition from being applied to players
  • Suppress crowd reaction sounds when the ball is intercepted or stolen
  • Improve joinclass check to allow players to queue a class change while still preventing them from suiciding near the ball
  • Prevent respawning due to loadout changes while players are near the ball

0.2.0 (2022-12-08)

  • Allow jumper weapons to inflict knockback on enemies
  • Add custom server tag for the gamemode
  • Switch to building against SlidyBat's SendProxy Manager fork
  • Various minor improvements

0.1.0 (2022-08-13)

  • Initial release