Releases: otigon/automated-jb2a-animations
Releases · otigon/automated-jb2a-animations
Dual Attach hotfix
Hotfix for the Dual Attach preset throwing errors while building file paths
Removed recent changes to the Svelte/TRL Menus
Reverted changes to the Svelte/TRL menus from 4.2.17 due to some parts of the Global menu not functioning correctly.
Attempting reversion
Testing reversion
I admit defeat
fml
note sure anymore
testing
Rollback
More adjustments
- Updated TRL dependencies and code thanks to @typhonrt
- PF2e: Added the AOE check back in for Save Spells to exit out of the workflow
- Adjusted the internal file path and database path compiler to default to the closest matched animation. Useful if a Global menu was imported that has animations from a newer version of JB2A than the user has installed, or if only the Free JB2A module is installed and their Global menu is based on Patreon JB2A choices.
PF2e changes, JB2A Update, backend switches
Updated the internal A-A Database to include the latest JB2A 0.5.4 release. This coincides with some back-end database changes for A-A to eliminate maintaining separate database files.
PF2e
- Adjusted how "Save" type spells are handled in A-A to hopefully catch a few last edge cases
- Added a new setting:
Disable Granted Aura Effect Animations
. If enabled, Animations will not play when Ruleset (AE) is added to a token that is granted from an Aura belong to another actor.
Fixes and Additions
Fixes:
- Added Color Tint to the Active Effect - On Token menu which was accidentally left off from a previous release
- Fixed Errors with Secondary and Target animation sections when using Side Impact option
- Added
.tieToDocument()
method for Source Animation effects when set to persistent - Fixed Secondary animation sections not playing for Active Effects
Changes
- Removed AOE checks from PF2e Spell workflow
Added a new Hook:
AutomatedAnimations-WorkflowStart
which passes two sets of data:
data
: All compiled data performed by the System Data compiler. This includestoken
,item
,targets
,chat message
ortemplate
animationData
: all data for the currently matched Animation for the Item
Altering the data
object passed by this hook is possible, and you can pass two new keys as desired:
stopWorkflow: Boolean
: If True, it will stop the A-A workflow and exit outrecheckAnimation: Boolean
: If True, it will re-run the Animation check before continuing
recheckAnimation
can be used to switch the Item in the current workflow for another, or changing any other currently existing data.