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doc.go
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// Package packit provides primitives for implementing a Cloud Native Buildpack
// according to the specification:
// https://github.com/buildpacks/spec/blob/main/buildpack.md.
//
// Buildpack Interface
//
// According to the specification, the buildpack interface is composed of both
// a detect and build phase. Each of these phases has a corresponding set of
// packit primitives enable developers to easily implement a buildpack.
//
// Detect Phase
//
// The purpose of the detect phase is for buildpacks to declare dependencies
// that are provided or required for the buildpack to execute. Implementing the
// detect phase can be achieved by calling the Detect function and providing a
// DetectFunc callback to be invoked during that phase. Below is an example of
// a simple detect phase that provides the "yarn" dependency and requires the
// "node" dependency.
//
// package main
//
// import (
// "encoding/json"
// "os"
// "path/filepath"
//
// "github.com/paketo-buildpacks/packit/v2"
// )
//
// func main() {
// // The detect phase provides yarn and requires node. When requiring node,
// // a version specified in the package.json file is included to indicate
// // what versions of node are acceptable to the buildpack.
//
// packit.Detect(func(context packit.DetectContext) (packit.DetectResult, error) {
//
// // The DetectContext includes a WorkingDir field that specifies the
// // location of the application source code. This field can be combined with
// // other paths to find and inspect files included in the application source
// // code that is provided to the buildpack.
// file, err := os.Open(filepath.Join(context.WorkingDir, "package.json"))
// if err != nil {
// return packit.DetectResult{}, err
// }
//
// // The package.json file includes a declaration of what versions of node
// // are acceptable. For example:
// // {
// // "engines": {
// // "node": ">=0.10.3 <0.12"
// // }
// // }
// var config struct {
// Engines struct {
// Node string `json:"node"`
// } `json:"engines"`
// }
//
// err = json.NewDecoder(file).Decode(&config)
// if err != nil {
// return packit.DetectResult{}, err
// }
//
// // Once the package.json file has been parsed, the detect phase can return
// // a result that indicates the provision of yarn and the requirement of
// // node. As can be seen below, the BuildPlanRequirement may also include
// // optional metadata information to such as the source of the version
// // information for a given requirement.
// return packit.DetectResult{
// Plan: packit.BuildPlan{
// Provides: []packit.BuildPlanProvision{
// {Name: "yarn"},
// },
// Requires: []packit.BuildPlanRequirement{
// {
// Name: "node",
// Version: config.Engines.Node,
// Metadata: map[string]string{
// "version-source": "package.json",
// },
// },
// },
// },
// }, nil
// })
// }
//
// Build Phase
//
// The purpose of the build phase is to perform the operation of providing
// whatever dependencies were declared in the detect phase for the given
// application code. Implementing the build phase can be achieved by calling
// the Build function and providing a BuildFunc callback to be invoked during
// that phase. Below is an example that adds "yarn" as a dependency to the
// application source code.
//
// package main
//
// import "github.com/paketo-buildpacks/packit/v2"
//
// func main() {
// // The build phase includes the yarn cli in a new layer that is made
// // available for subsequent buildpacks during their build phase as well as to
// // the start command during launch.
//
// packit.Build(func(context packit.BuildContext) (packit.BuildResult, error) {
//
// // The BuildContext includes a BuildpackPlan with entries that specify a
// // requirement on a dependency provided by the buildpack. This example
// // simply chooses the first entry, but more intelligent resolution
// // processes can and likely shoud be used in real implementations.
// entry := context.Plan.Entries[0]
//
// // The BuildContext also provides a mechanism whereby a layer can be
// // created to store the results of a given portion of the build process.
// // This example creates a layer called "yarn" that will hold the yarn cli.
// layer, err := context.Layers.Get("yarn")
// if err != nil {
// return packit.BuildResult{}, err
// }
// layer.Build = true
// layer.Launch = true
//
// // At this point we are performing the process of installing the yarn cli.
// // As those details are not important to the explanation of the packit API,
// // they are omitted here.
// err = InstallYarn(entry.Version, layer.Path)
// if err != nil {
// return packit.BuildResult{}, err
// }
//
// // After the installation of the yarn cli, a BuildResult can be returned
// // that included details of the executed BuildpackPlan, the Layers to
// // provide back to the lifecycle, and the Processes to execute at launch.
// return packit.BuildResult{
// Layers: []packit.Layer{
// layer,
// },
// Processes: []packit.Process{
// {
// Type: "web",
// Command: "yarn start",
// },
// },
// }, nil
// })
// }
//
// // InstallYarn executes the process of installing the yarn cli.
// func InstallYarn(version, path string) error {
// // Implemention omitted.
// return nil
// }
//
// Run
//
// Buildpacks can be created with a single entrypoint executable using the
// packit.Run function. Here, you can combine both the Detect and Build phases
// and run will ensure that the correct phase is called when the matching
// executable is called by the Cloud Native Buildpack Lifecycle. Below is an
// example that combines a simple detect and build into a single main program.
//
// package main
//
// import "github.com/paketo-buildpacks/packit/v2"
//
// func main() {
// detect := func(context packit.DetectContext) (packit.DetectResult, error) {
// return packit.DetectResult{}, nil
// }
//
// build := func(context packit.BuildContext) (packit.BuildResult, error) {
// return packit.BuildResult{
// Processes: []packit.Process{
// {
// Type: "web",
// Command: `while true; do nc -l -p $PORT -c 'echo -e "HTTP/1.1 200 OK\n\n Hello, world!\n"'; done`,
// },
// },
// }, nil
// }
//
// packit.Run(detect, build)
// }
//
// Summary
//
// These examples show the very basics of what a buildpack implementation using
// packit might entail. For more details, please consult the documentation of
// the types and functions declared herein.
package packit