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CardFlyIn.tscn
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CardFlyIn.tscn
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://images/playingCardBacks.cardBack_blue1.atlastex" type="Texture" id=1]
[sub_resource type="Animation" id=1]
resource_name = "Card Fly In"
length = 0.25
tracks/0/type = "value"
tracks/0/path = NodePath("FlyingCard:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.25 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ), Vector2( 260, 300 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("FlyingCard:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.13, 0.25 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ 0.0, 180.0, 360.0 ]
}
[node name="CardFlyIn" type="Node2D"]
[node name="FlyingCard" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CardAnimation" type="AnimationPlayer" parent="."]
"anims/Card Fly In" = SubResource( 1 )