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This repository has been archived by the owner on Apr 21, 2021. It is now read-only.
In the screenshot is an example of 'compartment' extrusions rendering on top of one another, like the floors to a building.
When I pass THREE.Shape to create a THREE.ExtrusionBufferGeometry, the extrusions above the initial extrusion at the very bottom seem to render without side faces/transparently. You can see the top/bottom face of each in extrusion in black.
I use the tb.Object3D method as per the example in the Threebox repo. Am I supposed to be rendering extrusions differently?
The text was updated successfully, but these errors were encountered:
In the screenshot is an example of 'compartment' extrusions rendering on top of one another, like the floors to a building.
When I pass THREE.Shape to create a THREE.ExtrusionBufferGeometry, the extrusions above the initial extrusion at the very bottom seem to render without side faces/transparently. You can see the top/bottom face of each in extrusion in black.
I use the tb.Object3D method as per the example in the Threebox repo. Am I supposed to be rendering extrusions differently?
The text was updated successfully, but these errors were encountered: