This repository has been archived by the owner on Feb 19, 2021. It is now read-only.
forked from Yasushi/putty
-
Notifications
You must be signed in to change notification settings - Fork 0
/
timing.c
243 lines (214 loc) · 5.94 KB
/
timing.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
/*
* timing.c
*
* This module tracks any timers set up by schedule_timer(). It
* keeps all the currently active timers in a list; it informs the
* front end of when the next timer is due to go off if that
* changes; and, very importantly, it tracks the context pointers
* passed to schedule_timer(), so that if a context is freed all
* the timers associated with it can be immediately annulled.
*/
#include <assert.h>
#include <stdio.h>
#include "putty.h"
#include "tree234.h"
struct timer {
timer_fn_t fn;
void *ctx;
long now;
};
static tree234 *timers = NULL;
static tree234 *timer_contexts = NULL;
static long now = 0L;
static int compare_timers(void *av, void *bv)
{
struct timer *a = (struct timer *)av;
struct timer *b = (struct timer *)bv;
long at = a->now - now;
long bt = b->now - now;
if (at < bt)
return -1;
else if (at > bt)
return +1;
/*
* Failing that, compare on the other two fields, just so that
* we don't get unwanted equality.
*/
#ifdef __LCC__
/* lcc won't let us compare function pointers. Legal, but annoying. */
{
int c = memcmp(&a->fn, &b->fn, sizeof(a->fn));
if (c < 0)
return -1;
else if (c > 0)
return +1;
}
#else
if (a->fn < b->fn)
return -1;
else if (a->fn > b->fn)
return +1;
#endif
if (a->ctx < b->ctx)
return -1;
else if (a->ctx > b->ctx)
return +1;
/*
* Failing _that_, the two entries genuinely are equal, and we
* never have a need to store them separately in the tree.
*/
return 0;
}
static int compare_timer_contexts(void *av, void *bv)
{
char *a = (char *)av;
char *b = (char *)bv;
if (a < b)
return -1;
else if (a > b)
return +1;
return 0;
}
static void init_timers(void)
{
if (!timers) {
timers = newtree234(compare_timers);
timer_contexts = newtree234(compare_timer_contexts);
now = GETTICKCOUNT();
}
}
long schedule_timer(int ticks, timer_fn_t fn, void *ctx)
{
long when;
struct timer *t, *first;
init_timers();
when = ticks + GETTICKCOUNT();
/*
* Just in case our various defences against timing skew fail
* us: if we try to schedule a timer that's already in the
* past, we instead schedule it for the immediate future.
*/
if (when - now <= 0)
when = now + 1;
t = snew(struct timer);
t->fn = fn;
t->ctx = ctx;
t->now = when;
if (t != add234(timers, t)) {
sfree(t); /* identical timer already exists */
} else {
add234(timer_contexts, t->ctx);/* don't care if this fails */
}
first = (struct timer *)index234(timers, 0);
if (first == t) {
/*
* This timer is the very first on the list, so we must
* notify the front end.
*/
timer_change_notify(first->now);
}
return when;
}
/*
* Call to run any timers whose time has reached the present.
* Returns the time (in ticks) expected until the next timer after
* that triggers.
*/
int run_timers(long anow, long *next)
{
struct timer *first;
init_timers();
#ifdef TIMING_SYNC
/*
* In this ifdef I put some code which deals with the
* possibility that `anow' disagrees with GETTICKCOUNT by a
* significant margin. Our strategy for dealing with it differs
* depending on platform, because on some platforms
* GETTICKCOUNT is more likely to be right whereas on others
* `anow' is a better gold standard.
*/
{
long tnow = GETTICKCOUNT();
if (tnow + TICKSPERSEC/50 - anow < 0 ||
anow + TICKSPERSEC/50 - tnow < 0
) {
#if defined TIMING_SYNC_ANOW
/*
* If anow is accurate and the tick count is wrong,
* this is likely to be because the tick count is
* derived from the system clock which has changed (as
* can occur on Unix). Therefore, we resolve this by
* inventing an offset which is used to adjust all
* future output from GETTICKCOUNT.
*
* A platform which defines TIMING_SYNC_ANOW is
* expected to have also defined this offset variable
* in (its platform-specific adjunct to) putty.h.
* Therefore we can simply reference it here and assume
* that it will exist.
*/
tickcount_offset += anow - tnow;
#elif defined TIMING_SYNC_TICKCOUNT
/*
* If the tick count is more likely to be accurate, we
* simply use that as our time value, which may mean we
* run no timers in this call (because we got called
* early), or alternatively it may mean we run lots of
* timers in a hurry because we were called late.
*/
anow = tnow;
#else
/*
* Any platform which defines TIMING_SYNC must also define one of the two
* auxiliary symbols TIMING_SYNC_ANOW and TIMING_SYNC_TICKCOUNT, to
* indicate which measurement to trust when the two disagree.
*/
#error TIMING_SYNC definition incomplete
#endif
}
}
#endif
now = anow;
while (1) {
first = (struct timer *)index234(timers, 0);
if (!first)
return FALSE; /* no timers remaining */
if (find234(timer_contexts, first->ctx, NULL) == NULL) {
/*
* This timer belongs to a context that has been
* expired. Delete it without running.
*/
delpos234(timers, 0);
sfree(first);
} else if (first->now - now <= 0) {
/*
* This timer is active and has reached its running
* time. Run it.
*/
delpos234(timers, 0);
first->fn(first->ctx, first->now);
sfree(first);
} else {
/*
* This is the first still-active timer that is in the
* future. Return how long it has yet to go.
*/
*next = first->now;
return TRUE;
}
}
}
/*
* Call to expire all timers associated with a given context.
*/
void expire_timer_context(void *ctx)
{
init_timers();
/*
* We don't bother to check the return value; if the context
* already wasn't in the tree (presumably because no timers
* ever actually got scheduled for it) then that's fine and we
* simply don't need to do anything.
*/
del234(timer_contexts, ctx);
}