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First of all, Athena Mod uses IMGUI, Unity's first generation GUI framework, for several reasons.
I tried using the item icons included with the game client in Athena mod, but I couldn't because the read/write settings for the atlas where the game's icons are stored were disabled.
Idea.1
Enables read/write settings for the atlas.
Idea.2
Build and export the atlas as an assetbundle and import it into Athena mod.
The text was updated successfully, but these errors were encountered:
Background
First of all, Athena Mod uses IMGUI, Unity's first generation GUI framework, for several reasons.
I tried using the item icons included with the game client in Athena mod, but I couldn't because the read/write settings for the atlas where the game's icons are stored were disabled.
Idea.1
Idea.2
The text was updated successfully, but these errors were encountered: