diff --git a/README.md b/README.md index e09f792d..913dee66 100644 --- a/README.md +++ b/README.md @@ -12,17 +12,17 @@ Currently works with client version 1.13C. Major features include: * Full maphack - * Monsters, missiles displayed on map - * Infinite light radius - * Configurable monster colors (see wiki for details) - * Indicators of current level's exits + * Monsters, missiles displayed on map + * Infinite light radius + * Configurable monster colors (see wiki for details) + * Indicators of current level's exits * Configurable item display features (see wiki for details) - * Modify item names and add sockets, item levels, ethereality - * Change colors and display items on the map + * Modify item names and add sockets, item levels, ethereality + * Change colors and display items on the map * One-click item movement - * Shift-rightclick moves between stash/open cube and inventory - * Ctrl-rightclick moves from stash/open cube/inventory to ground - * Ctrl-shift-rightclick moves from stash/inventory into closed cube + * Shift-rightclick moves between stash/open cube and inventory + * Ctrl-rightclick moves from stash/open cube/inventory to ground + * Ctrl-shift-rightclick moves from stash/inventory into closed cube * Auto-party (default hotkey: 9) * Auto-loot (default hotkey: 7) * Use potions directly from inventory (default hotkeys: numpad * and -) @@ -30,12 +30,24 @@ Major features include: * Screen showing secondary attributes such as IAS/FHR (default hotkey: 8) * Warnings when buffs expire (see "Skill Warning" in config file) * Stash Export - * Export the inventory & stash of the current character to an external file + * Export the inventory & stash of the current character to an external file * Experience Meter - * Show the current %, % gained, and exp/sec above the stamina bar + * Show the current %, % gained, and exp/sec above the stamina bar +* Reload configs in-game with ctrl+r or numpad 0 (numpad 0 is configurable) + +Imports from LoliSquad's branch: +* Cow King and his pack now has a separate color on the minimap +* If your game name consists of word+number, it will guess your next game name to be +1 (x123 -> x124) + * `Autofill Next Game: True`, defaults to true +* Remembers your last game's password + * `Autofill Last Password: True`, defaults to true +* You can inspect Valkeries, Shadow Masters and Iron Golems to see what they spawned with or was made of +* Improved in-game color palette (16x16, removed an excess color square that didn't exist) The hotkeys for all features can be changed in the config file. +Example config can be found here: [](https://github.com/planqi/bh_config) + Stash Exporting is configured through [Mustache Templates](https://mustache.github.io/mustache.5.html), see sample below: Add this to the bottom of your BH.cfg: @@ -52,6 +64,39 @@ Mustache[item]: {{>header}}{{>stats}}{{^isRuneword}}{{#socketed}}\n\n * {{>>ite Mustache[stash]: {{#this}}* {{>item}}\n\n{{/this}} ``` +# Release Notes for BH Maphack v1.8 +* Stash export improvements: + * Add account name to sash export file name + * Add rare and crafted item names to stash export +* Map boxes are drawn on top of other things +* Add four possible box sizes to draw on the map + * Big to small: border, map, dot, px + * example config line: + * `ItemDisplay[tsc]: %green%+ %white%TP%map-97%%line-20%%border-20%%dot-0a%%px-33%` + * the new format is border-xx where the xx is the color code + * things like `%red%%map%` will still work and won't override a border that is set + * ![Boxes](readme_gfx/map_boxes.png) + * ![Color palette](readme_gfx/color_palette.png) +* Support multiple ItemDisplay lines with the same key +* Draw all of an item's map config lines, not just the first +* Add some fancy ItemDisplay magic (see example configs) +* Add ability to reload BH config (default key: numpad 0; hard coded: control r) +* Add ability to draw lines to or hide monsters on map + * `Monster Hide[149]: // chicken` + * `Monster Line[479]: 0x9B // shenk` +* Add `DARK_GREEN` as a color +* Other color; add Other Extra + * This enables places like Black Marsh to have lines to The Hole and The Forgotten Tower + * Add support for various possible paths at the start of act 3 + * Other Extra is for supporting an extra exit on a level (e.g. Hole Level 1 exit from Black Marsh). +* Remove need for Visual Studio Redistributable +* ItemDisplay conditions can now use `&&` for AND and `||` for OR +* `%replacement_strings%` don't need to be in caps +* Fixed toggle key for xp meter (default: numpad 7) +* Updated stats page + * Custom stats can be added like: `Stat Screen[red_cooldown]: // reduced cooldown` +* Can be loaded on Diablo start + # Release Notes for BH Maphack v1.7a - A fork of Underbent's v1.6 by Slayergod13 diff --git a/Release/BH.dll b/Release/BH.dll index d51cfec2..ad0eee4e 100644 Binary files a/Release/BH.dll and b/Release/BH.dll differ diff --git a/readme_gfx/color_palette.png b/readme_gfx/color_palette.png new file mode 100644 index 00000000..a01064e2 Binary files /dev/null and b/readme_gfx/color_palette.png differ diff --git a/readme_gfx/map_boxes.png b/readme_gfx/map_boxes.png new file mode 100644 index 00000000..7ea959d5 Binary files /dev/null and b/readme_gfx/map_boxes.png differ