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[Bug] ForceSaveOnDeath does not seem to work. #204
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Use new serializer & set ProfileId (Fixes: #204)
Gear loss is now correctly saved BUT you are 440/440 health (food and drink loss appears to be correct). |
Health begins restoring from the moment you die, so if you die early on in the raid and still spectate you’ll most likely be fully regenerated by the time you are out of the raid. |
I've spent the last hour running into landmines so I could spectate some mod code I'm debugging and alt+f4 out and have no injuries when I reconnect. |
I've had this happen without the feature too. I think it's a problem with SPTs save method. I'll try implementing our own endpoint. |
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