-
Notifications
You must be signed in to change notification settings - Fork 303
/
detect_sound.js
45 lines (35 loc) · 1.41 KB
/
detect_sound.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
/**
* Copyright 2018 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* @author ebidel@ (Eric Bidelman)
*/
/**
* Trivially detect if media elements on the page are producing audio on page load.
* Note: approach doesn't work in headless Chrome (which doesn't play sound).
*/
const puppeteer = require('puppeteer');
const URL = process.env.URL || 'https://www.youtube.com/watch?v=sK1ODp0nDbM';
(async() => {
// Note: headless doesn't play audio. Launch headful chrome.
const browser = await puppeteer.launch({headless: false});
const page = await browser.newPage();
await page.goto(URL, {waitUntil: 'networkidle2'});
const playingAudio = await page.evaluate(() => {
const mediaEls = Array.from(document.querySelectorAll('audio,video'));
return mediaEls.every(el => el.duration > 0 && !el.paused);
});
console.log('Playing audio:', playingAudio);
await browser.close();
})();