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the coding style.

This documentation serves as a brief discussion of the coding style used for OpenLLM. As you have noticed, it is different from the conventional PEP8 style as across many Python projects. The manifestation of OpenLLM code style is a combination of Google Python Style, inspiration from coding language such as APL, Haskell, and is designed for fast, experimental development and prototyping.

Note

Some of this style can also be applied to TS/JS within the monorepo, and I have setup tools to make sure style is consistent across languages.

Everyone always has their own opinions on style. I believe this is exemplified further within the Python community, as it tries to be beginner-friendly, and therefore most people hold a very strong opinion on styling. I don't have a strong opinion on style either (I don't have any issue with PEP8, as we use it for our other projects), as long as:

  • You don't use any linter, formatter that change the style drastically other than what specified within the projects' pyproject.toml.
  • The code you contribute is not widely different from the style of the code surrounding it.

With that being said, I want to use this project as a playground the explore a style that is both: "feels natural" and expressive for mathematical reasoning. I hope that you find this guide somewhat thought-provoking and interesting, that you can iterate and try to adopt some of them as part of the process contributing to the library.

While PEP8 is a great base for a style guide, I find it to be having way too much white spaces and makes the code feels 'robotic'. Having a deterministic style and formatter is great to reduce the overhead of stylistic discussions, but I think it is important to write code that express the intent of reasoning. (The policy here is definitely not "shovel everything into one line", but rather "compact and flowing")

The styling is heavily inspired by Kenneth Iverson's 1979 Turing award lecture, Notation as a Tool of Thought, and a lot of the stylistic inspiration comes from Jeremy Howard's fastai. One thing that has been stuck with me ever since is the idea of "brevity facilitates reasoning", as such the tersity of style aren't just for the sake of shortness, rather the brevity of expression. (it enables expository programming, combining with prototyping new ideas and logics within models implementation)

some guidelines.

Though I have stopped using deterministic formatter and linter, I do understand that people have preferences for using these tools, and it plays nicely with IDE and editors. As such, I included a pyproject.toml file that specifies some configuration for the tools that makes it compiliant with the repository's style. In short, I'm using ruff for both linting and formatting, mypy for type checking, and provide a pyright compatible configuration for those who wishes to use VSCode or pyright LSP. Since we manage everything via hatch, refer back to the DEVELOPMENT.md for more information on this.

Overtime, Python has incorporated a lot of features that supports this style of coding, including list comprehension, generator expression, lambda, array-based programming. Yet, Python will remain verbose per se, and the goal is that to make code fit nicely on a screen, and we don't have to always scroll downwards.

While brevity is important, it is also important to make sure functions are somewhat, type-safe. Since there is no real type-safety when working with Python, typing should be a best-effort to make sure we don't introduce too many bugs.

naming.

  • follow Python standard for this, I don't have too much opinion on this. Just make sure that it is descriptive, and the abbreviation describes the intent of the variable. i.e: to_gpu instead of t_gpu, to_cpu instead of t_cpu.
  • any math-related notation or neural net layers should be expressive and stay close to the paper as much as possible. For example: lm_head.weight instead of lm_head.w. Espically for implementing custom kernels and layers, it is crucial to follow its nomenclature. E.g: conv1 instead of first_conv_layer.
  • for functions, try to use verb-noun naming convention. i.e: get_tokenizer,
  • also just use single quotes for string, and double quotes for within string when needed. i.e: f'hello "{name}"'

If you have any suggestions, feel free to give it on our discord server!

layout.

  • Preferably not a lot of whitespaces, but rather flowing. If you can fit everything for if, def or a return within one line, then there's no need to break it into multiple line:

    def foo(x): return rotate_cv(x) if x > 0 else -x
  • imports should be grouped by their types: standard library, third-party, and local

    import os, sys
    import orjson, bentoml

    This is partially to make it easier to work with merge-conflicts, and easier for IDE to navigate context definition.

  • indent with 2 spaces, which follow the Google codestyle.

  • With regards to writing operator, try to follow the domain-specific notation. I.e: when writing pathlib, just don't add space since that is not how you write a path in the terminal. ruff format will try to accommodate some of this changes.

  • Avoid trailing whitespace

  • use array, pytorch or numpy-based indexing where possible.

  • If you need to export anything, put it in __all__ or do lazy export for type-safe checker. See OpenLLM's __init__.py for example on how to lazily export a module.

misc.

  • import alias should be concise and descriptive. A convention is to always import typing as t.
  • Writing docstring when it is possible. No need to comment everything asn it makes the codebase hard to read. For docstring, follow the Google style guide.
  • We do lazy imports, so consult some of the __init__.py to see how we do it.
  • Documentation is still working-in-progress, but tldr it will be written in MDX and will be hosted on the GitHub Pages, so stay tuned!
  • If anything that is not used for runtime, just put it under t.TYPE_CHECKING

note on codegen.

  • We also do some codegen for some of the assignment functions. These logics are largely based on the work of attrs to ensure fast and isolated codegen in Python. If you need codegen but don't know how it works, feel free to mention @aarnphm on discord!

types.

I do believe in static type checking, and often times all of the code in OpenLLM are safely-types. Types play nicely with static analysis tools, and it is a great way to catch bugs for applications downstream. In Python, there are two ways for doing static type:

  1. Stubs files (recommended)

If you have seen files that ends with .pyi, those are stubs files. Stubs files are great format for specifying types for external API, and it is a great way to separate the implementation from the API. For example, if you want to specify the type for openllm_client.Client, you can create a stubs file openllm_client/__init__.pyi and specify the type there.

A few examples include openllm.LLM types definition versus the actual implementation.

Therefore, if you touch any public API, make sure to also update and add/update the stubs files correctly.

  1. Inline annotations (encourage, not required)

Inline annotations are great for specifying types for internal functions. For example:

def _resolve_internal_converter(llm: LLM, type_: str) -> Converter: ...

This is not always required. If the internal functions are expressive enough, as well as the variable names are descriptive to ensure there is not type abrasion, then it is not required to specify the types. For example:

import torch, torch.nn.functional as F
rms_norm = lambda tensor: torch.sqrt(F.mean(torch.square(tensor)))

As you can see, the function calculate the RMSNorm of a given torch tensor.

note on TYPE_CHECKING block.

As you can see, we also incorporate TYPE_CHECKING argument into various places. This will provides some nice in line type checking when development. Usually, I think it is nice to have, but once the files get more and more complex, it is better to just provide a stubs file for it.

FAQ

Why not use black?

black is used on our other projects, but I rather find black to be very verbose and overtime it is annoying to work with too much whitespaces.

Personally, I think four spaces is a mistake, as in some cases it is harder to read with four spaces code versus 2 spaces code.

Why not PEP8?

PEP8 is great if you are writing library such as this, but I'm going to do a lot of experimenting for implementing papers, so I decided early on that PEP8 is probably not fit here, and want to explore more expressive style.

Editor is complaining about the style, what should I do?

Kindly ask you to disable linting for this project 🤗. I will try my best to accomodate for ruff and yapf, but I don't want to spend too much time on this. It is pretty stragithforward to disable it in your editor, with google.

Style might put off new contributors?

I don't think so, as mentioned before, I don't have too much opinion on style as long as it somewhat follow what I have described above or the style of the code surrounding it. I will still accept styles PR as long as it is not too drastic. Just make sure to add the revision to .git-blame-ignore-revs so that git blame would work correctly.

As for people who are too close-minded about styling, such individuals aren't the ones we want to work with anyway!