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With sig_etc_extra_player_slots turned on and set to 1, the reported damage numbers given to players appear to be about double what they're actually doing. Example, a huntsman headshot with no damage upgrades is being reported to the player as 720 points of damage but internally, the damage reported to the server is the true value, 360.
I am aware of the huntsman damage mod but this isn't related, the value is correctly reported immediately upon setting that cvar to 0.
The text was updated successfully, but these errors were encountered:
With
sig_etc_extra_player_slots
turned on and set to 1, the reported damage numbers given to players appear to be about double what they're actually doing. Example, a huntsman headshot with no damage upgrades is being reported to the player as 720 points of damage but internally, the damage reported to the server is the true value, 360.I am aware of the huntsman damage mod but this isn't related, the value is correctly reported immediately upon setting that cvar to 0.
The text was updated successfully, but these errors were encountered: