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sig_etc_extra_player_slots reports incorrect damage numbers #150

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rowedahelicon opened this issue Jan 7, 2025 · 0 comments
Open

sig_etc_extra_player_slots reports incorrect damage numbers #150

rowedahelicon opened this issue Jan 7, 2025 · 0 comments

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@rowedahelicon
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With sig_etc_extra_player_slots turned on and set to 1, the reported damage numbers given to players appear to be about double what they're actually doing. Example, a huntsman headshot with no damage upgrades is being reported to the player as 720 points of damage but internally, the damage reported to the server is the true value, 360.

I am aware of the huntsman damage mod but this isn't related, the value is correctly reported immediately upon setting that cvar to 0.

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