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RakuScript
theLudovyc edited this page Jun 8, 2022
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character [char_tag] [char_name]
Create a new character with this char_tag and char_name
Exemple
character Gd Godot
[var_name] = [value] or [other_var_name] or [char_tag].[var_name]
Create a new variable with this var_name and this value assigned.
If other_var_name is defined, use value of other_var_name.
If this variable already exist, value is replaced by new one.
Exemple
life = max_life
life = Gd.max_life```
# Character's variable
```[char_tag].[var_name] = [value] or [other_var_name] or [char_tag].[var_name]```
Create a new variable with this var_name on character with this char_tag, and this value assigned.
If other_var_name or char_tag.var_name is defined, use value of other_var_name or char_tag.var_name.
If this variable already exist on this character, value is replaced by new one.
Exemple
```Gd.friendship = 5
Gd.friendship = max_friendship
Gd.friendship = Gd.max_friendship```
#Say
```[String]```
Say String
Exemple
```"Hello, world !"```
## character say
```[char_tag] [String]```
Character with this char_tag say [String]
Exemple
```Gd "Hello !"```
## Use variables
```<[var_name]> or <[char_tag].[var_name]>```
You can use variables in Say, replace it by values
Exemple
```"My name is <Gd.name>, and I have <life> point of life"```
# Ask
# Menu
# Jump
## Jump If