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RakuScript
character [char_tag] [char_name]
Create a new character with this char_tag and char_name
Exemple character Gd Godot
[var_name] = [value] or [other_var_name] or [char_tag].[var_name]
Create a new variable with this var_name and this value assigned.
If other_var_name is defined, use value of other_var_name.
If this variable already exist, value is replaced by new one.
Exemple life = 5 life = max_life life = Gd.max_life
[char_tag].[var_name] = [value] or [other_var_name] or [char_tag].[var_name]
Create a new variable with this var_name on character with this char_tag, and this value assigned.
If other_var_name or char_tag.var_name is defined, use value of other_var_name or char_tag.var_name.
If this variable already exist on this character, value is replaced by new one.
Exemple Gd.friendship = 5 Gd.friendship = max_friendship Gd.friendship = Gd.max_friendship
#Say [String]
Say String
Exemple "Hello, world !"
[char_tag] [String]
Character with this char_tag say [String]
Exemple Gd "Hello !"
<[var_name]> or <[char_tag].[var_name]>
You can use variables in Say, replace it by values
Exemple "My name is <Gd.name>, and I have point of life"