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Change to 4K recording.
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botaohu committed Dec 27, 2023
1 parent bcb81a2 commit fcaba06
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Showing 70 changed files with 383 additions and 90 deletions.
2 changes: 1 addition & 1 deletion .github/workflows/main.yml
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,6 @@ jobs:
with:
registry-url: 'https://registry.npmjs.org'
- run: npm publish
working-directory: Packages/jp.keijiro.bibcam
working-directory: Packages/com.holoi.bibcam-plus
env:
NODE_AUTH_TOKEN: ${{secrets.NPM_TOKEN}}
123 changes: 114 additions & 9 deletions .gitignore
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@@ -1,12 +1,117 @@
Thumbs.db
Desktop.ini
# =============== #
# Unity generated #
# =============== #
[Tt]emp/
[Oo]bj/
[Bb]in/
[Bb]uilds/
[Bb]uild/
[Bb]uild-Project/
[Bb]uild.app/
[Bb]uild_*/
[Ll]ibrary/
[Aa]pp/
[Ll]ogs/
[Uu]serSettings/
UWP/
WindowsStoreApp/
WSA/
UnityGenerated/
UnityPackageManager/
.out/
project.json
project.lock.json
*.package
mono_crash.*.json

# ============ #
# Certificates #
# ============ #
*.cert
*.privkey
*.pfx
*.pfx.meta

# ===================================== #
# Visual Studio / MonoDevelop generated #
# ===================================== #
.vs/
ExportedObj/
obj/
*.svd
*.userprefs
/*.csproj
*.csproj
*.pidb
*.pidb.meta
*.suo
/*.sln
*.sln
*.user
*.unityproj
*.ipch
*.opensdf
*.sdf
*.tlog
*.log
*.idb
*.pdb
*.opendb
.DS_Store
*.swp

/Library
/Logs
/Recordings
/Temp
/UserSettings
# ============================ #
# Visual Studio Code Generated #
# ============================ #
.vscode/
.vs/
.idea/


# This is only needed because docfx chooses the first alphabetically occurring
# .cs file's folder to create an obj/xdoc cache folder inside.
# When https://github.com/dotnet/docfx/issues/1156 is addressed, it should be
# possible to remove the rule on the following line and update our docfx
# configuration to place its cache in a deterministic folder.
[Oo]bj.meta

# ============================= #
# NuGet Build Process Generated #
# ============================= #
/NuGet/*
!/NuGet/BuildSource.proj
/MRTKBuild/
/MSBuild/
/PackagesCopy/
!/scripts/Packaging/NuGetRestoreProject.csproj

# ========================= #
# MSBuildForUnity generated #
# ========================= #
MSBuildForUnity.Common.props
/*.msb4u.csproj.meta
*.msb4u.csproj.meta
/*.msb4u.sln.meta
*.msb4u.sln.meta
Dependencies*
Nuget.config*


# Unity3D Generated File On Crash Reports
sysinfo.txt

# Builds
/*.apk
UserSettings/EditorUserSettings.asset

# Holo Interactive Custom
Assets/NMLBuildCache/
Assets/NMLBuildCache.meta
Assets/StreamingAssets/
Assets/TextMesh Pro/
Assets/AddressableAssetsData/
Assets/AddressableAssetsData/iOS/addressables_content_state.bin
Recordings/
/*.mp4
Assets/XR/

*.mp4
#ProjectSettings/EditorBuildSettings.asset
32 changes: 24 additions & 8 deletions Assets/Decoder.unity
Original file line number Diff line number Diff line change
Expand Up @@ -104,7 +104,7 @@ NavMeshSettings:
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Expand All @@ -117,7 +117,7 @@ NavMeshSettings:
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Expand Down Expand Up @@ -156,9 +156,17 @@ Camera:
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Expand Down Expand Up @@ -192,13 +200,13 @@ Transform:
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Expand All @@ -213,6 +221,7 @@ MonoBehaviour:
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m_ObjectHideFlags: 0
Expand All @@ -228,8 +237,8 @@ MonoBehaviour:
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Expand Down Expand Up @@ -270,13 +279,14 @@ VideoPlayer:
m_RenderMode: 4
m_AspectRatio: 2
m_DataSource: 1
m_TimeUpdateMode: 2
m_PlaybackSpeed: 1
m_AudioOutputMode: 0
m_TargetAudioSources:
- {fileID: 0}
m_DirectAudioVolumes:
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m_Url: file://Test.mp4
m_Url: file://Test1.MP4
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m_DirectAudioMutes: 00
m_ControlledAudioTrackCount: 1
Expand All @@ -293,13 +303,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
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m_GameObject: {fileID: 1618752105}
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Expand Down Expand Up @@ -343,3 +353,9 @@ MonoBehaviour:
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64 changes: 63 additions & 1 deletion Assets/XR/XRGeneralSettings.asset
Original file line number Diff line number Diff line change
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Expand All @@ -16,6 +32,36 @@ MonoBehaviour:
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Expand All @@ -42,10 +88,26 @@ MonoBehaviour:
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