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Original file line number | Diff line number | Diff line change |
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@@ -1,12 +1,117 @@ | ||
Thumbs.db | ||
Desktop.ini | ||
# =============== # | ||
# Unity generated # | ||
# =============== # | ||
[Tt]emp/ | ||
[Oo]bj/ | ||
[Bb]in/ | ||
[Bb]uilds/ | ||
[Bb]uild/ | ||
[Bb]uild-Project/ | ||
[Bb]uild.app/ | ||
[Bb]uild_*/ | ||
[Ll]ibrary/ | ||
[Aa]pp/ | ||
[Ll]ogs/ | ||
[Uu]serSettings/ | ||
UWP/ | ||
WindowsStoreApp/ | ||
WSA/ | ||
UnityGenerated/ | ||
UnityPackageManager/ | ||
.out/ | ||
project.json | ||
project.lock.json | ||
*.package | ||
mono_crash.*.json | ||
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||
# ============ # | ||
# Certificates # | ||
# ============ # | ||
*.cert | ||
*.privkey | ||
*.pfx | ||
*.pfx.meta | ||
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||
# ===================================== # | ||
# Visual Studio / MonoDevelop generated # | ||
# ===================================== # | ||
.vs/ | ||
ExportedObj/ | ||
obj/ | ||
*.svd | ||
*.userprefs | ||
/*.csproj | ||
*.csproj | ||
*.pidb | ||
*.pidb.meta | ||
*.suo | ||
/*.sln | ||
*.sln | ||
*.user | ||
*.unityproj | ||
*.ipch | ||
*.opensdf | ||
*.sdf | ||
*.tlog | ||
*.log | ||
*.idb | ||
*.pdb | ||
*.opendb | ||
.DS_Store | ||
*.swp | ||
|
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/Library | ||
/Logs | ||
/Recordings | ||
/Temp | ||
/UserSettings | ||
# ============================ # | ||
# Visual Studio Code Generated # | ||
# ============================ # | ||
.vscode/ | ||
.vs/ | ||
.idea/ | ||
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||
|
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# This is only needed because docfx chooses the first alphabetically occurring | ||
# .cs file's folder to create an obj/xdoc cache folder inside. | ||
# When https://github.com/dotnet/docfx/issues/1156 is addressed, it should be | ||
# possible to remove the rule on the following line and update our docfx | ||
# configuration to place its cache in a deterministic folder. | ||
[Oo]bj.meta | ||
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||
# ============================= # | ||
# NuGet Build Process Generated # | ||
# ============================= # | ||
/NuGet/* | ||
!/NuGet/BuildSource.proj | ||
/MRTKBuild/ | ||
/MSBuild/ | ||
/PackagesCopy/ | ||
!/scripts/Packaging/NuGetRestoreProject.csproj | ||
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||
# ========================= # | ||
# MSBuildForUnity generated # | ||
# ========================= # | ||
MSBuildForUnity.Common.props | ||
/*.msb4u.csproj.meta | ||
*.msb4u.csproj.meta | ||
/*.msb4u.sln.meta | ||
*.msb4u.sln.meta | ||
Dependencies* | ||
Nuget.config* | ||
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# Unity3D Generated File On Crash Reports | ||
sysinfo.txt | ||
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# Builds | ||
/*.apk | ||
UserSettings/EditorUserSettings.asset | ||
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||
# Holo Interactive Custom | ||
Assets/NMLBuildCache/ | ||
Assets/NMLBuildCache.meta | ||
Assets/StreamingAssets/ | ||
Assets/TextMesh Pro/ | ||
Assets/AddressableAssetsData/ | ||
Assets/AddressableAssetsData/iOS/addressables_content_state.bin | ||
Recordings/ | ||
/*.mp4 | ||
Assets/XR/ | ||
|
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*.mp4 | ||
#ProjectSettings/EditorBuildSettings.asset |
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