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.gitignore
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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
# Unity generated files
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ibrary/
[Ll]ogs/
[Uu]ser[Ss]ettings/
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties
# Various settings
**/ProjectSettings/TagManager.asset
**/ProjectSettings/QualitySettings.asset
**/ProjectSettings/ProjectSettings.asset
**/ProjectSettings/GraphicsSettings.asset
**/ProjectSettings/InputManager.asset
**/ProjectSettings/TimeManager.asset
**/ProjectSettings/DynamicsManager.asset
**/ProjectSettings/Physics2DSettings.asset
**/ProjectSettings/ClusterInputManager.asset
**/ProjectSettings/EditorBuildSettings.asset
**/ProjectSettings/EditorSettings.asset
**/ProjectSettings/NavMeshAreas.asset
**/ProjectSettings/NetworkManager.asset
**/ProjectSettings/PhysicsManager.asset
**/ProjectSettings/AudioManager.asset
**/ProjectSettings/VFXManager.asset
**/ProjectSettings/UnityConnectSettings.asset
**/ProjectSettings/PresetManager.asset
# Rider
.idea/
# Visual Studio / MonoDevelop / Rider
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# MacOS
.DS_Store
.AppleDouble
.LSOverride
# Autogenerated by Rider and Visual Studio for Mac
DerivedData/
artifacts/
# Thumbnails
*.thumb
# Backup files from various editors
*~
*.bak
*.swp
*.tmp
# JetBrains Rider
.idea/
# User-specific stuff
**/Assets/Editor/UserSettings/*.asset
# VS Code
.vscode/
# OS generated files
.DS_Store*
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
# Keystore files
*.keystore
*.jks
# Firebase config files
google-services.json
GoogleService-Info.plist
# StreamingAssets folder can contain sensitive data, and it's sometimes better not to keep in repo.
# Uncomment if you need to ignore StreamingAssets.
# [Aa]ssets/[Ss]treaming[Aa]ssets/
# Environment configuration files
*.env
# Secret keys
*.p12
*.key
*.secret
# Local testing
local_test*.xml
local_test*.json
# Unity-specific, sensitive files
**/Assets/Resources/*.resS
**/Assets/StreamingAssets/*
# Asset store tools configuration
[Aa]ssets/Editor/[Aa]sset[Ss]tore[Tt]ools*