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main.js
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main.js
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const Discord = require('discord.js');
const client = new Discord.Client({partials: ["MESSAGE", "CHANNEL", "REACTION"]});
const fs = require('fs');
const { removeAllListeners } = require('process');
require('dotenv').config();
const { MessageEmbed } = require('discord.js');
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.once('ready', () => {
console.log('Blockdaemon bot is online, bing bong');
});
const prefix = '!';
//Working example for a call / response
client.on('message', message => {
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ +/);
const command = args.shift().toLowerCase();
// if (command == "bddocs"){
// client.commands.get('bddocs').execute(message, args);
// }
if (command == "bdu"){
client.commands.get("bdu").execute(message,args, Discord);
}else if (command =="eth"){
client.commands.get("ethereumdocs").execute(message,args, Discord);
}else if (command == 'ethdocs'){
client.commands.get("ethdocs").execute(message,args, Discord);
}
});
//keep at bottom
client.login(process.env.TOKEN);
// ??command can happen in X value
// however it points to the right channel
// if they DO have they roll, then it still points (faster)
// otherwise it points to the main channel