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Improving color reconstruction #14

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marip8 opened this issue Jul 31, 2024 · 0 comments
Open

Improving color reconstruction #14

marip8 opened this issue Jul 31, 2024 · 0 comments

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@marip8
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marip8 commented Jul 31, 2024

Per the Open3d documentation: "TSDF volume works like a weighted average filter in 3D space", which usually results in fairly blurred colors on the mesh. It would be really beneficial if we could sharpen the colors of the mesh.

I think there are a few ways we could do potentially do this:

  • Sharpening filter
    • No additional requirements, but performance is not great
  • Color map optimization
    • Requires save/buffer of RGB images
  • Project individual images onto the mesh for colorization
    • Requires save/buffer of RGB images
    • Requires selection of individual images for projection
    • (Should) require blending of colors at boundaries of images

Any additional ideas on how to tackle this or thoughts on the proposed approaches?

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